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Author | Message |
bonahona
Seaman ![]() Joined: 25 November 2005 Online Status: Offline Posts: 3 |
![]() ![]() ![]() Posted: 25 November 2005 at 4:35am |
This question does maybe sound a bit weird, but if i want to make an
animated charcater (is this case i actually only mean a BMP full of the
pictures the character that I later cut up and animate using the VB to
make a game)
How and where do i start, By making some sort of a skelleton like in 3d animation or with a single picture of the character? |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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both ways are possible, its just depends on what you think works best but usually it is, for little movement (like shooting a gun or looking up) it's easiest to copy and edit a base frame but on more complicated things, like a full salto mortale, or a 8 way facing sprite, its often best to make skeletons or silhouettes |
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bonahona
Seaman ![]() Joined: 25 November 2005 Online Status: Offline Posts: 3 |
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well im talking about a 8 way facing sprite that is able to
move,jump,attack,cast spells, in all directions (some work i know). But
after i have created the skeleton, how do i move on... i mean
everything like shading ans stuff like that. Is that something you
simply learn fast or is there simple ways of doing them like with most
of the stuff in this world that we all share (
![]() //Bona |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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there are no real simple ways, but i think it would work best to after you made the skeleton(pereferably with coloured limbs etc.) to make the limbs and chest etc. thicker, then to block in the basic colours(and with light and dark to show front leg from back leg) then to shade, and lastly add detail
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bonahona
Seaman ![]() Joined: 25 November 2005 Online Status: Offline Posts: 3 |
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ok i think im getting it... but after that... now i have in mind to
make a skeleton for all the sheets. (move, attack, cast spells) in all
directions) make a single picture to have as a base frame, cut it up
into several separate pieces ( head, torso, upperleg, leg, foot, upper
arm,arm etc) and then begin to match them into the skeletons, hopefully
that will work.
Is this a good idea or should i think it over? //bona |
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2D FTW
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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it might be better to first make the loose parts, and later combine them and usually (depends on the size, and if you are not so lazy to just rotate everything) its enough to do torso, left arm, right arm, l leg, r leg and head |
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