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Gecimen
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Quote Gecimen Replybullet Posted: 13 January 2014 at 12:25pm
Originally posted by hlx

Excellent! I'll get started tonight.


Be sure to update often :)
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hlx
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Quote hlx Replybullet Posted: 13 January 2014 at 7:53pm
first wip on 22. basics down, just need to texture and do something with the wall (thinking bloodwriting)

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Gecimen
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Quote Gecimen Replybullet Posted: 14 January 2014 at 2:20pm
Good start. you can do whatever you want with the wall, break it, raise it, end it, bend it, turn it into something else......
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Quote hlx Replybullet Posted: 14 January 2014 at 5:39pm
Oh I know, and I do intend to, but I wanted to make sure I could match.

Walk before you run sort of thing.
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Kaishido
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Quote Kaishido Replybullet Posted: 17 January 2014 at 2:43pm
Can I get #66 ? I'll use the wall and make something creepy out of it.

Edited by Kaishido - 17 January 2014 at 2:44pm
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Gecimen
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Quote Gecimen Replybullet Posted: 18 January 2014 at 2:10am
Sure.
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Kaishido
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Quote Kaishido Replybullet Posted: 18 January 2014 at 12:19pm
Cool! I'm already on it :)
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Kaishido
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Quote Kaishido Replybullet Posted: 20 January 2014 at 7:43am
WIP 1 on #66. Started a reference background to help me with the details. Gonna add characters and more details, but that's what I got so far.

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Gecimen
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Quote Gecimen Replybullet Posted: 20 January 2014 at 7:55am
Good for a start!

Before diving into details further, try to determine what you want for the background. So that you can blend the foreground items with it.
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Kaishido
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Quote Kaishido Replybullet Posted: 20 January 2014 at 7:59am
Will do :)

*update* Decided to keep the background as it is. Added some additional stuff.



Edited by Kaishido - 22 January 2014 at 6:50am
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Gecimen
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Quote Gecimen Replybullet Posted: 22 January 2014 at 8:32am
The wall is going quite good actually

I'm not sure I understood correctly but you can't keep the background as it is in the finished piece. Whatever you do, you have to give your future neighbours something to continue with... Plain green doesn't do it.

Think larger than your tile and you'll come up with something eventually. If you're considering to keep that place as water, make ripples, waves or reflection to make it apparent.


Edited by Gecimen - 22 January 2014 at 8:33am
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Kaishido
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Quote Kaishido Replybullet Posted: 22 January 2014 at 9:07pm
Oh yeah, yeah. I was planning on modifying the green water part. I misused the word "background"... was talking about the actual wall xD
But yeah, weird stuff is gonna happen to this pool of water :D

Edited by Kaishido - 22 January 2014 at 9:08pm
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Gecimen
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Quote Gecimen Replybullet Posted: 23 January 2014 at 1:25am
can't wait to see :)
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Quote Shadowdrake Replybullet Posted: 11 February 2014 at 8:36pm
May I have 57?
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Gecimen
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Quote Gecimen Replybullet Posted: 11 February 2014 at 11:07pm
Surely!
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Quote Reo Replybullet Posted: 13 February 2014 at 10:54am
I'm sorry It's taken so long, when pixels also is your work it becomes hard to find time/patience for stuff like this



Edited by Reo - 13 February 2014 at 10:54am
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Gecimen
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Quote Gecimen Replybullet Posted: 13 February 2014 at 2:33pm
Thanks for the beautiful update Reo.

EDIT: Main image updated.


Edited by Gecimen - 14 February 2014 at 6:05am
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Muxaun
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Quote Muxaun Replybullet Posted: 14 February 2014 at 10:20am
Can I please try to do 18th cell?
here's a quick sketch.
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Shadowdrake
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Quote Shadowdrake Replybullet Posted: 14 February 2014 at 4:47pm
WIP for #57
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Gecimen
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Quote Gecimen Replybullet Posted: 16 February 2014 at 2:42am
@Muxaun; of course, and it's a pretty good start.

