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Author | Message |
7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
![]() ![]() ![]() Posted: 14 February 2006 at 1:57pm |
![]() update ![]() update 02 ![]() update 03 ![]() ![]() Edited by 7sons |
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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there isnt really a light source here - the shading is pretty much the same on both sides, but it's good shading, so I'm not complaining. I love the texture and colors of the roof
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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the grass pallette seems very familiar.
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Snark, we love yuu.
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Blick
Commander ![]() ![]() Joined: 21 June 2014 Online Status: Offline Posts: 389 |
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The hut appears to just be pasted over top of the tiles. I think you
should have the dirt pushed up against the side of it to make the
transition from wall to ground a bit smoother. And as leel said,
there's not much of a noticable lightsource, especially when taking the
roof into consideration. The left side of it should be darker and maybe
have highlights on a few individual strands or clumps on the right
side/top of the roof.
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alkaline
Commander ![]() ![]() Joined: 25 August 2020 Online Status: Offline Posts: 868 |
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to me it looks kind of strange with such a light roof and dark wood on
the bottom. maybe it's just me....and yeah, adding blades of grass or
weeds or dirt around the house would make it look like it belongs more.
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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I think you should spread your colours around a bit, get the most out
of the palette. To me it looks like 4 blocks of different colours, and
none of it seems to work together as well as it could.
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kwigbo
Commander ![]() ![]() Joined: 18 February 2021 Online Status: Offline Posts: 346 |
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The tiles look very secret of manaish. Not that thats a bad thing. I agree with everyone else that you need a beter defined light source though. I look forward to seeing this progress. keep up the good work.
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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*updated*
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kwigbo
Commander ![]() ![]() Joined: 18 February 2021 Online Status: Offline Posts: 346 |
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Those trees look awsome.The shading on the hut looks much better but i think it still needs work. The left side of the hut should be darker. I like the grass at the edge of the hut.
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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im not sure the trees fit the style, the grass has lots of detail,
whereas the trees are jus block shading. add some rocks in the grass aswell the break to up repetitivness repetitivness repetitivness repetitivness repetitivness ![]() |
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Snark, we love yuu.
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Looks very good, a strange mix of styles, but i like it.
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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trees r 50% finished - sry forgot to mention this
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Blick
Commander ![]() ![]() Joined: 21 June 2014 Online Status: Offline Posts: 389 |
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Really nice improvement, especially with the idea of the hut having
overgrowth around it rather than being in a square of the dirt. The
palette really goes together and gives a really nice Vietnam sort of
feel to it to me, with the yellow showing up not only in the dirt, but
also in the greens of the grass, brown planks and straw roofing.
My problem with the trees so far is that on the trunk, in most spots where there's a midtone, there's also a highlight. It degrades from the feeling of depth in the trees, I think. Not every "section" of the bark has to have the highlight color in it. |
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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another update
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Blick
Commander ![]() ![]() Joined: 21 June 2014 Online Status: Offline Posts: 389 |
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Changing the wood of the hut to stone was a good choice, although I
don't feel the thicket of a roof fits the look of it anymore. That's
something easily overlooked though.
Maybe drawing out a few leaves with the midtone in the shadow would help. The shadow appears in the midtone in places to give the appearance of more texture, but it seems a bit abrupt for the same not to happen with the midtone getting a little into the shadows. Also, what kind of trees are these supposed to be? The form of the bark, I just realized, is very tumor like and different from any tree I've seen before. |
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Saboteur
Commander ![]() ![]() Joined: 29 January 2018 Online Status: Offline Posts: 888 |
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Yes. The trunks strongly resemble my fecal matter. ...Just so you know. |
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"I was minding my own business and walking across a pebbled path, and a Duck started giving me the business."
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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The walls look awesome, like some sort of abandoned lab, yet they make the straw roof look a little off to me. You really should be able to make a varied second rock aswel. Looks fantastic though.
