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Daranus
Seaman
Joined: 12 March 2013 Online Status: Offline Posts: 5 |
![]() Topic: [Unpaid] Wanted:Laid Back Artist for Mobile RunnerPosted: 12 March 2013 at 12:13pm |
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Hello good sirs,
thank you for taking the time to read this post. I have an idea for a certain type of Endless Runner flying around in my head for some years now and the time has come that I try to pursue my dream to make this game a reality. My biggest inspiration for the game is a game called Canabalt. My name is Florian, I'm 25 years old and I do the work in my free time and plan to release the game on Android for free. Everything else like a release on IOS and maybe even PC is totally in the clouds as I do not know how well the game will be in the end or when it will be finished. Right now I am in the prototyping stage and I try to make myself comfortable with the engine I use. Because of personal circumstances my ability to work on the project can differ so a laid back artist with some degree of creativity would be my first choice. The game will be completely built around the game mechanics so it will not be just another boring runner game with maybe awesome art in it but an interesting game plus maybe awesome pieces of art in it. Quick rundown of the specs: 1.Company Info: none 2.Job Info-specs-deadline Mobile 2D Sidescrolling Runner in the style of Canabalt (art style may differ, up to now only the game mechanics are in my head, the rest just has to fit) 3.What skills do you expect from the artist (with links to similar examples if any): 2D sprites like they are in canabalt. The character animation is the most important one, the environment secondary. Deadlines are not important as of now. One thing though: I will not say yes to everything. If I like things, I will express that. If I don't I express that as well. 4.Paid or not?: Not. But my gratitude will be forever yours 5.Email address: d4r4nus at gmail.com 6.Company website: none 7.Previous projects: none If you even took the time to read through the whole thing, thanks again and have a nice day, Daranus |
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Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 13 March 2013 at 4:49am |
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Email send :)
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Daranus
Seaman
Joined: 12 March 2013 Online Status: Offline Posts: 5 |
![]() Posted: 13 March 2013 at 5:24am |
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Hello Daniel,
thank you very much for your interest. Up to now the idea to make the game into a prehistoric setting does not really click with me. However, I will think about it and get back to you if it might start to click! |
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Daranus
Seaman
Joined: 12 March 2013 Online Status: Offline Posts: 5 |
![]() Posted: 22 April 2013 at 5:28am |
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Good day fellow Pixel Artists!
As this is (at least for me) a huge update, and I don't think anyone will bother to read threads on the third page, I will post it in a reply instead of just updating the first post. If that's not compliant at all, just delete this post please. Otherwise, let me update you on my projects status: The development of the game continued quite well the last months. We now have many game mechanics in a properly working state and even some more neat stuff in there. We have an awesome Pixel Artist on board as well who will take care of the character design and animation. What we still miss is someone who can pixel the tiles (16x16) for the environments and the Parallax Backgrounds (We have a batch of prototyping tiles only on which can be expanded maybe). We already have a Dropbox setup with our ideas for environments and other stuff in it, we just need someone to actually pixel for us, the game and us are SO ready for it! Please get in touch if you wanna be a part of us, you won't regret it! Thank you for your time, Daranus |
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