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Axolotl
Midshipman
Joined: 20 May 2016 Online Status: Offline Posts: 62 |
![]() Posted: 11 June 2017 at 1:30pm |
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I think something's off with those transparent pngs, try gif maybe?
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MrYoglu
Midshipman
Joined: 07 January 2017 Online Status: Offline Posts: 34 |
![]() Posted: 12 June 2017 at 1:01am |
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Can I take 42?
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 12 June 2017 at 2:07am |
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@Reo; np I'm fixing them.
@MrYoglu; sure! |
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moondrome
Commander
Joined: 07 June 2021 Online Status: Offline Posts: 164 |
![]() Posted: 14 June 2017 at 1:52pm |
![]() here's my tile. I'd like to ask to my neighbour on the left side to finish the spear :) |
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 15 June 2017 at 3:04am |
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Tile 89 please :D
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 15 June 2017 at 3:35am |
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WIP for tile 89 ;)
(in case it doesn't embed)</a> http://imgur.com/a/8DXhk p.s how do you embed images? |
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 15 June 2017 at 7:59am |
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@Fusionnist; try "Insert image" button (little button with little green tree ;) )
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 June 2017 at 3:14am |
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claiming 95
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Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 679 |
![]() Posted: 17 June 2017 at 2:47pm |
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33!
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 18 June 2017 at 4:42am |
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Final version for tile 89
http://imgur.com/a/4FiOF |
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Drazile
Commander
Joined: 17 September 2021 Online Status: Offline Posts: 247 |
![]() Posted: 19 June 2017 at 1:48am |
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@Fussionist
The reason the image isn't displaying is because you've pasted a link to the imgur album, not the image itself. Imgur can be finicky like that... make sure the url you post looks like "http://i.imgur.com/2CxkmUz.png", not "http://imgur.com/a/4FiOF" :) Nice tile btw! ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 19 June 2017 at 2:52am |
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Thank you Drazile :)
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 20 June 2017 at 3:22am |
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may i (as a newbie) join ? number 43?
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 20 June 2017 at 3:32am |
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Of course. Just read the rules please :)
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 20 June 2017 at 5:06am |
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Can I take #34?
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 20 June 2017 at 6:26am |
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ok, so here's my WIP
(and that's how it looks like with adjacent parts )https://image.ibb.co/mVcm55/Bez_nazwy_2.png |
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Fusionnist
Commander
Joined: 01 April 2016 Online Status: Offline Posts: 119 |
![]() Posted: 20 June 2017 at 7:28am |
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I get it, thanks! :D
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 20 June 2017 at 7:55am |
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@Irena; sure.
@pigus; it's going good, just make sure it looks isometric. |
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moondrome
Commander
Joined: 07 June 2021 Online Status: Offline Posts: 164 |
![]() Posted: 20 June 2017 at 8:26am |
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I'd like to try number 49 please :)
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 20 June 2017 at 8:43am |
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it is yours moondrome
here's a quick sketch for 95 to show what i'm going for. ![]() |
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Mandrill
Rear Admiral
Joined: 10 April 2021 Online Status: Offline Posts: 469 |
![]() Posted: 20 June 2017 at 8:45am |
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Claiming 86
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moondrome
Commander
Joined: 07 June 2021 Online Status: Offline Posts: 164 |
![]() Posted: 20 June 2017 at 3:56pm |
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wip! ![]() |
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aeveis
Midshipman
Joined: 07 April 2021 Online Status: Offline Posts: 82 |
![]() Posted: 20 June 2017 at 7:40pm |
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Hello, I'll claim 51.
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aeveis
Midshipman
Joined: 07 April 2021 Online Status: Offline Posts: 82 |
![]() Posted: 20 June 2017 at 11:08pm |
wip for 51. Need to think about what to actually add in the tile, ha. |
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 21 June 2017 at 2:08am |
next step actually i don't really like how the water looks, so i will fix it soon :P also i need some serious feedback on that worm, please
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 21 June 2017 at 2:39am |
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Whee we speed up again :)
@pigus123; Anyways the shape of the worm is good. But it doesn't look like a worm, rather a green tube. You can find a sandworm on a previous collab (top left). As you see, with a head and the ganglia, it looks much more like a worm. But if you want to try something more subtle and easy; check this collab for the sarlacc's body. @moondrome; it looks quite good overall, but the ladder seems crippled. @aeveis; going fine. |
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 21 June 2017 at 2:42am |
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Originally posted by pigus123
also i need some serious feedback on that worm, please Perhaps somewhat sinister/larger teeth. Maybe you could transform it in some nasty sea monster and add the bony plates on its back and fins on the body.;) |
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Mandrill
Rear Admiral
Joined: 10 April 2021 Online Status: Offline Posts: 469 |
![]() Posted: 21 June 2017 at 3:58am |
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WIP
Really want to incorporate that sea serpent. ![]() |
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 21 June 2017 at 4:02am |
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wow thanks @Gecimen, i was looking for some worms for reference for couple hours, but couldn't find anything as good as those ;)
@Irenaart, as You said, i think i'll change it to look less wormy and more monstrously (i don't even know if those are real words :P) EDIT: raw sketch
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 21 June 2017 at 10:45am |
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WIP #34.
