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Zizka
Commander
Joined: 07 May 2021 Online Status: Offline Posts: 139 |
![]() Topic: Laazaahhh biiiimuuuu!Posted: 05 July 2016 at 8:10am |
So I'm not satisfied with this but I can't put my finger on it. Rip it apart! |
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DieMango
Commander
Joined: 23 November 2017 Online Status: Offline Posts: 180 |
![]() Posted: 05 July 2016 at 8:28am |
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I cant see the image :s
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Zizka
Commander
Joined: 07 May 2021 Online Status: Offline Posts: 139 |
![]() Posted: 05 July 2016 at 1:00pm |
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Hmm... weird. It shows well here.
This maybe?
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 05 July 2016 at 10:05pm |
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I'd throw a dark band of reflection just under the big light diagonal stripe. It will make it look a bit more chromish. Dark areas directly under highlights kind of act as a hint to the eye that you're looking at something metallic. These metallic hints are hard to get right, fiddle with them a bit. Maybe look at some reference pictures of shiny objects to get a feel for how the dark blotches next to light reflections hint at metal texture.
The end of the barrel could use a bit of foreshortening along the y axis to bring it into perspective. Same with the base of the barrel I think. The hatch in the chest is off center, but I don't know if that is intentional. Also he seems to gain an odd stray pixel in the mouth area when the gun fires. The peep sight on the end might benefit from being a bit smaller and less snowflake like. It's a good start though. |
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DieMango
Commander
Joined: 23 November 2017 Online Status: Offline Posts: 180 |
![]() Posted: 06 July 2016 at 12:40am |
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The ,,spikes'' from the laserbeam look kinda weird...a big round explosion...but when you wanna keep the spikes (because its a prefrence thing) then dont make them so thick and les poiting towards the front...
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Zizka
Commander
Joined: 07 May 2021 Online Status: Offline Posts: 139 |
![]() Posted: 06 July 2016 at 6:22am |
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Alright!
-Rounded the beam explosion. -Removed stray pixel. I'd throw a dark band of reflection just under the big light diagonal stripe. It will make it look a bit more chromish. Dark areas directly under highlights kind of act as a hint to the eye that you're looking at something metallic. These metallic hints are hard to get right, fiddle with them a bit. Maybe look at some reference pictures of shiny objects to get a feel for how the dark blotches next to light reflections hint at metal texture.
This is something I'll need to study as I don't get it at the moment. -moved and fixed the hatch. -Changed the perspective for the side, tried the y axis but it didn't look right. Before:
New version:
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DieMango
Commander
Joined: 23 November 2017 Online Status: Offline Posts: 180 |
![]() Posted: 06 July 2016 at 8:22am |
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The movement of the legs look unnatural...maybe soemthing more close to a summo-stand?
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-Fe-
Midshipman
Joined: 04 July 2016 Online Status: Offline Posts: 15 |
![]() Posted: 06 July 2016 at 4:09pm |
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I thought the old cross hairs on the barrel of the gun was good.
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TYB3N
Commander
Joined: 15 June 2016 Online Status: Offline Posts: 54 |
![]() Posted: 08 July 2016 at 7:11pm |
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I can't tell what the arms are doing. Is it a thumbs up or does the toaster need to rub the gun for it to shoot?
It's also... really fast? |
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zodiac
Midshipman
Joined: 19 June 2016 Online Status: Offline Posts: 29 |
![]() Posted: 08 July 2016 at 9:21pm |
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It bothers me that the first two rings don't light up. If they're supposed to be a brace of some sort, they'd need to be a bit thicker, at least moving the shadow. Going with what TYB3N said, maybe you could also make more room for the hands.
A few other points:
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