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Zizka
Commander
Joined: 07 May 2021 Online Status: Offline Posts: 139 |
![]() Topic: Walk Cycle Bonanza!Posted: 30 December 2014 at 12:26pm |
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Hear ye! Hear ye!
Could someone provide some pointers for the walking animation I did below please? I'll give you half my kingdom and your weight in barley.
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SuperTurnip
Commander
Joined: 29 March 2014 Online Status: Offline Posts: 301 |
![]() Posted: 30 December 2014 at 12:54pm |
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Hail traveler, monarch of a foreign kingdom! If you submit to our teachings, we will give you a pig, and as many coconuts as you can carry. 'tis a deal that can't be reckoned with.
So! Some pointers... you've done a really good job on the animation, but your lighting/shading gets awkward in places. I'm looking at the hair, mainly. The bright white highlights are spaced in a way that suggests the light is coming from the viewer's position. The rest of the character reveals that the light is coming from the top. Plus, the dithered, high-contrast look doesn't fit with the super-clean clothing. Try toning that hair down and fitting it in with the rest of the character. If there's any fault in the animation that I think could be improved upon, the character's chest pokes out really far sometimes. How can you create the effect of a rotating torso without forcing it out irregularly? Keep pixeling, and I look forwards to exchanging barley and coconuts soon. |
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