@Shadowdrake; going nice. The worm's shape is a little off but I think it can be easily fixed.
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Night
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Quote Night Replybullet Posted: 07 March 2014 at 3:42am
Little update, sorry again for the huge delay.
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Gecimen
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Quote Gecimen Replybullet Posted: 07 March 2014 at 4:40am
Going good
It's ok as long as you keep informing me on here or through PMs.
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Quote Night Replybullet Posted: 07 March 2014 at 4:11pm
Thanks. :)
some more progress.


Having a bit of trouble with the front wing.
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a3um
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Quote a3um Replybullet Posted: 16 March 2014 at 6:22am
#5 has been waiting me for so long
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Gecimen
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Quote Gecimen Replybullet Posted: 16 March 2014 at 7:18am
Originally posted by a3um

#5 has been waiting me for so long


deal :)
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a3um
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Quote a3um Replybullet Posted: 18 March 2014 at 4:07am
wipwip

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Night
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Quote Night Replybullet Posted: 20 March 2014 at 6:14am

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Gecimen
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Quote Gecimen Replybullet Posted: 20 March 2014 at 8:38am
Guess it's ready to be added on the main image. Keep updating it as much as you want.

EDIT: Main image updated.


Edited by Gecimen - 20 March 2014 at 9:24am
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Eggy
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Quote Eggy Replybullet Posted: 24 March 2014 at 4:18am
May I reserve tile #51? Might do something with it... Planning something along the lines of an alley thing and a creature in it...
EDIT: I wrote #5 instead of #51. Darn.

Edited by Eggy - 24 March 2014 at 4:19am
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Gecimen
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Quote Gecimen Replybullet Posted: 24 March 2014 at 6:09am
Surely!
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Quote Eggy Replybullet Posted: 24 March 2014 at 11:51am
Thanks :)
WIP

Gosh... this seems to be challenging, so it's probably good for me. I think I'm having trouble at arch readability (it doesn't look right to me for some reason but maybe it's just me) and a few outlining pixels on it look a little off to me...
Anyways, I kept the neighboring tile and I drew two lines in order to help myself maintain the isometric perspective (I've never made isometric pixel art, except a simple cube once if it counts) and try to make my tile match with the neighboring tile as much as possible. The brown/purple part of the green liquid stuff below the arch is meant to read as shadow, but I guess it can read as blood too.
And I'm planning on putting a creature there (and probably some gore) or at least something that would make my tile properly fit into the horror theme.
EDIT:

Turns out I failed to read the water reflection, so the position of my tile was off. Fixed.
Did little changes to the arch (although it still looks a little off to me), and decided to make the brown/purple stuff read as blood.

Edited by Eggy - 24 March 2014 at 12:10pm
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Gecimen
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Quote Gecimen Replybullet Posted: 24 March 2014 at 5:44pm
There's no perspective in ISO, so the arch is a little off (not too much) check the top half of my circular window. The fact  that the outer bricks of the arch are getting smaller makes it look like it's in fish eye perspective, while there shouldn't be any sort of perspective.


Edited by Gecimen - 24 March 2014 at 5:46pm
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Eggy
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Quote Eggy Replybullet Posted: 25 March 2014 at 11:52am
I guess I misunderstood the theory/law/whatever of isometrics. I only ever make non-isometric stuff so I'm used to perspective stuff XD Thank you for clearing it up for me.
More WIP

How's this? When I looked at your arch, I got the idea of how should an arch look like in pixel art, so I used your arch as a reference to fix my arch, if that's fine. :)
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Gecimen
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Quote Gecimen Replybullet Posted: 25 March 2014 at 1:26pm
Originally posted by Eggy

I guess I misunderstood the theory/law/whatever of isometrics. I only ever make non-isometric stuff so I'm used to perspective stuff XD Thank you for clearing it up for me.
More WIP

How's this? When I looked at your arch, I got the idea of how should an arch look like in pixel art, so I used your arch as a reference to fix my arch, if that's fine. :)


This is more like what I mean:



For ISO, you need to apply the 2:1 pixel rule (see: the red line)
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a3um
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Quote a3um Replybullet Posted: 26 March 2014 at 4:36am
update!

