WIP (Work In Progress)
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CraftyPixel
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Quote CraftyPixel Replybullet Topic: - Game Creating Engine -
    Posted: 18 May 2013 at 9:51am
- Working on a personal project... a game creating tool... -

* UPDATE 4.2 (0.01) *
(0.01)

ONLY WORKS ON WINDOWS PC'S/LAPTOPS

- Must have notepad installed
- Must have GameMaker 8.0+













 - It's very simple for it's debug graphics... it's set up like this so I don't get too distracted , but do you have any tips on how a good debug layout should be?... -

- Plans for the engine : - Neo-Bit

Just for fun, and to help my friends make games with it xD
yes I am programming it all too >.>. 

- Included Synthesizer
- Code Translator ( just a code importer )
- Uses it's own pixelated font ( duh... )
- Use of Dlls and external files

- The engine will be similar to the gameboy advance's -
- but the resolution is +35 in width... Mhmmm

Any ideas? Dx?

- Thanks!! -


Edited by CraftyPixel - 05 June 2013 at 5:26pm
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programgamer
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Quote programgamer Replybullet Posted: 18 May 2013 at 10:04am
Make it have lasers!
(Seriously though, this looks pretty cool, will be coming back to this topic.)
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CraftyPixel
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Quote CraftyPixel Replybullet Posted: 18 May 2013 at 11:46am
- Thanks! it's probably going to be made in Notepad++ and assisted with Game Maker 8.1 or Gamemaker 8.0...


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skittle
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Quote skittle Replybullet Posted: 18 May 2013 at 12:28pm
Sounds like it's gonna be pretty spiffy! I'm excited to see the end result.
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CraftyPixel
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Quote CraftyPixel Replybullet Posted: 18 May 2013 at 10:19pm
- The engine will include Mode 7, well I at least plan mode 7.5+ =/
my version... -

http://www.coranac.com/tonc/text/mode7.htm

following this method.





Edited by CraftyPixel - 18 May 2013 at 10:21pm
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CraftyPixel
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Quote CraftyPixel Replybullet Posted: 19 May 2013 at 8:59am
- UPDATE 4.0 : added a concept for how the 3D engine should work in the tool. -

- "BG" Background "bottom right" will just
use a color converter, using dlls...

" // Background Color Settings "Neo-Bit to Game Maker" //

Game-Maker Color Settings List :

Hue:
Sat:
Lum:

Red:
Green:
Blue:

Neo-Bit Color Setting List:

H:
S:
L:

R:    // true/false? // = Check Mark ;
G:    // true/false? // = Check Mark ;
B:    // true/false? // = Check Mark ; "
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CraftyPixel
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Quote CraftyPixel Replybullet Posted: 19 May 2013 at 4:02pm
- Really want this tool to be a tool that will make game creating easier and much more exciting! Still taking advice on what else to add... I already have a lot in mind, just curious on what you think would be needed.  -
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CraftyPixel
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Quote CraftyPixel Replybullet Posted: 28 May 2013 at 5:31pm
- Any Ideas?... I thought of creating / recreating the system for the pixels well making it more customizable and able to break up any image with all it's color formats and color codes, etc... but any others?

- other ideas -

- Scene Maker
- In Tool Animator ( Scene maker is different - uses animations )
- Importer
- Exporter
- Synth ( already going to be implemented )

- Physics/code Stimulators.
- Code translators
- .Txt code exporter
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cure
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Quote cure Replybullet Posted: 05 June 2013 at 5:25pm
bump. just search your old posts to find a thread that's gone missing.

(member profile > find posts, or search > search by user name)


Edited by cure - 05 June 2013 at 6:02pm
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CraftyPixel
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Quote CraftyPixel Replybullet Posted: 05 June 2013 at 5:26pm
- Thanks lol, yeah... I was searching but couldn't find it anywhere D; - 

Edited by CraftyPixel - 05 June 2013 at 5:28pm
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