Edited by Larwick |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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great pallette, those rocks are schweeet. the stone is cool, but the
srtaw doesnt match. perhaps try the wood again? |
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Snark, we love yuu.
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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Originally posted by Blick Also, what kind of trees are these supposed to be? The form of the bark, I just realized, is very tumor like and different from any tree I've seen before. no special intentions here beside to make NOT SeikenDenetsuTsugumoTutorialTrees. :o) but i think they turn out to be goodlooking. thanks to all for the helpfull Feedback on this piece. |
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Souly
Commander ![]() ![]() Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
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I really like the trees and rocks alot.
They're quite good, great job sons. |
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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update03
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leel
Commander ![]() ![]() Joined: 29 June 2005 Online Status: Offline Posts: 3001 |
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nooooooooooo!!! The straw roof was perfect!! I'm going to die a little inside if you just get rid of it completely |
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Shark
Commander ![]() ![]() a.k.a. Feron Joined: 02 July 2005 Online Status: Offline Posts: 2136 |
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keep this building, but remake the straw hut and add both of them to
the map :D |
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Snark, we love yuu.
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Blick
Commander ![]() ![]() Joined: 21 June 2014 Online Status: Offline Posts: 389 |
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I'm not liking how the roof continues past the walls so much. It has
too much of a pagoda roof look to it. Maybe cut off a couple sticks
from the ends and/or shallowing the curve of the roof.
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Omgozzles, i've found myself rather liking the weird new roof. It looks sort of oriental, i mean, if that's what you aimed to achieve then that's great. I dunno if it's a bit dark tho (the roof)
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MurrMan
Commander ![]() ![]() Joined: 19 January 2006 Online Status: Offline Posts: 177 |
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i would love a little tutorial or a how to on how yuo did that
grass because there is something about it that is driving me crazy. it
looks so simple with only 3 colors, but at the same time very detailed
and realistic. it looks like you made lots of 3d grass bunches and
pasted them over each other.
i, myself, liked the 1st update of the straw roofed hut better than the others. i love what you have done with the trees. how ever the one all the way on the left looks a little empty compared to the one on the right. the dirt needs work |
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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Originally posted by MurrMan i would love a little tutorial or a how to on how yuo did that grass because there is something about it that is driving me crazy. it looks so simple with only 3 colors, but at the same time very detailed and realistic. it looks like you made lots of 3d grass bunches and pasted them over each other. thats what i did :) ![]() pleased you like it this much. |
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Omegavolt
Commander ![]() ![]() Joined: 03 March 2005 Location: United States Online Status: Offline Posts: 227 |
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It has a good texture and all, but with so much height on the grass and in the shape its in, it looks more like a dense forest of palm trees to me.
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moonymamma11
Midshipman ![]() Joined: 20 February 2006 Online Status: Offline Posts: 49 |
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I love the little hut. the thathed roof is my favorite part!
Edited by moonymamma11 |
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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Originally posted by Omegavolt It has a good texture and all, but with so much height on the grass and in the shape its in, it looks more like a dense forest of palm trees to me. ![]() lol to me it actually looks like a bunch of indianajones *crunch* kind insects :) |
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Hey, why dont the trees on update 3 have as much detail as the ones in update 2?
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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sometimes less is more - well sometimes
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Souly
Commander ![]() ![]() Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
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I don't really like the new trees, I actually liked the swells of bark they had. |
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MurrMan
Commander ![]() ![]() Joined: 19 January 2006 Online Status: Offline Posts: 177 |
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thanks for the tut man. I knew that must have been how you made
them. those tiles are really convincing. it gives me lots of
ideas. i a m wondering if the same style and process could be applyed
to a side scroling platform tiles with the same effect... i shall try.
thanks
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7sons
Seaman ![]() ![]() Joined: 10 February 2006 Online Status: Offline Posts: 30 |
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finished and in the gallery - many thanks for the c&c!
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