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Gecimen
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Quote Gecimen Replybullet Posted: 26 March 2014 at 6:05am
Originally posted by a3um

update!



Awesomeness!
You can interfere with the right and left tiles except the pixelled areas. There are no set-in-stone borders in the outer tiles.
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Quote |||| Replybullet Posted: 27 March 2014 at 10:00pm
Let me know if you want me to edit the edge of tile 6 at all to match yours if needed.



Edited by |||| - 27 March 2014 at 10:00pm
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a3um
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Quote a3um Replybullet Posted: 02 April 2014 at 8:56pm
I think it's pretty much done.



#34 please
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Gecimen
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Quote Gecimen Replybullet Posted: 03 April 2014 at 1:11am
Great tile! #34 reserved to you.

Main image updated.
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Eggy
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Quote Eggy Replybullet Posted: 04 April 2014 at 10:31am
More WIP:

Sorry for the holdup. I got distracted by other stuff and forgot about my ISO tile.
I hope I got it right this time. I haven't really made isometric pixel art before, so this stuff is kinda hard for me... any tips (apart from looking at tutorials) on how can I improve?
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Gecimen
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Quote Gecimen Replybullet Posted: 07 April 2014 at 6:05am
Well, first thing's first, try to pixel what you have in mind. Then we can criticize.
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Quote Acherhar Replybullet Posted: 12 April 2014 at 8:09pm
Once again so sorry for the lack of activity, I'm having a busy semester and currently working on my final project, due in May. Expect an update soon after :)

Edit: Update incoming near the end of May.

Edited by Acherhar - 19 May 2014 at 10:30am
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Gecimen
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Quote Gecimen Replybullet Posted: 13 April 2014 at 3:21am
That's fine :)
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KEtsumio
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Quote KEtsumio Replybullet Posted: 19 April 2014 at 10:04am
#57?

Edit: didn't read through the thread...looks like 57 is taken, but not updated on the main page. hmmmmmm let me think on what other one I would want to do...


Edited by KEtsumio - 19 April 2014 at 10:06am
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Gecimen
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Quote Gecimen Replybullet Posted: 20 April 2014 at 2:54am
Originally posted by KEtsumio

#57?

Edit: didn't read through the thread...looks like 57 is taken, but not updated on the main page. hmmmmmm let me think on what other one I would want to do...


you can take 57. it's reservation has expired by far.


Edited by Gecimen - 20 April 2014 at 2:54am
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KEtsumio
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Quote KEtsumio Replybullet Posted: 20 April 2014 at 6:44pm
Sweet deal, this is what I am working on...first iso pixel art.
Feed back & CC appreciated. Any tips to make it more scary or monster ideas also appreciated.

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Gecimen
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Quote Gecimen Replybullet Posted: 21 April 2014 at 1:43am
First off to make it ISO, the line over the waterfall should be like this (see red line):


Something coming out of the dark is good. Just be sure to make it scary rather than cute :)
For example zombies? A skeletal monster? A tentacle thingie?


Edited by Gecimen - 21 April 2014 at 6:38am
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Eggy
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Quote Eggy Replybullet Posted: 21 April 2014 at 11:42pm
Sorry for inactivity, but I just came to say that I‘d like to drop my piece and let someone else take the tile. I got caught up by other things (mostly RL and Minecraft) and don‘t have much motivation for pixel art right now (although I plan to enter the current weekly), so it‘s better for me to let someone else have the tile rather than have it and then forget to work on it.
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Gecimen
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Quote Gecimen Replybullet Posted: 21 April 2014 at 11:50pm
Np, Eggy, come back whenever you want. Thanks for the update.
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KEtsumio
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Quote KEtsumio Replybullet Posted: 22 April 2014 at 2:31pm
Update::

trying to make a blood worm thingie in the dark. Eating flesh,bones and stuff. CC would be helpful cuz this palette is hard. haha I'm having fun though.

Also tryhg to make the water/blood pour over the wall I'm making. Any tips on how to go about this would be helpful as-well. : )
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