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Gecimen
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Quote Gecimen Replybullet Posted: 12 August 2014 at 12:01pm
That was really speedy :)
I'll add your tile tomorrow.

Main image updated!

This is going at least as beautiful as previous collabs, nice work everyone!


Edited by Gecimen - 12 August 2014 at 3:42pm
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jalonso
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Quote jalonso Replybullet Posted: 13 August 2014 at 6:12am
Tile 37 WIP
My concept here is making a slaughterhouse :/
I'll leave this tile as is until neighbors make their sides.
I am just trying to stop that horrible floor.
Added some grid lines in case someone cares to use them but no one has to.
I'll adjust to anything.



Edited by jalonso - 13 August 2014 at 6:13am
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Gecimen
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Quote Gecimen Replybullet Posted: 13 August 2014 at 6:18am
Shall I add this or not?
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jalonso
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Quote jalonso Replybullet Posted: 13 August 2014 at 6:20am
Yeah. I'm leaving it alone until something in 44, 45 and 30 get going.
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Gecimen
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Quote Gecimen Replybullet Posted: 13 August 2014 at 6:21am
Shall we make a 4-6 tile haunted mansion? Or something else?

I'm starting one at #72.

Finished for now. Couldn't think of something better than a pair of red eyes but if anyone got an idea, don't hesitate.



Putting this liney-thingie here if anyone wants to continue.



Main image updated.


Edited by Gecimen - 13 August 2014 at 9:31am
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SpeedyCube
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Quote SpeedyCube Replybullet Posted: 13 August 2014 at 11:07am
The eyes sort of look like just another black cat. Maybe turn the house into a face, with a carpet tongue and two windows for eyes.

I think I'll try 65.

EDIT: Yeah, never mind.

Edited by SpeedyCube - 13 August 2014 at 11:19am
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Limes
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Quote Limes Replybullet Posted: 13 August 2014 at 12:16pm
I like what you did with the tube!
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Gecimen
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Quote Gecimen Replybullet Posted: 13 August 2014 at 12:23pm
Originally posted by SpeedyCube

The eyes sort of look like just another black cat. Maybe turn the house into a face, with a carpet tongue and two windows for eyes.

I think I'll try 65.

EDIT: Yeah, never mind.


Tongue is a good idea.

You want 65 or not?
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Limes
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Quote Limes Replybullet Posted: 13 August 2014 at 1:00pm
Scratch #4 I'm eyeing up 79.
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Gecimen
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Quote Gecimen Replybullet Posted: 13 August 2014 at 1:41pm
Originally posted by Limes

Scratch #4 I'm eyeing up 79.


Sure.
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 13 August 2014 at 2:41pm
If SpeedyCube doesn't want 65 I'll have it.
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Gecimen
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Quote Gecimen Replybullet Posted: 13 August 2014 at 2:52pm
Originally posted by jtfjtfjtf

If SpeedyCube doesn't want 65 I'll have it.



Seems not, go ahead.
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SpeedyCube
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Quote SpeedyCube Replybullet Posted: 13 August 2014 at 3:50pm
Yeah, that nevermind was to 65. Go ahead.
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 13 August 2014 at 6:09pm
WIP for 65
It's supposed to be a quilt of human skin. The guy on the side will be sitting on top of the house.

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Gecimen
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Quote Gecimen Replybullet Posted: 14 August 2014 at 2:58am
Good idea.
The red lines between skins are too consistent and therefore looking a bit raw.
Also, where is the chimney?
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jtfjtfjtf
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Quote jtfjtfjtf Replybullet Posted: 14 August 2014 at 11:09am
I'll be using some of the greens and blues to help it mesh better with the surrounding parts.

Chimney! That can definitely be put in.
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Quote |||| Replybullet Posted: 14 August 2014 at 12:59pm
Wow fellows, awesome tiles! I'm digging the spooky house.

I don't usually BS about working on stuff.. but my dental appt. got delayed so I was in hell for the last 3-4 days writhing in pain. Yesterday they finally extracted one of my teef and the pain is gone! So I shall get to work tonight when I get home.
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jalonso
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Quote jalonso Replybullet Posted: 14 August 2014 at 1:59pm
moar

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Gecimen
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Quote Gecimen Replybullet Posted: 14 August 2014 at 2:13pm
Originally posted by jalonso

moar



Now this makes a lot of sense! And ewww btw..

Originally posted by ||||

Wow fellows, awesome tiles! I'm digging the spooky house.

