Resources and Support
 Pixel Joint Forum : The Lounge : Resources and Support
Message Icon Topic: AntiAlias-ing Post Reply Post New Topic
Author Message
Alias
Seaman
Seaman


Joined: 11 June 2006
Online Status: Offline
Posts: 5
Quote Alias Replybullet Topic: AntiAlias-ing
    Posted: 11 June 2006 at 1:43am
I was looking for a detailed tutorial about applying AA-ing and I found these:

http://www.pixel-arts.org/pixipedia/index.php?title=Anti-Ali asing
http://www.derekyu.com/extras/pixel10.html
http://www.rpi.edu/%7Elaporj2/essays/aa/(Link is dead,from the tutorials thread here)
http://neota.castleparadox.com/aa_tutorial.html

Now i know whats AA-ing, but i dont know how to apply it. Uh... Help?

Thanks


Edited by Alias
IP IP Logged
Monkey 'o Doom
Commander
Commander
Avatar

Joined: 24 September 2005
Online Status: Offline
Posts: 2994
Quote Monkey 'o Doom Replybullet Posted: 11 June 2006 at 5:08am
AAing is best used on the insides of objects to decrease jaggedness, or on the outside along the outline to do the same. If you are making a game sprite, only aa it on the inside, as the outline will be over various backgrounds.

RPG is numberwang.
IP IP Logged
Aleiav
Commander
Commander
Avatar

Joined: 08 April 2016
Online Status: Offline
Posts: 2380
Quote Aleiav Replybullet Posted: 16 June 2006 at 12:51pm
Have you tried Sprite Art?
IP IP Logged
Alias
Seaman
Seaman


Joined: 11 June 2006
Online Status: Offline
Posts: 5
Quote Alias Replybullet Posted: 24 June 2006 at 11:31am
I found this:
http://spriteart.com/tutorials/01_AA.html

Thanks Al!




Edited by Alias
IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum