Collaborations/Challenges | |
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pigus123
Midshipman ![]() ![]() Joined: 28 June 2017 Online Status: Offline Posts: 20 |
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Originally posted by eishiya
@pigus123:I think the water could use a little more love, it's looking a bit noisy. Originally posted by Reo
@pigus123 Great update, Kudos man! I'll second the notion about the sea though. ![]() TBH i'm doing those waves pretty blindly, trying to connect parts 35 and 36 (both in diffrent styles of water) |
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moondrome
Commander ![]() ![]() Joined: 07 June 2021 Online Status: Offline Posts: 164 |
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Originally posted by Reo @moondrome Good pixel tech, but tile 21 is too 2D! Too many horizontal lines. Without the context of the tiles around it, it wouldn't read as iso at all. You need to get more 2:1 perspective lines in there. The base of the lighthouse isn't really reading circular to me either because of the hard shadows to the right. thanks for the feedback, yes everything was a bit too flat. I hope it looks better now ![]() |
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pyrometal
Rear Admiral ![]() ![]() Joined: 20 October 2021 Online Status: Offline Posts: 305 |
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Some of you may notice that we are having a couple complications getting the latest collab image up... We are working on resolving the issue...
Edit: Got around it by uploading the image to another hosting service. |
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aeveis
Midshipman ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 82 |
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@Dawnbringer
Are you referring to my tile? It is a hole in the wall. Mostly trying to compensate for the different size bricks along the wall. Here is what I was thinking it would look like from the front. ![]() I could do another pass at the hole and the bricks going down around the tower if that's not clear. |
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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Update to 53.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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@moondrome; guessing it's a lighthouse; is it a little too small for our scale? As I said earlier, big objects don't have to be 100% realistic but we should be able to imagine a person fits in it.
@aeveis; it's exactly as I perceived it. |
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polyducks
Midshipman ![]() ![]() Joined: 29 March 2020 Online Status: Offline Posts: 33 |
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I'd like to relinquish tile 54. I'm really stuck on new content, and the one I provided isn't up to quality. Someone else can take it!
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moondrome
Commander ![]() ![]() Joined: 07 June 2021 Online Status: Offline Posts: 164 |
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yeah it's supposed to be a lighthouse :)
could this size be okay? ![]() |
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pyrometal
Rear Admiral ![]() ![]() Joined: 20 October 2021 Online Status: Offline Posts: 305 |
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@polyducks: Are you sure? You were making good progress! I've cleared the reservation, so let us know if you change your mind.
@moondrome: Personally I think the size is fine; not all lighthouses are enormous. For example, this one: ![]() |
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Axolotl
Midshipman ![]() ![]() Joined: 20 May 2016 Online Status: Offline Posts: 62 |
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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@moondrome: I agree with pyrometal that the size seems okay, but the windows seem to be what's making the perspective seem off. Compared to the people's size, the windows are to close together, and/or to small unless they're the size of a porthole window.
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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![]() Finished 33! Sorry it took awhile, I redid it from scratch a few times. I would like 8 now. @moondrone are you done with your Turret tile? It doesn't really blend with Drains tile below. It also looks like there's a step missing from the stairs. |
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pyrometal
Rear Admiral ![]() ![]() Joined: 20 October 2021 Online Status: Offline Posts: 305 |
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@Axolotl: I like where this is going so far :)
@Reo: Very nice tile! #8 is all yours. Let me know if you want me to make adjustments to #7 since you are a better artist than I am after all ![]() |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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updated the main image.
@moondrome, the size is looking better now, as Curious said the windows are not really human size but we can consider they are portholes. So you can call it finished if you wish. Good work! @axolotl; looking good so far, know that you can expand to left more than the image lets you (a further 10-15 pixels wouldn't bother). @Reo, all colors are right! another awesome tile! |
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moondrome
Commander ![]() ![]() Joined: 07 June 2021 Online Status: Offline Posts: 164 |
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well @curious is not wrong at all. here's my best attempt at making one single large window.
![]() as for the turret tile @reo, yes you're right about the missing step and the slightly different pattern on the wall, but please allow me some, ehm, artistic license :). I tried to add another step and change the wall but it just doesn't look right :/ believe me |
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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Update for tile 53. Characters and some details still need work though.
![]() ![]() @moondrome Looks good to me! @Reo Did you ever figure out anything to go in the longboat? |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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#85 please!
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Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 679 |
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@Moondrome you can use whatever style you want in your tile, but don't use that as an excuse to not match with your neighbors. You can make the change gradual, but the point of a collab like this is the transitions to be seamless. Here's a quick edit I did of both steps and the tower.