I don't usually BS about working on stuff.. but my dental appt. got delayed so I was in hell for the last 3-4 days writhing in pain. Yesterday they finally extracted one of my teef and the pain is gone! So I shall get to work tonight when I get home.


That's ok llll, take care and don't push yourself to finish the tile but rather post a WIP when you have time.


Edited by Gecimen - 14 August 2014 at 3:49pm
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jalonso
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Quote jalonso Replybullet Posted: 14 August 2014 at 4:48pm
Originally posted by Gecimen

Now this makes a lot of sense! And ewww btw..


I said it was the start of a slughterhouse


Maybe this will inspire some neighbors.
Next update...birds.


Edited by jalonso - 14 August 2014 at 5:32pm
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Quote |||| Replybullet Posted: 15 August 2014 at 2:48am
Thank you Gecimen. A WIP as requested:
A giant rat appears! But I'll need to encroach a tiny bit on Aevis' tile to fit the nose.

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Gecimen
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Quote Gecimen Replybullet Posted: 15 August 2014 at 3:15am
Hah very interesting.
I'll ask aevis.
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jalonso
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Quote jalonso Replybullet Posted: 15 August 2014 at 5:25am
@||||, its easy enough to move the body back into your tile, no?
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Quote |||| Replybullet Posted: 15 August 2014 at 4:57pm
Oh yeah it would be.. the only thing is the tail wont have as good of a shape and it already slightly suffers. But that's probably the best way to go about it. 
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aeveis
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Quote aeveis Replybullet Posted: 15 August 2014 at 8:30pm
You can add the nose if it comes to that, I wouldn't mind, or I can edit my tile and add a nose in otherwise.

(Aeveis or just Aeve though name-wise)
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Gecimen
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Quote Gecimen Replybullet Posted: 16 August 2014 at 1:13am
Originally posted by aeveis

You can add the nose if it comes to that, I wouldn't mind, or I can edit my tile and add a nose in otherwise.

(Aeveis or just Aeve though name-wise)


Others can't add/edit your tile.
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SpeedyCube
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Quote SpeedyCube Replybullet Posted: 16 August 2014 at 8:15am
I'll take tile 4, wip:


Edited by SpeedyCube - 16 August 2014 at 8:15am
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Quote |||| Replybullet Posted: 16 August 2014 at 2:57pm
False alarm Aeveis. Pardon my derpiness guys.. I just had to shrink the body down in length a bit.

Ok, there's the finished tile:

Also, this to clarify any confusion in the area of my Kali tile.. The curved part. Seemed like a potentially troublesome area.



Edited by |||| - 16 August 2014 at 3:27pm
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Gecimen
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Quote Gecimen Replybullet Posted: 16 August 2014 at 3:56pm
Great tile, llll.

Very good work lately, everyone. We've really done some good progress in a short time.

Main image updated.


PS: I'd really love if somebody did #66 so we can reach the lower right part of the project.


Edited by Gecimen - 17 August 2014 at 6:45am
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Limes
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Quote Limes Replybullet Posted: 17 August 2014 at 7:36pm
WIP WIP



I think this is my best job yet. I have a few weird issues in the cliff to Bog transition. I will put some boulders there to ease it.

I am really happy with the boost in tiles recently. I think getting this done in october will be fitting. 66 is really hard, gec. I tried it a awhile ago and it was a lot harder then I expected. Then again I have improved tremendously as a pixel artist over the past couple months.

EDIT: Here are the rocks... They look, alright I guess. Looked better in my head.



Next up... Monsters!

Edited by Limes - 17 August 2014 at 8:00pm
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Limes
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Quote Limes Replybullet Posted: 17 August 2014 at 9:41pm




NOOOoOOOOOooooooOOOOooooo.

Front page ready

EDIT:

fixed lightsaber



Edited by Limes - 17 August 2014 at 9:58pm
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Gecimen
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Quote Gecimen Replybullet Posted: 18 August 2014 at 5:24am
@Limes; Good work; you can add some more anti-aliasing maybe. People, waves and fences look a bit rough. As for #66, one can start a new idea there. Sadly I'm not allowed to make my own neighbouring tile. :)

Main image updated.

As for #66, one can start a new idea there. Sadly I'm not allowed to make my own neighbouring tile. :)

Guess I'll claim #87.


