Collaborations/Challenges | |
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Morbidus
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 19 |
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Can I have #69, please?
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Originally posted by Morbidus Can I have #69, please? No problem! It's yours.
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Morbidus
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 19 |
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![]() ![]() Here's what I have so far. I'm not really sure what that brown thing is at the top of the tile below, though, and whether I should continue it. Also, should I add something in the upper corner of my tile? |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Morbidus it seems good.
1- he seems to be climbing up the tree which is good. 2- no, you don’t have to fill a tiny corner. better let your neighbors free. |
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notnullnotvoid
Midshipman ![]() Joined: 22 September 2018 Online Status: Offline Posts: 13 |
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![]() Rough WIP of tile 21. It's based on Cascade Kingdom, the prehistoric level from Super Mario Odyssey. I realized only after I started that there's no bright purple/magenta in the palette for the purple coins, so I'll probably have to think of something else to replace them with.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Try dithering bright red with dark blue.
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Adarias
Rear Admiral ![]() ![]() Joined: 18 July 2021 Online Status: Offline Posts: 45 |
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I would grab 43 or 36, whichever helps the board more :)
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vierbit
Midshipman ![]() ![]() Joined: 31 October 2022 Online Status: Offline Posts: 44 |
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#92 please.
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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I would like tile #2!
Here's an outline of what i plan: a scene from Mario Odyssey's Cascade Kingdom. ![]() looks like notnullnotvoid got to the idea of mario before me :P |
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AdigunPolack
Midshipman ![]() ![]() Joined: 14 March 2024 Online Status: Offline Posts: 43 |
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Originally posted by Gecimen
@Adigun; this is now a superb tile! The character
looks excellent for a first try; I'm really glad I pushed you into this
challenge now! Wonderful work. On my successfully-finished Tile #73, Gecimen my magnificent man, THANK YOU so much especially from the bottom of my heart yet again, as I too am extremely damn ecstatic that you have quite remarkably inspired me to be much, much better at creating pixel art overall... and your latest ISO collab project on PJ for all of us was a huge learning experience for me personally, which became in turn my real turning point for me just as deeply as well towards enriching myself quite significantly in the world of pushing pixels when it comes to my overall artistic creativity — both properly and rather superbly!!! ![]() ![]() ![]() Originally posted by Adarias I would grab 43 or 36, whichever helps the board more :) So great to have you with us here, Adarias, and it is deinitely a pleasure as well. A wonderful idea would be that while #43 and #36 are open tiles so far, I would say go with the one that not only suits your skills the best, but would also go a long way indeed toward making the overall project look much more better and splendidly varied that all fits with the overall prehistoric theme for this year’s ISO collab project like you said, too. ;) And ohhh... it sure doesn’t even hurt to have such an amazing artistic vision of your own with you in the pixel-art tile that you select to go along the best with the current theme here as well. Always helps!!! ![]() Originally posted by vierbit #92 please. It is *truly* an absolute honor to finally have you aboard on both our entire PixelJoint forumboard and our current 2018 PJ ISO collab project, vierbit, and considering the masterfully plain spectacular job you did on so many of your own pixel artworks you did both on Twitter and PJ over the past few years or so, you will no doubt do an amazingly phenomenal job on this project here with us as well. THANK YOU so much for actually coming to join us, and Tile #92 shall be yours to use very shortly!!! ![]() SUCH a grand pleasure to meet you here in these forums; you are gonna do quite fantastic on this project indeed!!! ;) And to everybody here, I have a quick update regarding the overall state of my computer so far... after closer investigation of my computer and why it has been causing all those unnecessary sudden random restarts and failed boots/startups, I suddenly discovered on total accident from just a few days ago that it might WELL have been the internal DVD-ROM drive that has been acting up as the main culprit of all of this ( !?! ), believe it or not. I surely thought at first that one or more of the RAM chips in my computer are dead or something of the sort, but it was quite surprisingly not the case, it truly turns out. Bizarre. ![]() Anyway, having just discovered exactly what the problem was, my computer successfully boots up every time when I turn it on now so far... provided that NO disc is even in the internal DVD-ROM drive at all. Again, I have just found that out by accident since the incident with my computer took place recently almost two (2) weeks ago. Still, I will be on my guard against any suspicious behaviors my computer will likely throw at me from time to time... while the thought of me getting a brand-new computer entirely is still fresh in my mind right now. I am DEFINITELY saving up the money for that very soon... In the meantime, as for your new tiles, Adarias and vierbit, best of such splendid good fortune and success to you both on this overall 2018 ISO collab project here on PixelJoint, and go get ‘em; you can do it!!! ![]() Thank you all again so much, and you have a most awesome, AWESOME weekend, everybody!!! |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Originally posted by Adarias I would grab 43 or 36, whichever helps the board more :) I'll give you #43, buddy. It's better tile to start something new. Originally posted by vierbit #92 please. No problem! #92 is yours.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@Drazile; #2 is yours. Have fun!