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moondrome
Commander
Joined: 07 June 2021 Online Status: Offline Posts: 164 |
![]() Posted: 21 June 2017 at 2:34pm |
![]() aevels : you can add the tail to the tiger if you want :) mandrill : cool idea! |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 21 June 2017 at 3:10pm |
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@all of you; great updates!
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 23 June 2017 at 3:36am |
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I worry a little about Minord's tile #26. Do we consider it finished or not? It will be difficult to fit his waves with the rest of the composition. Well, if he's done I will adjust...
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 23 June 2017 at 4:01am |
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Well, the thing is those waves, however rough, are very original. Seeing he isn't around anymore, I think we should keep the tile as it is. Don't try to perfectly adapt to the roughness though. :)
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 23 June 2017 at 4:03am |
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@Gecimen; OK, thank you Geci!
Edit: #34 finished.
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Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 679 |
![]() Posted: 25 June 2017 at 2:01am |
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You're making great progress pigus123!
Really enjoy the new texture on the worm! There are two things I think would help the tile though. The first one is adding some outlines to the teeth so to help make it read better since it's all the same colors as the man.
The second is to make the shadow a solid grey I think it reads more as smoke with the dithering. Maybe add a bit of crushed wall to add some drama to the scene? |
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moondrome
Commander
Joined: 07 June 2021 Online Status: Offline Posts: 164 |
![]() Posted: 25 June 2017 at 9:48am |
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claiming tile 21 please.. have you seen the movie " the fog " by john carpenter? it's an old one :)
![]() oh very nice tile irena! |
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 26 June 2017 at 6:42am |
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Originally posted by Reo
You're making great progress pigus123 Really glad to hear that I did as you said (i hope) it is the first time i'm doing something organic so it may look chaotic
however, i don't know how to make solid shadow without making it flat :x i will add wreckage later (since i'm at work right now) |
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moondrome
Commander
Joined: 07 June 2021 Online Status: Offline Posts: 164 |
![]() Posted: 26 June 2017 at 9:25am |
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update :
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 27 June 2017 at 12:09am |
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Originally posted by pigus123
however, i don't know how to make solid shadow without making it flat :x About the shadow, it will look better if you continue with the tile floor (even in the shadow) and to add backlight on them (tiles) with some nice dark blue color. As Reo already said, smash that wall beneath it and add some scattered blocks from it in front of the beast for dramatic and action feeling. And if you put hysterical guy/"red coat" that run away from the scene screaming it would be perfect. Btw, nice tile.:) |
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CuriousBeefJerky
Commander
Joined: 23 April 2015 Online Status: Offline Posts: 132 |
![]() Posted: 27 June 2017 at 3:14am |
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Can I have tile 53?
![]() WIP |
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Axolotl
Midshipman
Joined: 20 May 2016 Online Status: Offline Posts: 62 |
![]() Posted: 27 June 2017 at 5:56am |
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#31 pls
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 27 June 2017 at 2:17pm |
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Thanks a lot Irena for a feedback!
update:
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aeveis
Midshipman
Joined: 07 April 2021 Online Status: Offline Posts: 82 |
![]() Posted: 27 June 2017 at 9:34pm |
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Looking pretty good pigus123!
I think this is done pending any feedback. It's Nathan Drake from the Uncharted series. :)
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DawnBringer
Commander
Joined: 11 August 2024 Online Status: Offline Posts: 568 |
![]() Posted: 28 June 2017 at 12:32am |
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I can't tell what I'm looking at, is that a hole in the wall?
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pigus123
Midshipman
Joined: 28 June 2017 Online Status: Offline Posts: 20 |
![]() Posted: 28 June 2017 at 12:50am |
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i think i've finished as well
any last fixes?
once again, thanks to all of you for great tips and feedback |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 28 June 2017 at 2:05am |
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Guys I have a problem editing the posts from where I am now, but noted down all the reservations and the updates. No worries.
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pyrometal
Rear Admiral
Joined: 20 October 2021 Online Status: Offline Posts: 305 |
![]() Posted: 28 June 2017 at 4:14am |
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I've updated the status, let me know if I made any mistakes
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eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
![]() Posted: 28 June 2017 at 6:25am |
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@pigus123:I think the water could use a little more love, it's looking a bit noisy.
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Reo
Rear Admiral
Joined: 07 April 2021 Online Status: Offline Posts: 679 |
![]() Posted: 28 June 2017 at 11:32am |
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@moondrome
Good pixel tech, but tile 21 is too 2D! Too many horizontal lines. Without the context of the tiles around it, it wouldn't read as iso at all. You need to get more 2:1 perspective lines in there. The base of the lighthouse isn't really reading circular to me either because of the hard shadows to the right. @pigus123 Great update, Kudos man! I'll second the notion about the sea though. I'll update this post with tile 33 soon! |
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