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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
![]() ![]() ![]() Posted: 14 December 2005 at 8:08am |
Hello. |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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i would like to help you out on this, but alas, i am taken till about februari or something i dont know how long you are willing to wait, but if there's stuff to do in feb., just poke me =) |
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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
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Snader,
Thanks for the reply and the offer. I may or maynot have mentioned that I'm not ready for artwork at this time as I'm still very much polishing the tools and trying to get some basic game mechanics functional. I want to have a fully functional prototype after the first of the year. So Feburary/March is a perfect time. I will give you a poke as that time comes closer. ![]() Again thanks! |
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Di0xygen
Commander ![]() ![]() Joined: 03 July 2005 Online Status: Offline Posts: 401 |
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oo i played dransik a lot, cool game btw
Stopped playing when it became paying, didnt want to pay for that :P |
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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
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Di0xygen,
Thanks! :) I have Lothgar Online going right now which is in the spirit of Dransik (the tile version). It is running, but is rather empty as I've focused more on the new technology rather than adding gameplay. But feel free to download and play it. (www.lothgar.com) Lothgar Online and Stygian Worlds will be free games with Premium account options. |
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-Jason Ely
www.lothgar.com www.stygianworlds.com |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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you look like a serious guy, i can smell n00bs 3 miles away lol,
what style are you looking for the game? |
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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
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Shark,
Thanks! :) I want to stay away from a rendered/realistic look. We did that with Dransik/Ashen Empires and it made us look like Lineage and all the other Korean MMOGs. We were not able to stand out at all and the visuals were too busy for the eye. I want a more stylistic approach, something easy to look at and right with color. I love your medieval room. Check out the front page of www.stygianworlds.com, that should give you an idea of the style. Here are some other links of some of the proto-type artwork we have worked on... http://www.stygianworlds.com/forums/topic.asp?TOPIC_ID=300&a mp;whichpage=1 http://www.stygianworlds.com/forums/topic.asp?TOPIC_ID=832 |
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-Jason Ely
www.lothgar.com www.stygianworlds.com |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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wow that work is impressive, although it doesnt seem to be pure
pixel art. will the graphics be like your pieces or will they be pure hand pixelled. also will it be another medieval type game? |
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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
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The game will be made up of pieces. In fact most things in
the game are movable in every aspect. Books in the bookshelf, forks, plates on a
table, and so on are all movable. Things are not bound to tiles or a grid.
Everything can exist on a pixel level coordinate system. Everything has a cubic
footpad as well. |
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-Jason Ely
www.lothgar.com www.stygianworlds.com |
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butcher
Seaman ![]() Joined: 18 August 2005 Location: United States Online Status: Offline Posts: 2 |
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I'm game. My website is here: http://www.cleancutstudio.com My e-mail is here: rbpilotboy@hotmail.com I'm available for work immediately and look forward to hearing back from you. Thanks for your time! |
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- Ryan Butcher
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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i am also available,
if you need to contact me please pm me/email me/add me to msn/ by clicking the profile buttom under this post. i would also be happy to make some trial graphics for you, to see if you like my style/ if im good enough for you. |
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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
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Shark,
Thanks! I'll get in touch with you. I may not be doing much of anything over the next few weeks due to the holidays, but I will touch base with you before Christmas. |
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-Jason Ely
www.lothgar.com www.stygianworlds.com |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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ok thanks! look forward to it.
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Demon
Commander ![]() ![]() Joined: 16 March 2005 Online Status: Offline Posts: 562 |
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What language is the game being programmed in? Im guessing C++?
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"At least we killed some boredom..." - Death Note.
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Lothgar
Seaman ![]() Joined: 23 November 2005 Location: United States Online Status: Offline Posts: 7 |
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Demon,
Yes, it is written in C++. I have also written a scripting language that all handles all object "Usecode" and much of the game logic. |
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-Jason Ely
www.lothgar.com www.stygianworlds.com |
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randomblink
Commander ![]() ![]() Joined: 13 February 2014 Online Status: Offline Posts: 403 |
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Lothgar,
I am very interested in what I have seen so far. I am still what I would call a newb to pixel art, but I have 10+ years in programming, technical writing, manual design, as well as other editing skills. I would love to help out some, time is my greatest enemy, but if you think you could use some help from someone with my skillset? I would love to see what you got... My website is: www.ninjasquirrels.com (currently down) My e-mail is: randomblink at ninjasquirrels dot com Let me know if I could lend a hand... |
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www.randomblink.com
I am me... no! Really! |
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