Collaborations/Challenges | |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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I'll comment more tomorrow but have to say this is going very good.
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KEtsumio
Midshipman ![]() Joined: 11 January 2011 Online Status: Offline Posts: 25 |
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Update:
![]() Worked on the brick-wall and the blood pouring down. Anything else need to be addressed? Look good enough for the main page or could I push it a little further? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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It looks good enough for the main image, but I encourage you to polish it further (not mandatory, all basic rules such as perspective and scale are there). You can polish the bricks, the rocks, and the foam of the waterfall.
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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I'll go ahead and do tile #43.
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
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after 8 months, i'd crop a few tiles out of the main image, because it evudent its not going to get completed anytime soon with a canvas of that size.
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I ate leel's babies
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by ||||
I'll go ahead and do tile #43. Surely, it's yours! Originally posted by Metaru after 8 months, i'd crop a few tiles out of the main image, because it evudent its not going to get completed anytime soon with a canvas of that size. Soon isn't that important, slow but steady is good. I believe it's ok to complete the whole thing in 1,5-2 years, and after some point I expect it to speed up a bit. I'd think of cropping only if I felt people aren't fond of the theme/palette somehow, which is not the case, so far. If we just rushed to finish this, next collab would suffer. |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Working on it...
![]() Update: ![]() ![]() I also have a little update for tile #6 ![]() Edited by |||| - 09 May 2014 at 12:07am |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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Can I have a tile or do you have to be a pro? I would really like a tile.
63 for me sir. Edited by Limes - 19 May 2014 at 9:09pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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No you don't have to be pro, you're welcome to do one. Just make sure you stick to palette/scale/perspective rules.
@llll; the background makes a lot of sense with the top part of the image, good work! ![]() Edited by Gecimen - 20 May 2014 at 3:27am |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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could I attack 66 aswell?
also what's the maximum amount of tiles you can have? EDIT: WIP right here, I try'd to copy Gecimans style with the continuing the wall then I want a staircase with a red hot glow at the bottom. Then behind the big wall we have there is a massive pile of bones and a giant centipede. ![]() For 63, I plan on making a MJ thriller parody. (And that brings up another question, May I animate my zombies to dance?) and that guy is running around the corner missing one leg. I absolutely love doing these. After we finish this what will the next collab be? Edited by Limes - 20 May 2014 at 8:42pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Limes could I attack 66 aswell? also what's the maximum amount of tiles you can have? One at a time, no maximum limit. So if you'd like to begin with 66, I'll reserve that one to you first and after you finish that you can begin the other one. Not like somebody's going to grab it within a week or two (but if you take too long, someone eventually will). |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() B-b-but I've gotton so far! Scrap 66 for now, I can get that one done next week. EDIT: ![]() EDIT2 (2:14 MST+1) ![]() Lookin sexy Edited by Limes - 21 May 2014 at 1:14pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Going good so far!
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() FINISHED! kinda... Needs feedback. I am going to go ahead and start up 66. Edited by Limes - 21 May 2014 at 7:37pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Limes; There's nothing against the rules or a mandatory change, it seems well all over, perhaps, a tad bit empty (not saying every tile has to be crowded). You can call it finished or you can revise it in the future whenever you feel like (preferably before neighbors surround you).
#66 reserved for you. Main image updated. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() Update on 63. Added: Snake. Missing foot. Changed Highlight colour. Made less darkness between rocks to fit better with the bridge seen just north-east of mine. Little tweaks. I am probably going to have a tentacle reaching for him rather then that ugly snake. I think this is it. FINISHED!... Again. ![]() I also would like to cancel 66... It is not working for me. 79 instead. Edited by Limes - 22 May 2014 at 9:33am |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Much better!
You have to pick a tile with an existing neighbour. Edited by Gecimen - 22 May 2014 at 1:29pm |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Thank you Gecimen.
I'll probably reserve another tile soon also. Whoever picks #36 gets to bridge the two pieces together. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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36, I might be able to tackle that. I'll look through it before hand.
![]() This one is tricky, I don't have a lot of space to work with Because of 2 very different tiles attempting to blend together. I won't have much options for monsters, I am very limited but I think I'll get all the walls down and go from there. What do you think? Edited by Limes - 22 May 2014 at 9:40pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Not sure why you went that way but there's a much simpler way to connect these tiles.
![]() You can draw cracks, holes, stuff going in/out, anything crawling, the posibilities are unlimited. Not that you have to go this way, though. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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Oh jeez. I over-thought that,yeah I'll do that way it is much smoother.
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JaredOnYT
Seaman ![]() ![]() Joined: 22 May 2014 Online Status: Offline Posts: 12 |
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Could I perhaps try my hand at this? I've only posted lo-res stuff in my gallery, but I'm comfortable with creating detail. (Wow that sounded a tad conceited) is #51 available?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Surely, 51 is yours.
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() The idea here was a small drainage escape or something...I might need to get the guy below me to help me out with making it flow though. |
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JaredOnYT
Seaman ![]() ![]() Joined: 22 May 2014 Online Status: Offline Posts: 12 |
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I'm 51, and I'm willing to make any changes you need.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Why can't I see??
@limes: Edited by Gecimen - 05 June 2014 at 8:56am |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Hi Limes.. go ahead and finish/ submit it and I'll edit as you please.
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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
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I've finally got a little extra free time! Might I re-reserve tile 66?
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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Can I take 24? Here's a zoomed in WIP, pretty bad so I need a bit of help :P
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@gogglecrab; sure!
