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Eralpb
Seaman
Seaman


Joined: 08 January 2011
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Posts: 1
Quote Eralpb Replybullet Topic: [unpaid]Battle of Survival gathering team members
    Posted: 08 January 2011 at 10:57am
Hello guys, before diving into the project I'd like to explain about myself.

I've been programming for 7 years and 3.5 years with C++. I only could finish a game project named "Eralpsonland" 3 years ago, without knowing much about c++ features ^^. As I learned I overthought about how should I design my class-hierarchies and all that manager classes stuff.
And I made a progress and I can control myself. This project is very important to me and I want to finish it and I want to make it look good when its finished :)

About the project:
I already included many libraries* and built wrapper classes above them and I've been coding it like 2 months. Only networking is missing currently.I came to a stage where I can't progress further without other team members and I started to looking for them thus :)

I wrote those parts to clarify myself about the project and wanted to show it should be a serious project.

I have a blog about the game, you can read further about the game there (blog)
I want to change game's name too, If we can, as a team, agree on a name, I'll get the domain and build a more proper blog.

Game will be a 2D-sidescroller and it will be an online game. Players will team up and try to defend a house for example, monsters will come wave by wave. I have got so many ideas in my mind but I want to decide as a team, the idea is extandable. We may include many game modes, defending a house is just the main idea of the game.
I have been following many games and I collected many ideas.You can be sure of that.

And finally, what I urgently need is artists who can draw 2D sprites, I am also open if you model in 3D and get 2.5D render.

What I will be needing before finishing the project:
-a writer ( I want the build the game on a storyline and not just hack&slash, or defend&slash in this case )
-a composer( anyone willing to get us sounds and backing musics )
-GUI artist (Drawing sprites is a hard work,I guess, so I want to seperate artist's job into two, in-game sprites and gui sprites, Hp bars, minimap, buttons are included in GUI-artist. It "MAY" look funny if one door is made by some artist and other door is by another artist, but If we seperate this way, it won't be that important.)
-a web designer (Website will be IMPORTANT since the game will have a community like MMORPG's, because the game starts over and over again but players will make progress out of game, and buy things from the store.)

I guess I will finish the base game code in like 1.5 month and I'll start polishing then, and adding the features that requested by testers or the team. And as you may have understood this game will need dedicated server/s to run, I'll be funding them like 8-9 months if we, as a team, can't gain any money. But as I said, there will be an in-game shop and some other things which will bring us money.
But money won't be the most important thing about this project. We , at least I, will make a "huge" progress in this game creating business :)

*: libraries included:
I am writing this game in c++.
* SFML (General game engine, rendering, audio, input etc.)
* Box2D (Physics&Collision)
* CeGUI (Graphical User Interface as the name hints :) )
* SPARK (Very nice particle engine! For explosions or sparks)

These are all great libraries and they are working like a charm currently, only networking is missing as I said, but I am keeping that as the last thing.(since it will be the most important thing IMHO )

Thanks..

you can contact me by; eralp_b@hotmail.com


Edited by Eralpb - 09 January 2011 at 6:28am
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