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Fugitive
Commander ![]() ![]() Joined: 17 March 2016 Location: United Kingdom Online Status: Offline Posts: 466 |
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Virtual Pixel Art Gallery Collab Idea
It's like the joint but with pixel art Landscapes and Portraits in a Virtual Pixel Art Gallery...
![]() Pixelblink's Ideas
Does anyone else have any more ideas for this collab ?? Edited by Fugitive - 09 September 2006 at 10:39am |
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Fugitve is playing on his XBox 360
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El Moppo
Seaman ![]() ![]() Joined: 01 September 2006 Online Status: Offline Posts: 14 |
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I've just thought of something, how about a collab where it starts with one Oriental style building, and slowly becomes a whole Oriental landscape? This could include anywhere from India to Japan. Here's my example: ![]() A bit amatureish, but...I be amateur. Edited by El Moppo - 09 September 2006 at 1:56pm |
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Fugitive
Commander ![]() ![]() Joined: 17 March 2016 Location: United Kingdom Online Status: Offline Posts: 466 |
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Anyone else like the Virtual Pixel Art Gallery Collab Idea ??
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Fugitve is playing on his XBox 360
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zAk
Seaman ![]() ![]() Joined: 14 November 2005 Online Status: Offline Posts: 6 |
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Originally posted by Fugitive
Anyone else like the Virtual Pixel Art Gallery Collab Idea ?? Hmmm... well the thing is that this would mean making pixel pieces in the same way we already make them only as if they were on their side ![]() ![]() zAk |
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Fugitive
Commander ![]() ![]() Joined: 17 March 2016 Location: United Kingdom Online Status: Offline Posts: 466 |
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Originally posted by zAk
Originally posted by Fugitive Anyone else like the Virtual Pixel Art Gallery Collab Idea ?? Hmmm... well the thing is that this would mean making pixel pieces in the same way we already make them only as if they were on their side ![]() ![]() zAk Pixelblink's Ideas
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Fugitve is playing on his XBox 360
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Fugitive
Commander ![]() ![]() Joined: 17 March 2016 Location: United Kingdom Online Status: Offline Posts: 466 |
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Is this Virtual Pixel Art Gallery Collab Idea going any where or not ??
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Fugitve is playing on his XBox 360
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Larwick
Commander ![]() ![]() Joined: 26 April 2016 Online Status: Offline Posts: 4015 |
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Sorry man, doesn't look like anyone's interested.
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Sibix
Commander ![]() ![]() Joined: 12 March 2005 Online Status: Offline Posts: 200 |
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can someone start a pixel grid off, im trying to but im having trouble thinking an idea of a start lol.
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ceddo
Commander ![]() ![]() Joined: 01 June 2020 Online Status: Offline Posts: 466 |
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Art gallery sounds really nice! (I want to make one of the carpets :D)
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Fugitive
Commander ![]() ![]() Joined: 17 March 2016 Location: United Kingdom Online Status: Offline Posts: 466 |
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Pixel Baseball Scoreboard Collab
This project would be non-isometric..
How many colors are allowed? I don't know yet..
Size = I don't know yet..
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Fugitve is playing on his XBox 360
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Scotteh
Seaman ![]() ![]() Joined: 16 October 2006 Online Status: Offline Posts: 13 |
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Pimp my car? ![]() ![]() ![]() ![]() ![]() Edited by Scotteh - 18 December 2006 at 10:16am |
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Krysis
Midshipman ![]() ![]() Joined: 01 May 2006 Location: Bulgaria Online Status: Offline Posts: 87 |
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I like the idea... but not the car.
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Larwick
Commander ![]() ![]() Joined: 26 April 2016 Online Status: Offline Posts: 4015 |
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Rather than lines, i think the idea would have to involve a battered up car sprite, being reformed by other artists. Otherwise you might aswel just post in the lines den. Also, they shouldn't be AA'd, and i'd use reference, doesn't look like a car atall.
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Skull
Commander ![]() ![]() PJ Pioneer Joined: 03 August 2019 Online Status: Offline Posts: 1521 |
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Originally posted by Scotteh Pimp my car? Pimp My Ride. You gotta be down with the X-to-the-Z. |
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Mattknight11
Seaman ![]() ![]() Joined: 22 December 2006 Online Status: Offline Posts: 1 |
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I think a pixel contest would be cool
![]() ![]() PB Edit: I think using a properly sized font would be cooler Edited by pixelblink - 23 December 2006 at 7:01pm |
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NMEwithin
Midshipman ![]() ![]() Joined: 29 December 2006 Online Status: Offline Posts: 43 |
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Something Interesting....
I was watching Doctor Who and a thought struck....
What would Mankind look like after 2,000 years of evolution?
On this thought I revisted the artwork of Wayne Barlow....probably
one of the best artists there is when it comes to alien anatomy and I
figured hey....
Might make a pretty challenging pixel art contest...
