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Topic: [PAID] Recruiting Sprite Artists for 8-Bit Game |
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DualInstinctGames
Seaman
Joined: 15 September 2014 Online Status: Offline Posts: 1 |
![]() Topic: [PAID] Recruiting Sprite Artists for 8-Bit GamePosted: 15 September 2014 at 12:30pm |
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Hey guys, I am here to attempt to recruit some artists to join the development team for "Quest of the Juggernaut" and to be sprite artists for the game. The game development process will hopefully last into february of 2015 and if the game generates any revenue after it is released or during it's kickstarter campaign, then you will recieve a percentage of the project. The game at the moment has a programmer (me) a level designist , a composer , and a marketer. I currently as a programmer up to this point have had to do all of the sprite design and really want someone to specialize for the project.
Here are some images of the style we would kinda be going for. Of course you would control the style mainly as the sprite artist. If you want to help out I please ask that you be dedicated to the project and do the work as we go along. It would suck if a quarter of the way through the project and you decide to stop. Either way, we are wanting to include 2 sprite artists if possible in the project, their requirements are listed below. Enemy Sprite Artist : - Make sprites and animations for the enemy sprites and dungeon bosses - Most enemies are 16x16 px when not attacking and some are as large as 32x32 bit (possibly bigger) - Limited to NES color pallete and cannot use opacity, or polarization Environment Sprite Artist : - Make the enviroment and scenery objects (ex. trees, rocks, paths, houses) - Create Dungeon walls and doors along with scenery objects in dungeon. - Limited to NES color pallete and cannot use opacity, or polarization Both of these positions are very different and might be a lot for one person alone to take on. So if you want to do both then you might be doing a lot of work. However if you do both then your pay (if game is finished and sold) will increase. The games beta stages and alpha stages that are stable will be uploaded on the gamejolt website in the hyperlink above. If you have any questions, ask here or shout at me on my gamejolt page. If you are wanting to try and be an artist for the project please say so below, and if you don't want to be an artist and still want to help out, then follow the game on it's page and stay tuned to the updates, alpha builds, and video logs. Thanks again Edited by DualInstinctGames - 15 September 2014 at 12:46pm |
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daLk
Midshipman
Joined: 29 July 2015 Online Status: Offline Posts: 72 |
![]() Posted: 15 September 2014 at 5:25pm |
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Your user name is too long for IMs (they really should fix that)
please, specify an email, so we can get in touch |
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crhysthiano
Seaman
Joined: 12 September 2014 Online Status: Offline Posts: 2 |
![]() Posted: 16 October 2014 at 5:03pm |
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Hi there! I'm a Pixel artist. I'm interested to work on this game.
Please contact me: tuzeon1@gmail.com |
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Clest
Midshipman
Joined: 28 August 2019 Location: Brazil Online Status: Offline Posts: 61 |
![]() Posted: 16 October 2014 at 5:28pm |
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IŽd like to work with you if this position is still open, here is my portfolio:
http://www.pixeljoint.com/forum/forum_posts.asp?TID=10246 contactr me at: cecifavodemel@gmail.com thankies -^.^- |
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Makeshiftrobot
Seaman
Joined: 03 April 2014 Online Status: Offline Posts: 4 |
![]() Posted: 25 October 2014 at 12:49pm |
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Hi there! I've seen your ad floating around for a while. I'm interested in joining the team for this project if you haven't found someone else already, but since it's a revenue shared gig I was wondering if you could describer the game a little for me! If my portfolio grabs you, of course!
You can check out my work here. If you have any questions for me or want a work reference, let me know! I'd be happy to do either or both pixel jobs! |
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keithburgun
Midshipman
Joined: 31 January 2007 Online Status: Offline Posts: 41 |
![]() Posted: 05 November 2014 at 12:52pm |
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I'd love to help you. Here's my portfolio: http://www.pixeljoint.com/forum/forum_posts.asp?TID=15139
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Animator111
Midshipman
Joined: 08 September 2015 Online Status: Offline Posts: 60 |
![]() Posted: 05 November 2014 at 1:46pm |
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Hello, you have an interesting game there.
Please view my portfolio http://www.pixeljoint.com/forum/forum_posts.asp?TID=18041 What is confusing is the "PAID" you have in your title. Are you offering a paid position, or a revenue share position? Because you mention something about being paid only if the game succeeds. Please clarify, Best regards, Spyros Kontis |
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Pixel Mover 79
Seaman
Joined: 05 November 2014 Online Status: Offline Posts: 3 |
![]() Posted: 07 November 2014 at 11:20pm |
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Hi, interested. Please give me a look.
http://fireroadmedia.wix.com/fireroadmedia If you have any questions for me, you can reach me at artbyadamruss@gmail.com |
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