Collaborations/Challenges | |
![]() |
![]() |
![]() ![]() |
Page of 18 Next >> |
Author | Message |
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() Posted: 08 March 2017 at 8:50am |
This time, we are going to build a pirate island(s). First time this round, the borders must end with water. Anything related to the general pirate feel is cool.
Several examples are: caves, buildings, forts, piers, ships (floating or not), pirates ![]() Welcome to the ISObbean. Yaaaarrrrrr! Collab Rules, Specs, Notes and FAQ on Post 3 below This project features Dawnbringer's's award winning palette. If you submit your tile to your PJ Gallery (which you should) you do not need to credit Dawnbringer but it would be nice of you. Scale example based on this piece by zi-double. ![]() ![]() This collab is being run by your fellow PJ moderators, namely Gecimen, Mandrill, Finlal, Pyrometal, Skamocore and Jalonso. |
|
![]() |
|
Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() ![]() ![]() |
Official final collab image and list of participants:
![]() BLACK numbers = Available and reserved tiles RED numbers = Completed tiles PURPLE numbers = WIP tiles in Main Collab image BLUE numbers = WIP tiles posted on thread only GREEN numbers = Special circumstance tiles (Extra time allowance) YELLOW numbers = Tiles with more than 1 person (un-reserved) (Fight to the death) |
|
![]() |
|
Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() ![]() ![]() |
Rules
• You can create more than one tile but your tile may not neighbor your own tile (even diagonally). • Only one active tile reservation at any one time per participant. You must finish a tile before making a new one. • Once you reserve a tile you must post an initial WIP within 4 days so it doesn't hold others up. 4 days pass quickly, so it is a good idea to post your WIP as soon as possible. • Once you post an initial WIP you get 7 days to update your tile or post a comment letting us know its active. Every new WIP/post update (busy, school, work, sick, moving, etc.) thereafter buys you another 7 days. This period is given so that you don't have to rush it, try not to forget your reservation. • Outer tiles MUST end with water at their outside edges AND use transparency to 'break the grid' (See the last collab edges HERE). • Inner tiles CAN NOT use transparency. • You must use the supplied palette colors (22) only, but you don't have to use them all in your tile (Those making outer tiles will have one extra color for transparency). • NO animations. • Your tile must match the tiles surrounding yours, unless your tile has no neighbors (first 5 tiles). This will become increasingly tougher as tiles get added. Some tiles will need to match on as many as 4 sides. • Matching your neighbors does not mean it has to continue their idea/concept. Just that it blends seamlessly somehow. • Please keep the collab's general light-source and scale as shown below consistent in your tile. This may be tweaked in your tile if you use secondary light sources. • Please post your tile on its own as a comment and make sure to say what number it is and it will be added to the collab master image by a Collab Manager in order to keep the color palette true. • Your tile may be added to the master image in WIP stages if it shows the tile's direction enough to help others visualize their own tiles. Special Rules • The first 5 tiles may be anywhere at all and require no neighboring tiles. If you pick one of these first 5 tiles, please try to finish your tile a.s.a.p. in order to open up space for others. • From the 6th tile on your tile MUST have at least one neighboring tile already posted that your tile blends into. • If one of the first 5 tiles picked is next to the first 4 tiles then tile number 6 may pick a tile with no neighbors. Or once 5 general starting points have begun. • In the event that a tile is made without a reservation or 2 people accidentally work on the same tile a special vote may be held, or a duel to the death may be started by the 2 people. • Special rule(s) may be added to accommodate whatever loophole y'alls manage to find and exploit. Notes • Novice or pro, all are encouraged to collaborate. • Possible tile rejection if your tile is not in isometric projection or fails in scale. • Possible tile rejection if your tile does not match and blend into your neighbor(s) tile. • Possible tile rejection if your tile just doesn't blend in with some degree of harmony. Should this happen to you check for comments left for you... there will be some! • You can get tips and help to improve your tile on this thread. No need to make a separate WIP thread. • You are encouraged to take all c+c on your tile. You do not need to apply all given c+c but please don't ignore them. Especially from your neighbor. Remember this is a 'collaboration'. • Please use Yanrishatum's upgraded 'PJ Image Specs' tool HERE to check your final tile colors has max 22 colors (+ transparency, 23 if an outer tile) and the right colors. FAQ: Q: Can I extend my tile over someone else's tile? A: No. You can only ask them to edit their own tile, and if they don't, you'll have to find another way. Q: What can I do if I want to draw something really big? A: If you want to draw something that will take more than 2 tiles, you can draw a lineart sketch and ask people to join your "mini collab". If it's something interesting, you will certainly find people. Then you do your own part and let other people do their own thing. Everyone can add their own taste into their own tiles. You can check previous collabs for mini collabs. Q: Can somebody else finish my tile from where I left? A: No. We may allow this under very special circumstances (e.g. health) but normally unless you want to finish your tile, you have to give up on it. Q: Is it OK to drop my reservation? Will I be banned? A: Not at all. You can drop your reservations as many times as you want. Q: I can't reach a certain quality. What should I do? A: Collabs are great for this. You can work on your neighbor tiles, listen to criticism, and start over as many times as you want. And when YOU are satisfied, you can say it's done. As long as your tile meets the criteria such as continuity, light, scale & perspetcive; we will accept it. Q: Can I use some existing pixels in my tile? A: No, even if it was made by you. Everything in your tile must be made for this collab, by yourself. Q: When I reserve a tile, do I need confirmation by mods to begin working on it? A: If you are sure of these, you can begin working without confirmation. 1- your previous tile (if any) is finished, 2- you haven't made a neighboring tile previously, 3- the same tile is not claimed by someone else (check out latest posts), 4- the tile has a completed neighboring tile by someone else. |
|
![]() |
|
cancrizans
Seaman ![]() ![]() Joined: 19 April 2017 Online Status: Offline Posts: 6 |
![]() ![]() ![]() |
Can I get, I don't know, 36?
|
|
![]() |
|
Irenaart
Rear Admiral ![]() ![]() Joined: 05 October 2020 Online Status: Offline Posts: 398 |
![]() ![]() ![]() |
48 please!
![]() |
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
@cancrizans, Irenaart: Your resevations are in, go ahead
![]() |
|
![]() |
|
Veli
Midshipman ![]() ![]() Joined: 29 January 2021 Online Status: Offline Posts: 19 |
![]() ![]() ![]() |
Hello,
I'd love to work on tile number 64. |
|
![]() |
|
Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 291 |
![]() ![]() ![]() |
I'd love to try something! Gimme tile 25. Anyone up for the Flying Dutchman collab by the way?
I probably won't get a wip in within the next two days though; I have an uncancellable scheduled visit to grandma's for Easter. Thanks! |
|
![]() |
|
SpeedyCube
Commander ![]() ![]() Joined: 15 February 2015 Online Status: Offline Posts: 117 |
![]() ![]() ![]() |
81 :)
Palette is a great fit for this theme hah |
|
![]() |
|
Doppleganger
Midshipman ![]() ![]() Joined: 28 September 2016 Online Status: Offline Posts: 71 |
![]() ![]() ![]() |
33 plz
|
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
@ Veli, Eggy, SpeedyCube: All of your reservations are approved.