Edited by NMEwithin - 11 January 2007 at 5:18am |
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castrum
Seaman ![]() Joined: 28 January 2007 Location: United States Online Status: Offline Posts: 5 |
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I have been trying to think of a new collaboration idea... well I came up with a idea for a community Pixel Joint fish tank where you can pixelate any fish you want doesn't matter it doesn't have to be realistic and put it in the fish tank. Hopefully people will participate and we will have a huge aquarium full of cool unique fish! Please give me some feedback on if it would be a good idea
Edited by castrum - 28 January 2007 at 6:37am |
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Larwick
Commander ![]() ![]() Joined: 26 April 2016 Online Status: Offline Posts: 4015 |
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Can i just say, 2,000 years of evolution would create practically no genetic difference. 20,000,000 maybe.. Although, after 2,000 years we'll probs be all cyborgs. :)
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Twizzler
Midshipman ![]() ![]() Joined: 16 November 2006 Online Status: Offline Posts: 82 |
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A pixel pimp my ride contest would be cool
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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we have not evolved in the past 2000 years, so i dont think we will in the next, atleast not NATURALLY
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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Yea, we won't evolve physically in the next 2000 years. You need natural selection in order to evolve, and since we're not in a state of nature anymore there's no survival of the fittest. Most everyone's basic needs are met. That is if we stay civilized, but I guess it's quite possible we'll be back in the jungle after WWIII. If there is any jungle left.. Edited by leel - 07 February 2007 at 6:53pm |
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Larwick
Commander ![]() ![]() Joined: 26 April 2016 Online Status: Offline Posts: 4015 |
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BACK ON TOPIC. Whoever started this off-topic-ness should report to me immediately. |
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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Originally posted by Larwick Can i just say, 2,000 years of evolution would create practically no genetic difference. 20,000,000 maybe.. Although, after 2,000 years we'll probs be all cyborgs. :) report to yourself in your office ![]() |
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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technicalities aside thats a cool idea.
The pimp my ride is awesome, I will make the beat up one for ya' alls to pimp :D |
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FireMedic
Seaman ![]() Joined: 06 November 2006 Online Status: Offline Posts: 35 |
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How about a "model railroad" collab?
Alot of model railroad clubs have "modular" layouts that have all modules built to a certain size. It'd be pretty neat if we could come up with our own "digital" model railroad. *ISO would be awesome *A standard tileset for the track/rails would be a must *One "guage" of track. |
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jalonso
Admiral ![]() ![]() Joined: 12 August 2020 Online Status: Offline Posts: 13537 |
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That's a good one FireMedic, sounds complicated to get them all together tho.
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AdrianJensen
Commander ![]() Joined: 18 January 2007 Online Status: Offline Posts: 238 |
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I rather like the art gallery idea.
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My gallery lives here:
http://www.pixeljoint.com/p/8355.htm?pg=1&sec=icons |
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Kalome
Seaman ![]() ![]() Joined: 17 February 2007 Online Status: Offline Posts: 9 |
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what about a big pixel joint car; isometric, 3d, or whatever? everyone will add there own little touches.
Edited by Kalome - 19 February 2007 at 3:40pm |
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FrankieSmileShow
Commander ![]() ![]() Joined: 02 February 2015 Online Status: Offline Posts: 86 |
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I was watching THE GREAT BLUE BALL MACHINE and thought, hey, why not do something like that as a huge collab project?
http://blueballfixed.ytmnd.com/ (the pixel art in it is basic, but its just to show the idea) We put down a large grid, we divide it randomly. Each "puzzle piece" has a package entry and exit point. Each participant has 16 frames of animation (maybe less) to get the package from one machine end to the other. In the end, we put all parts together, and it should flawlessly animate. That would rule. Then we put a background and whoo! impressive work! Edited by FrankieSmileShow - 19 February 2007 at 5:29pm |
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dragonrc
Commander ![]() ![]() Joined: 05 May 2006 Location: Netherlands Online Status: Offline Posts: 294 |
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I think we should do some sort of animation colab.
Maby a platform sprite. We pick a character and people can make him do whatever they want him to.We can do the same with some monsters/enemies.
Or a fighting sprite,we just let people animate some attacks ect.
Or we can let everyone make his own fighter+attacks (but something like that has been done before on pixelation I think..)
Anyway, animation is new and most people that can't animate that well will learn from it
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grave
Commander ![]() ![]() Joined: 27 November 2019 Online Status: Offline Posts: 127 |
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dragonrc: well actually. exactly what you said has been done on pixelation. altho it was many years ago.
But i still think it is a good idea.
But first thing that has to be done is get someone really good. to make a great looking sprite, that is still simple enought to animate for less experienced artists.
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FireMedic
Seaman ![]() Joined: 06 November 2006 Online Status: Offline Posts: 35 |
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Originally posted by jalonso That's a good one FireMedic, sounds complicated to get them all together tho. I kind of envision it coming together with pre-designed modules.... I'll post an image of a quick rendition of what a bunch of different modules look like... The track would have to sit at the same spot on modules unless you do a bunch of them together so that you could have the proper transitions. Much like how modern "modular model railroads" are designed where track may be 3" on center from the edge, etc. here's the "modules"... ![]() We could scale them up as needed, or use really tiny track. ![]() |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3306 |
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why all collabs are just "let's make a house/scene" re-editions?... :/
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I ate leel's babies
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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instead of complaining, try suggesting something else then
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3306 |
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well, i have an idea, but this Thread is full of "ideas" but lacks "works".
