WIP (Work In Progress)
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Anfiniti
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Quote Anfiniti Replybullet Topic: WIP: Chamber of Dispair
    Posted: 24 March 2012 at 12:32am
I want to try pixel art with a larger size than I'm used to, so I'm trying to make this.



I'm not too experienced, so any critique or advice is welcome.

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Anfiniti
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Quote Anfiniti Replybullet Posted: 24 March 2012 at 9:14pm
Hmm...

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crozier
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Quote crozier Replybullet Posted: 25 March 2012 at 7:41am
Up the contrast. And perhaps add an even lighter color forthe tip of the nose and forehead.
The mouth could also be fixed to appear more realilistic.
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Partack
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Quote Partack Replybullet Posted: 25 March 2012 at 8:41am
Originally posted by crozier


The mouth could also be fixed to appear more realilistic.


how?
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smk
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Quote smk Replybullet Posted: 29 March 2012 at 9:12am
An example of the contrast, these are probably not the colors YOU are looking for, but they'll give you an idea of how it might be better:



You need to make the details stand out more with bigger darkness/lightness differences between the colors.
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Long
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Quote Long Replybullet Posted: 30 March 2012 at 12:05am
This does indeed bring out the details more, thought it destroys the mood/the feeling of darkness/uneasiness it was emitting imo.
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smk
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Quote smk Replybullet Posted: 30 March 2012 at 2:11am
True, but as it stands it has way too little contrast, and feels very desaturated. Perhaps a colors or two more might help. Hmm...

Edited by smk - 30 March 2012 at 2:11am
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jeremy
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Quote jeremy Replybullet Posted: 30 March 2012 at 3:26am
You need some kind of focal point - through contrasting colours next to each other probably. Circle tool eyes look unnatural, give some kind of curve to them. Why is the mouth asymmetrical?

Here's an idea on making it more interesting; the mouth glow is p. bad:

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