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kolkurtz
Midshipman ![]() ![]() Joined: 23 October 2018 Online Status: Offline Posts: 19 |
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Could I claim tile 38 please? I'm not sure if this is the right way to ask for it; the instructions didn't say. Or am I blind? :D
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Originally posted by kolkurtz Could I claim tile 38 please? I'm not sure if this is the right way to ask for it; the instructions didn't say. Or am I blind? :D Yes, it is the right way. #38 is yours. Enjoy!
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kolkurtz
Midshipman ![]() ![]() Joined: 23 October 2018 Online Status: Offline Posts: 19 |
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![]() Thanks very much! Here's what I have so far in terms of WIP. I hope I read everything right from the tile below. |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@kolkurtz: looking good, I have 2 things to say: 1- try not to breach the vertical line; your upper neighbor is not done yet and that would hamper that tile's creative freedom (you can only breach that border if your neighbor is done and that space is left empty). 2- try to fill the areas that I marked X, otherwise you are forcing your neighbor to work in a much smaller area. ![]() So all in all you should move the dinosaur down :)
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kolkurtz
Midshipman ![]() ![]() Joined: 23 October 2018 Online Status: Offline Posts: 19 |
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Okey doke. I may have to move my pterodactyl.
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kolkurtz
Midshipman ![]() ![]() Joined: 23 October 2018 Online Status: Offline Posts: 19 |
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Acceptable?
![]() I'm alright for scale with the mammoth hunt and the alligator but the easter islands guys are looking tiny. :( |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Composition-wise it's acceptable. :)
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@kolkurtz; can you make a dino a bit more ISO. Right now it's more front view. You can see in Geci's and my tiles how the ISO dinosaurs should look like (tiles 3,4 and 12). The look more from above and rotated body horizontally.
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vierbit
Midshipman ![]() ![]() Joined: 31 October 2022 Online Status: Offline Posts: 44 |
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Finished #92.
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AdigunPolack
Midshipman ![]() ![]() Joined: 14 March 2024 Online Status: Offline Posts: 43 |
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Originally posted by vierbit Finished #92. ![]() Now THAT is such an utterly, utterly brilliant piece of tile-based pixel work, vierbit, especially on your rather first stab at our 2018 ISO collab project here at PJ!!! ![]() Quite undeniably, this clearly represents a most strongly spectacular use of Night’s Equpix15 palette in fullest and ever-glorious entirety, and it is quite gorgeously well-evident in the way that you have directly created Tile #92 from commencement to conclusion, from the snow-capped rocks leading straight downwards, to the small yet quite possibly deep spring of clear water that awaits us below, and most especially to the flat-out jawdroppingly amazing green lighting amongst both the cave walls and that MASTERFULLY-creative winding staircase and its many sumptuously-designed steps that you yourself have completely made as the main and most creamily delicious icing on the cake, so to speak!!! Congratulations to you from the bottom of my heart for making such a truly and quite spectacularly GOD-tier piece of pixel-work on your rather first attempt at any ISO collab project that has ever been done on PixelJoint, as Tile #92 would make a grandly most welcome addition to an already superbly phenomenal line-up of completed tiles that make up our entire prehistoric realm that Gecimen, Irenaart, Fusionnist, Reo, Esven, Night, jeremy, myself, and so many others so far have all produced as well for this year’s very special right here indeed!!! THUMBS WAY, WAY, WAY UP from me on your first completed tile there, vierbit, and please, do keep going with even more tiles for you to conquer most impressively in this spectacular ISO-based project of ours!!! ![]() ![]() Let this be the *main* absolute first-rate example of how all pixel-art is made in this entire project the whole rest of the way, ladies and gentlemen. Take clear, thorough note; let it ever-so-grandly inspire all of you much, much, MUCH greatly now.
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notnullnotvoid
Midshipman ![]() Joined: 22 September 2018 Online Status: Offline Posts: 13 |
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Here is a new WIP for tile 21: ![]() @Drazile your tile looks like it will be much more magnificent, but it's cool that we had the same idea!
