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Tentenn
Seaman
Joined: 11 December 2005 Location: Netherlands Online Status: Offline Posts: 38 |
![]() Topic: RestaurantPosted: 11 December 2005 at 4:32am |
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Shark
Commander
a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
![]() Posted: 11 December 2005 at 6:03am |
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the style seems all mixed up. some things have sellout and some
black outlines. you have some texture on the walls but none on the counter or floor. try making the style of this piece more constant. |
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Tentenn
Seaman
Joined: 11 December 2005 Location: Netherlands Online Status: Offline Posts: 38 |
![]() Posted: 11 December 2005 at 8:47am |
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Here is the update, much better I think/hope..
Changed things like: floor, waiter, tables, bricks, lights btw, how should I draw the rays of the light? |
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Skaterboy J
Seaman
Joined: 21 October 2005 Location: United Kingdom Online Status: Offline Posts: 36 |
![]() Posted: 11 December 2005 at 11:03am |
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i like the floor texture, the waiter guy is pretty kool 2
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"I reject your reality and substitute my own!"
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Blick
Commander
Joined: 19 November 2025 Online Status: Offline Posts: 389 |
![]() Posted: 11 December 2005 at 11:40am |
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Floorboards end at some point. I really doubt you could find trees,
besides maybe Redwood, that could produce boards long enough to cover
an entire rooms width.
The waiter looks plain and flat. His arm has no shading and it should be longer. Fingertips should reach to about mid thigh. His head is offset awkwardly, I'd suggest moving it over to the left a pixel. EDIT: Actually the waiter's entire upper body is a bit offset. His right side is a pixel thicker than his left the white collar is tilted. Straightening those out should help a bit. Edited by Blick |
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Tentenn
Seaman
Joined: 11 December 2005 Location: Netherlands Online Status: Offline Posts: 38 |
![]() Posted: 13 December 2005 at 10:38am |
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I really got to say I learn much from u guys thanks. Here is the first compare with the updated (dec.13)
btw, maybe u were wondering what that 'I'-sign means. Well I made this restaurant first as a sketch of virtual shopping for my sister's presentation. So
[edit] forgot some black lines :) Edited by Tentenn |
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randomblink
Commander
Joined: 13 February 2014 Online Status: Offline Posts: 403 |
![]() Posted: 14 December 2005 at 6:48am |
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Nice updating job man...
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www.randomblink.com
I am me... no! Really! |
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pixelblink
Commander
Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
![]() Posted: 14 December 2005 at 10:19am |
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Most of your lines don't match up. Walls aren't connecting where there not shown and that back room is either elevated or is totally off altogether. The picture on the left could use with some definition as well. I'd suggest giving ALL your objects either a black outline or at least a darker toned outline. Here's my corrections... in green lines:
hope that helps |
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