@speedycube; it's going fine but make sure it's isometric as much as possible. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() I want bats flying out of crack, Mhm. llll, I decided to flow with your bricks as I can bring that crossbar and switch to traditional brickwork above. I think it is looking good so far any Crits? Edited by Gecimen - 10 June 2014 at 3:25pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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The cracked wall part is looking good. The floor tiles are a crappy copy+paste I did as an example, so you would want to fix them, and then maybe add something.
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SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
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Gonna give up for now, too hard. :P I may come back later, though.
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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![]() Front page ready? |||| It is your call, all I need you to do is continue the stream Shouldn't be hard for someone as skilled as you. I don't know if your bricks work with mine just above them yours almost seem too bright compared to the rest of the tiles idk, If you look at the caves directly below you see how dark it is back at those bricks they are much darker. I think it works though, Thats the whole fun of collabs too right? also my guy falling is outlined like all the other characters but your's is not outlined I think that makes them conflict a bit, not saying you have to because it might look dreadfully ugly with outlines, But here is what it looks like in comparison. ![]() About my piece. The guy falling is actually just his upper body falling out of the crack... Yes I didn't go with bats, I have a beer bottle and a acid spill on the ground, below there is a prison cell style window and a food chute leading down into the cell so the scientists can feed what ever creature they keep down there. I am going to take 34. Edited by Limes - 11 June 2014 at 2:05pm |
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gogglecrab
Commander ![]() ![]() Joined: 17 November 2014 Online Status: Offline Posts: 104 |
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![]() I got a little something going now. Mainly working out the torch light and further definition in the slime monster's mouth; any advice I'll take because I'm actually not quite sure how to go about it at the moment. |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Updated to match with Limes' tile. I didn't add the outline cause I felt like it goes against the idea of what I was gong for with the white light coming out of the door. I think it's ok to have the variation of brick styles and styles in general. If we all did them the same way it wouldn't be as diverse of a collaboration. I like the falling guy; good idea, as that would be scary. I actually had a falling nightmare just the other night wherein I died and it was pretty scary.
![]() Edit: 34 was already claimed by A3UM ![]() Edited by |||| - 11 June 2014 at 10:01pm |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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He did!? Darn...
Falling dreams are the worst, I never actually hit the ground in one though I always wake up just before and get this crazy feeling. Did you know it is possible to die from dieing in a dream but convince your body you actually died? Yup it is possible apparently... There is also an incredible thing called sleep paralysis, it is where you wake up mid dream and can't move any limb but can see the room you are in and no matter how hard you try you can't move any part of your body. I heard some creepy story's on sleep paralysis. Look it up, it is a scientific thing but is usually linked with super scary stories. My creepiest sleep story is really really weird. I was at my aunts house playing COD with my brother at 12-O-clock we played a bunch of matches and then suddenly we started a Match at exactly 12:51 and by the time we finished the match we looked at the clock and it read 6:00. I know we didn't fall asleep because we were all watching the game and we remember there was not a second anyone of us layed down even, the Clock in the room had a bell that went off every hour. We did not hear 5 bells and we played the match in normal speed it wouldn't have taken 5 hours. We all felt really woozy afterward the weird thing is the only possible explanation I can come up is that we all blacked out the exact same second which seems improbable, maybe we time warped eheheheh I honestly don't want to know what happened it was just really damn creepy. And three witnesses and we all had the exact same memory of it. Edited by Limes - 11 June 2014 at 11:10pm |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Excellent work Limes!
One thing: the problem I told you about the floor tiles is these strange stains that continue. ![]() I did this on my example above because of sloppiness but you should fix it imo :) Can you pick another tile btw? @gogglecrab; I think you should somehow make the ground darker to the right side so that the torch has a meaning. You can do this by dropping the shadow of a wall/tower/cave wall/cliff/whatever. Main image updated. Edited by Gecimen - 12 June 2014 at 6:46am |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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Yeah. I was just going to rid of them today, haven't touched the computer yet. I just didn't have time the day before.
EDIT: ![]() ![]() Edited by Limes - 12 June 2014 at 1:02pm |
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Commander ![]() ![]() Joined: 31 May 2023 Online Status: Offline Posts: 202 |
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Limes,
Sounds like a case of missing time. I would bet that if all 3 of you underwent hypnotic regression it would be revealed that you were all abducted by aliens during that period and made to forget. Sounds crazy, but have you ever heard of John Mack? Thousands of people have experienced that. I haven't but I have had sleep paralysis.. good times. I like the fright those bring at least once I snap out of it and fully wake up. (Glad you edited the tiles) Edited by |||| - 13 June 2014 at 12:04am |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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That's great Limes & you were going to pick another tile.
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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Yes, still staring at the main page figuring out which one is could pull off . I know I don't want one with a wall facing the dark side I am probably going to venture into the swamp.
I would hope I was not probed by aliens... |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Main image updated.
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Skoby
Seaman ![]() ![]() Joined: 15 June 2014 Location: United Kingdom Online Status: Offline Posts: 34 |
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Can I take tile number 12?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Skoby Can I take tile number 12? Yep. |
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Limes
Commander ![]() ![]() Joined: 15 September 2021 Online Status: Offline Posts: 683 |
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I can take 19 once skoby finishes, Then I think I will be done making these
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by Limes I can take 19 once skoby finishes, Then I think I will be done making these Ok I'll PM you when he does. |
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Skoby
Seaman ![]() ![]() Joined: 15 June 2014 Location: United Kingdom Online Status: Offline Posts: 34 |
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Pretty rough WIP, the combination of small scale, isometric and the pallete are quite a change for me. Need to brush up on colour theory I reckon. ![]() Edited by Skoby - 16 June 2014 at 4:41am |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Going great!
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a3um
Commander ![]() ![]() Joined: 25 June 2022 Location: Russian Federation Online Status: Offline Posts: 244 |
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better late than never:) wip
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