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@Vierbit; this is a lesson on how to use a niche palette so cleverly.
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Adarias
Rear Admiral ![]() ![]() Joined: 18 July 2021 Online Status: Offline Posts: 45 |
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@Irenaartthanks, 43 it is -- I scrapped my first WIP (can't save a bad idea!) but will try to get one uploaded tonight. N
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Theoden
Rear Admiral ![]() ![]() Joined: 16 December 2022 Online Status: Offline Posts: 115 |
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@Vierbit that's a masterful tile. Very impressive.
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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WIP update for #2...
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Going good Drazile!
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LuckyF
Commander ![]() ![]() Joined: 13 November 2007 Online Status: Offline Posts: 104 |
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Possible wip for #9 with an obvious UFO in prehistoric times joke. Since I saw that green dude in one of the tiles. Needs a bit of cooperation from #17 and #24 guys to merge it. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Hey LuckyF! Great idea for a mini-collab; I can go for 17.
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LuckyF
Commander ![]() ![]() Joined: 13 November 2007 Online Status: Offline Posts: 104 |
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Cool. Well' you'll need to finish the piece of UFO and the beam and fellow from 24 would need to ad a little bit of the beam at the top of his tile for this to merge. I think.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Hmm 17 is my neighbor but I can support the Ufo theme from #1 or #16 after you’re done :)
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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Originally posted by LuckyF
Cool. Well' you'll need to finish the piece of UFO and the beam and fellow from 24 would need to ad a little bit of the beam at the top of his tile for this to merge. I think.
I'm owner of 24 and, yes, i can change tile for your idea in the future |
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LuckyF
Commander ![]() ![]() Joined: 13 November 2007 Online Status: Offline Posts: 104 |
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Thanks. I don't think you'll need to change your tile that much. Depending of what #17 will do it'll probably just be a sprinkle of light pixels at the top to hint that a beam is going down from above. Just a little touch to tie it all together you know. UPD A bit of an update on the UFO. Going to leave the background vague for now till I see where #1 and #2 are going. ![]() |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Tile #2 WIP #3. slowly getting there! ![]() |
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notnullnotvoid
Midshipman ![]() Joined: 22 September 2018 Online Status: Offline Posts: 13 |
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Sorry for the slow progress, here is a minor update to tile 21: ![]() I tried using some dithering on the rocks, still not sure if I like it. Also still trying to decide how to decorate the empty grass at the top right side of the tile.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@LuckyF: mate please don't leave your tile unfinished, that way the future owner of #1 won't be able to start. Try to imagine something there and start it (e.g. a temple or a terrain such as a cliff) so that your neighbor can continue it. Also Drazile has already a WIP which has no forest and the tail of a dino there. @notnullnotvoid: just add some grass texture and you're done :)
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zedOFF
Midshipman ![]() ![]() Joined: 09 January 2025 Online Status: Offline Posts: 46 |
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I guess I had to post WIPs more often and also spend more time on making the piece, but i don't know what was wrong with me. Anyway,
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vierbit
Midshipman ![]() ![]() Joined: 31 October 2022 Online Status: Offline Posts: 44 |
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I'll take #7.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@vierbit; #7 is yours. Enjoy!
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Originally posted by zedOFF I guess I had to post WIPs more often and also spend more time on making the piece, but i don't know what was wrong with me. Anyway, ![]() Are you done? The ground could use some more polish, and the chin & neck of the statue looks weird...
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notnullnotvoid
Midshipman ![]() Joined: 22 September 2018 Online Status: Offline Posts: 13 |
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If there are no objections, I'm gonna call tile 21 finished with this. ![]() |
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LuckyF
Commander ![]() ![]() Joined: 13 November 2007 Online Status: Offline Posts: 104 |
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Here's a bit of an update. Couldn't help myself but to give a bit of an overpaint of the dinosaur. ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Looking awesome LuckyF, I'm sure Drazile will appreciate the feedback :)
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LuckyF
Commander ![]() ![]() Joined: 13 November 2007 Online Status: Offline Posts: 104 |
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Changed some stuff. ![]() |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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Final WIP for #2, it will hopefully be finished next update! ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@LuckyF: I put yours up in the main image. @Drazile: going nice! just fix the front horn and the skull will look iso.
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vierbit
Midshipman ![]() ![]() Joined: 31 October 2022 Online Status: Offline Posts: 44 |
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Finished #7. ![]() ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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@vierbit;
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