![]() I can understand leaving the step, but not blending with Drain's tile is just bad form, they don't even meet the ground at the same level. If you make no effort to conform to other tiles, why should everybody else? It's a collaboration after all. @BeefJerky Nice! I will edit the ship to blend with your half better. I haven't really come up with anything, if you have an idea I can work with you. I thought of adding Pippi Longstocking to the helm of it. Maybe she threw the vikings out of it? |
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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I'll do #42!
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pigus123
Midshipman ![]() ![]() Joined: 28 June 2017 Online Status: Offline Posts: 20 |
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May i go with #27?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Sure thing
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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Update to tile 53. Unless anyone sees anything that needs fixing in it, I think I'll call it done for now.
![]() ![]() @Reo I like the idea! If you add Pippi, I'll add Mr. Nilsson on the back, unless you want to draw the monkey. Not sure her horse would fit though lol. |
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eishiya
Commander ![]() ![]() Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
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@CuriousBeefJerky: Your tile uses 23 colours + transparency, so it looks like you have an extra colour in there somewhere. Also, you should probably get rid of the palette on the side.
Edit: Looks like the extra colour in quetion is a pair of pure black pixels on the Viking helmet. |
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CuriousBeefJerky
Commander ![]() ![]() Joined: 23 April 2015 Online Status: Offline Posts: 132 |
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@eishiya Much thanks for that! Tile updated.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Sorry guys, I haven't forgotten my tile reservation. I just had some problems with my compute.
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pigus123
Midshipman ![]() ![]() Joined: 28 June 2017 Online Status: Offline Posts: 20 |
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i didn't have much time lately, but here's my (early) WIP
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moondrome
Commander ![]() ![]() Joined: 07 June 2021 Online Status: Offline Posts: 164 |
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update with the missing step, and congruent border with drazile's tile :)
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Quick WIP for #85. Space pirates are pirates too, right?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Going great everyone.
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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New WIP for #85.
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Infectus
Midshipman ![]() ![]() Joined: 16 May 2025 Online Status: Offline Posts: 14 |
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Hello, I would like to reserve the 88, if possible.
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pyrometal
Rear Admiral ![]() ![]() Joined: 20 October 2021 Online Status: Offline Posts: 305 |
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88 is all yours :)
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pigus123
Midshipman ![]() ![]() Joined: 28 June 2017 Online Status: Offline Posts: 20 |
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damn, still not enough free time...
![]() i'm planning on drawing some character from One Piece, probably Luffy or maybe Gol D. Roger himself :D |
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Infectus
Midshipman ![]() ![]() Joined: 16 May 2025 Online Status: Offline Posts: 14 |
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wip01,
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eishiya
Commander ![]() ![]() Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
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@Infectus, that bottle is significantly off the scale specified in the first post. If it's meant to be a literal giant bottle, maybe add some elements to show that? For example, perhaps instead of a regular piece of paper/parchment, it's a rolled up sail, with some of the frame and rigging still attached?
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Infectus
Midshipman ![]() ![]() Joined: 16 May 2025 Online Status: Offline Posts: 14 |
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@eishiya Thanks for the suggestions, the basic idea is the giant bottle, but the content and elements that give meaning to that idea, I still do not decide .. it is only a very premature concept. :) maybe some kind of sea creature? I do not know..
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Infectus
Midshipman ![]() ![]() Joined: 16 May 2025 Online Status: Offline Posts: 14 |
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wip02 little changes
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Drazile
Commander ![]() ![]() Joined: 17 September 2021 Online Status: Offline Posts: 247 |
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42 wip!
![]() a battle with the Dread Pirate Roberts :o |
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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New wip for #95. Background shaping up.
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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Can i take #20?
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pyrometal
Rear Admiral ![]() ![]() Joined: 20 October 2021 Online Status: Offline Posts: 305 |
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#20 is yours
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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Small progress today #20:
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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I think i ended my #20 piece
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Finished #85.
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Upper0; it looks good, only 2 criticism.
The vines on the wall lack contrast, add some dark colors if you can. The left fence is a little misshaped. Irenaart; looking good! Is everyone else on holidays? :D |
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Irenaart
Rear Admiral ![]() ![]() Joined: 13 May 2025 Online Status: Offline Posts: 457 |
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Is it too much of me in this collab if I ask for #2?
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Nope, it's never too much unless you're slacking in the name of making too many. And you are not, so, 2 is yours :D
95 finished; I hope it gives ideas for lower border tiles. ![]() |
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Mandrill
Rear Admiral ![]() ![]() Joined: 10 April 2021 Online Status: Offline Posts: 469 |
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I'm sorry Geci!
I haven't forgotten my tile. I'll work on it in the next few days. |
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upper0
Midshipman ![]() ![]() Joined: 19 July 2017 Online Status: Offline Posts: 16 |
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This is #20 w/ changes
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Gecimen
Admiral ![]() ![]() Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
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Sent a PM to those with expired reservations, have to delete ones that didn't reply me. If you want your reservation back, just write here; we don't have much traffic in the summer.
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