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okiedoke
Seaman
Joined: 15 June 2010 Online Status: Offline Posts: 23 |
![]() Topic: SP avatarPosted: 03 August 2010 at 5:53pm |
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I was working off of this image
![]() this is the result. ![]() My goals were to: preserve the unique outlines and provide very simple shading. Thanks |
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StepDragon
Commander
Joined: 03 April 2010 Online Status: Offline Posts: 258 |
![]() Posted: 03 August 2010 at 6:03pm |
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Take a look at the noobtorials and learn about AA. Your piece could greatly benefit from it.
Not bad, but it has a way to go. |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 03 August 2010 at 9:30pm |
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in addition to the much needed aa, you've got a lot of jagged linework. you've also got outlines that go from one pixel thick to two or three pixels thick. summary: you want smooth lines of a consistent thickness.
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W M
Commander
Joined: 08 November 2015 Online Status: Offline Posts: 132 |
![]() Posted: 03 August 2010 at 9:40pm |
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I did an overlay of the reference picture (sized down) with the sprite in Photoshop and it came out as a perfect scale (with minor editing).
This is a scale and edit... :/ |
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okiedoke
Seaman
Joined: 15 June 2010 Online Status: Offline Posts: 23 |
![]() Posted: 04 August 2010 at 12:31pm |
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Originally posted by W M I did an overlay of the reference picture (sized down) with the sprite in Photoshop and it came out as a perfect scale (with minor editing). This is a scale and edit... :/ Is that a bad thing? I scaled him down for reference so I had the proportions right. I'll make the lines cleaner and apply AA, but is there a way to do that while preserving the variations in thickness? |
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okiedoke
Seaman
Joined: 15 June 2010 Online Status: Offline Posts: 23 |
![]() Posted: 04 August 2010 at 12:56pm |
![]() Added AA in his face /hair moved his eye to the right cleaned up thick outlines/jaggies thanks for you help guys! anything else it needs? or is it considered finished? |
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 04 August 2010 at 1:06pm |
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if you just scaled it down and worked over it then the bulk of the work was done by whichever artist drew the scott pilgrim cover, and not you. so it's not really your work.
you've still got lots of curves that contain flattened sides and sharp angles that should be smoother (neckline, bottom left of shirt, the larger foot, the little point on top of his head, the sharp right angle that form the jawline, etc) needs more contrast. but if this is scaled down then worked over it'll never get into the gallery, so I'd advise using the original as reference only and doing the entire thing from scratch yourself. |
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okiedoke
Seaman
Joined: 15 June 2010 Online Status: Offline Posts: 23 |
![]() Posted: 04 August 2010 at 2:08pm |
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Originally posted by cure but if this is scaled down then worked over it'll never get into the gallery, so I'd advise using the original as reference only and doing the entire thing from scratch yourself. cool, back to square one. :/ |
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W M
Commander
Joined: 08 November 2015 Online Status: Offline Posts: 132 |
![]() Posted: 04 August 2010 at 2:52pm |
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Originally posted by okiedoke Originally posted by cure but if this is scaled down then worked over it'll never get into the gallery, so I'd advise using the original as reference only and doing the entire thing from scratch yourself. cool, back to square one. :/ That's the best route to take. I understand you're thinking behind tracing (to get the best proportions possible), but it's more along the lines of cheating and frowned upon. It's a fun idea, so please do make it again, this time from scratch. Edited by W M - 05 August 2010 at 12:48am |
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StepDragon
Commander
Joined: 03 April 2010 Online Status: Offline Posts: 258 |
![]() Posted: 04 August 2010 at 3:05pm |
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Just a side not here, so words don't get twisted:
Tracing is fine, if your tracing your own drawing. |
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okiedoke
Seaman
Joined: 15 June 2010 Online Status: Offline Posts: 23 |
![]() Posted: 04 August 2010 at 5:32pm |
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should I post progress on my new avatar here, or in a new post?
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cure
Commander
Joined: 23 March 2022 Online Status: Offline Posts: 2859 |
![]() Posted: 04 August 2010 at 6:01pm |
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here will be fine.
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