Edited by Gecimen - 18 August 2014 at 5:26am
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jalonso
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Quote jalonso Replybullet Posted: 18 August 2014 at 7:25am
Gecimen, technically you can't make #87 because its a neighbor :p
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Gecimen
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Quote Gecimen Replybullet Posted: 18 August 2014 at 7:32am
Originally posted by jalonso

Gecimen, technically you can't make #87 because its a neighbor :p


We've done lots back at ISO-ology, but we can decide for something else now. What do you say?
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jalonso
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Quote jalonso Replybullet Posted: 18 August 2014 at 8:04am
We did? I thought we never allowed the 1px corners on all collabs :/

E: looked at previous and found none that do that. Do you have one to show?


Edited by jalonso - 18 August 2014 at 8:07am
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Gecimen
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Quote Gecimen Replybullet Posted: 18 August 2014 at 8:06am
Originally posted by jalonso

We did? I thought we never allowed the 1px corners on all collabs :/


Yes we have, but let's ban it from now on.

I've cleared it up on the initial post.


Edited by Gecimen - 18 August 2014 at 8:08am
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jalonso
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Quote jalonso Replybullet Posted: 18 August 2014 at 8:08am
Please, show me :(
I don't just want to make a new rule we've never had before.
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SpeedyCube
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Quote SpeedyCube Replybullet Posted: 18 August 2014 at 8:09am


Not that great, but here's tile 4. Now I need Skoby to update tile 12.
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jalonso
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Quote jalonso Replybullet Posted: 18 August 2014 at 8:12am
Its rule #1
Rules
• You can create more than one tile but your tile may not neighbor your own tile (even diagonally).
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Gecimen
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Quote Gecimen Replybullet Posted: 18 August 2014 at 8:15am
Originally posted by jalonso

Its rule #1
Rules
• You can create more than one tile but your tile may not neighbor your own tile (even diagonally).


I just wrote that myself 5 mins ago

It used to be
Rules
• You can create more than one tile but your tile may not neighbor your own tile.

In the ISOology 53 & 68 are both mine (and they're diagonally neighbours, and you knew that, you even commented on it).

Main image updated.

@Skoby; would you be willing to update your tile?

@Speedycube; unless Skoby complies, I'll have to ask you to fit your tile to his.


Edited by Gecimen - 18 August 2014 at 8:24am
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Limes
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Quote Limes Replybullet Posted: 18 August 2014 at 10:43am
I would agree that it is pretty rough but I have been having troubles trying to AA the fence.



My attempt at cleaning, I think it went well.



Gecimen? do you mind if I go through with this^?

Edited by Limes - 18 August 2014 at 12:27pm
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Gecimen
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Quote Gecimen Replybullet Posted: 18 August 2014 at 4:25pm
Yep, it's much much better now.

On the speech bubble, we'd rather not go to the side of funny, rather than the horror theme.
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Quote |||| Replybullet Posted: 18 August 2014 at 5:10pm
Nice work Limes. I prefer the one without the bubble too.

There's already one instance of 1 pixel neighboring going on in this collab. Tile 41 and 42.

Edit: I'll go ahead and take 66.. just not sure exactly what I will put there just yet.


Edited by |||| - 18 August 2014 at 5:11pm
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jalonso
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Quote jalonso Replybullet Posted: 18 August 2014 at 5:45pm
Originally posted by ||||

...There's already one instance of 1 pixel neighboring going on in this collab. Tile 41 and 42...


at least its Erstus whose palette we're using.
The whole point of not allowing that was to prevent just such a thing where one person carries a 'scene' over.

We can't have that happen anymore, k.
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Quote |||| Replybullet Posted: 19 August 2014 at 4:14pm
A good old medieval style execution is what this collab needed I think. Tile #66:

& I'll go ahead and claim tile #18.

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Limes
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Quote Limes Replybullet Posted: 19 August 2014 at 4:45pm
Ill take 59 then
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jalonso
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Quote jalonso Replybullet Posted: 19 August 2014 at 5:49pm
I'm in for #54
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Quote |||| Replybullet Posted: 19 August 2014 at 6:12pm
Alright.. 54 and 59!
Were killing it lately! Let's finish this thing.

Tile #18 (kind of just filler; but at least that tree's done now):




Edited by |||| - 19 August 2014 at 6:14pm
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Limes
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Quote Limes Replybullet Posted: 19 August 2014 at 7:58pm
I was worried that you would have troubles cause my branches were so much different to jalonso's.

EDIT: 2 in one day! killer

Edited by Limes - 19 August 2014 at 9:44pm
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Gecimen
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Quote Gecimen Replybullet Posted: 20 August 2014 at 1:47am
Woo great stuff llll!
I'm going to go ahead and claim #74.

Main image updated.


Edited by Gecimen - 20 August 2014 at 3:18am
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