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I ate leel's babies
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FrankieSmileShow
Commander ![]() ![]() Joined: 02 February 2015 Online Status: Offline Posts: 86 |
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heyyy mine was original and fun-lookin! :(
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3306 |
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mmm... maybe... |
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I ate leel's babies
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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if you arent going to post suggestions in here or comments on one, then dont post. period.
and that doesnt mean to post "ok", either post a suggestion/comment or nothing. |
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3306 |
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ok ok I know, sorry, i just forgot that sometimes. =P
anyway, i had an idea in my mind... i was going to suggest it as the weekly challenge after my *cof* *cof* ...no-victory.
how about creating our own megaman-ish bosses? with attacks and intros? but in the format of the Old NES games... Edited by Metaru - 29 March 2007 at 11:10am |
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I ate leel's babies
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icedemon
Seaman ![]() Joined: 31 March 2007 Online Status: Offline Posts: 2 |
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i have an idea, or a suggestion for a collaboration project...
imagine if, say, 30 or so pixel artist contributed a sprite or two to a game. now im not saying that it hasn't been done before, but it's pretty rare to ACTUALLY successfully pull off a large-scale collabroation project, especially a game...
theres a game studio out there that specializes in that kinda thing. freeware, large-scale pixel collaboration type stuff. check the site if you want to know more.
Oh, but its very important to me that my posts aren't just looked as at me trying to promote something, so my idea for a collaboration project is that if a bunch of pixel artist contributed sprites to a game... in particular, a vertical shooter game, like raiden...
again, check the website.
thanks, fellas. Edited by Ensellitis - 31 March 2007 at 4:01pm |
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Ensellitis
Commander ![]() ![]() Joined: 19 June 2005 Online Status: Offline Posts: 10099 |
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f**king spammers
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There's a pubic hair on my keyboard. What the f**k?? I "mow the lawn" so it's not mine. Gross. |
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Metaru
Commander ![]() ![]() Joined: 03 February 2020 Online Status: Offline Posts: 3306 |
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that just needed a "you are our 100000000 visitor!" banner to be more explicit. |
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I ate leel's babies
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FrankieSmileShow
Commander ![]() ![]() Joined: 02 February 2015 Online Status: Offline Posts: 86 |
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Someone draws a basic, flat shaded and undetailed animation of a house rotating, in like 20 frames or so. Random people take a single frame of the animation, and decorate it in their own way and shading style. In the end, its put back in one piece for everyone to enjoy. Howzdat!
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ZeroFive1
Midshipman ![]() ![]() Joined: 15 April 2007 Online Status: Offline Posts: 76 |
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Originally posted by FrankieSmileShow Someone draws a basic, flat shaded and undetailed animation of a house rotating, in like 20 frames or so. Random people take a single frame of the animation, and decorate it in their own way and shading style. In the end, its put back in one piece for everyone to enjoy. Howzdat! I'll voulenteer to animate, unless someone else wants to. Just a normal house? |
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Kfuchoin
Commander ![]() ![]() Joined: 11 March 2007 Online Status: Offline Posts: 740 |
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I was reading and looked to the monopoly money idea.. and then i thaught why not a full monopoly? with the pieces and the board and money :D? |
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may the pixels be with you..
~Kfuchoin eMo looking for people for an RPG info: http://www.pixeljoint.com/forum/forum_posts.asp?TID=4903 |
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theguy
Commander ![]() ![]() Joined: 22 May 2007 Online Status: Offline Posts: 417 |
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hows about a trading card project of some kind?
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Christopher
Commander ![]() ![]() Joined: 09 February 2007 Online Status: Offline Posts: 110 |
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@ The guy: We already have a trading card collab (Here) I was just thinking, maybe we could have a T-shirt making one. Just to lay out a design and maybe add some details like wrinkles and stuff. Idk, just throwing it out there.![]() |
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Hapiel
Rear Admiral ![]() ![]() Joined: 23 January 2021 Online Status: Offline Posts: 3195 |
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@ Christopher: We allready have a t-shirt collab.. My idea: One bick train.. Some1 makes a nice old carriage template, and every1 colors/edits that, and we put them all together to something nice :) We could do small carriage's (100 with) or large carriages... (300 with) The template should be side view.. Example: ![]() That was just a 3 sec sketch, but I am willing to create a template if people are intrested :) |
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Skull
Commander ![]() ![]() PJ Pioneer Joined: 03 August 2019 Online Status: Offline Posts: 1521 |
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Originally posted by Lollige ![]() Bigger. How am I supposed to get a piece on that?! |
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Hapiel
Rear Admiral ![]() ![]() Joined: 23 January 2021 Online Status: Offline Posts: 3195 |
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Originally posted by Skull Originally posted by Lollige ![]() Bigger. How am I supposed to get a piece on that?! I had something very large in my head, but then I thought: WHo is going to collor that detailed?? so I posted here saying 100, or 300.. but I think 300 would be more fun, yes.. (I had larger in my head :p) |
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