@Doppleganger: Since we now have the 5 first reservations, you will need to wait until |
|
![]() |
|
Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 291 |
![]() ![]() ![]() |
Just a quick note @pyrometal to avoid potential confusion; it's me who reserved tile 25, not SpeedyCube. Also, just in case you were actually referring to me but wrote another person's username by mistake, I'm a girl
![]() |
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
Woops... There, fixed it
![]() |
|
![]() |
|
Lehmure
Midshipman ![]() ![]() Joined: 18 January 2016 Online Status: Offline Posts: 59 |
![]() ![]() ![]() |
Can i has 89?
|
|
![]() |
|
eishiya
Commander ![]() ![]() Joined: 11 November 2019 Online Status: Offline Posts: 1099 |
![]() ![]() ![]() |
The second link in the rule about the PJ Specs tool is broken. Also, looks like you missed editing the colour counts in "max 22 colors (+ transparency, 12 if an outer tile)" xP
|
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
@Lehmure: Yes, but same restriction as before, you need to wait until SpeedyCube posts his first WIP of tile #81 (for real this time
![]() @eishiya: Thanks, made the fixes and a couple others that were also missed, such as no transparency, and edges ending with water. Wanna make a reservation? |
|
![]() |
|
cancrizans
Seaman ![]() ![]() Joined: 19 April 2017 Online Status: Offline Posts: 6 |
![]() ![]() ![]() |
![]() Very very preliminary WIP for tile 36 |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
A good start!
The waves and tree can be enhanced, needless to say. |
|
![]() |
|
Drazile
Commander ![]() ![]() Joined: 04 May 2019 Online Status: Offline Posts: 247 |
![]() ![]() ![]() |
Just to clarify, when you say "the borders must end with water", are you referring to just the outer tiles, or the borders of every tile?
|
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
Outer tiles :)
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
The whole thing will be an island or isles.
Such as: ![]() or ![]() |
|
![]() |
|
Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 608 |
![]() ![]() ![]() |
I would like 44! Very excited for a new collab.
Edit: ![]() Here's 44, Of course I' can change the water to fit into 36 if required, when that is more finished! |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
First finished tile, what an awesome start :)
|
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
This is shaping up to be a great collab!
|
|
![]() |
|
Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() ![]() ![]() |
I'll take 52.
|
|
![]() |
|
cancrizans
Seaman ![]() ![]() Joined: 19 April 2017 Online Status: Offline Posts: 6 |
![]() ![]() ![]() |
Originally posted by Gecimen
A good start! The waves and tree can be enhanced, needless to say. Definitely! @Reo: no, keep it, I'd rather study how you did the water and try and fit mine into yours. |
|
![]() |
|
Axolotl
Midshipman ![]() ![]() Joined: 20 May 2016 Online Status: Offline Posts: 62 |
![]() ![]() ![]() |
37 please
|
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
@Finlal, Axolotl: Your reservations are in, go ahead!
|
|
![]() |
|
keik
Seaman ![]() ![]() Joined: 17 March 2017 Online Status: Offline Posts: 7 |
![]() ![]() ![]() |
Hey, could I get 88?
|
|
![]() |
|
pyrometal
Rear Admiral ![]() ![]() Joined: 15 July 2018 Online Status: Offline Posts: 304 |
![]() ![]() ![]() |
@keik: 88 is yours. Please wait for SpeedyCube's first WIP before you start.
|
|
![]() |
|
Jinn
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 188 |
![]() ![]() ![]() |
Love the theme and palette! I'll join as soon as possible! :D
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
There might be a misunderstanding with the edge/transparency thing. Fixed the rules and will make an examplary tile next week to avoid confusion.
|
|
![]() |
|
Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 291 |
![]() ![]() ![]() |
Here's a quick WIP!
![]() Sadly, I'm a little tight on time due to RL things so this is all I could dish out at the moment. I promise that there will be more to it than just wooden planks; I'd love to organize a mini-collab for a pirate ship/the Flying Dutchman (as I had mentioned earlier), though as I said I'm a bit tight on time and I'm not sure how to draw/construct a ship on ISO space because I've never done such a thing before. Would anyone care to help me out if interested? |
|
![]() |
|
Finlal
Rear Admiral ![]() ![]() Joined: 08 November 2016 Online Status: Offline Posts: 404 |
![]() ![]() ![]() |
Dropping my tile, sorry. The idea I had didn't really play well in practice.
|
|
![]() |
|
Irenaart
Rear Admiral ![]() ![]() Joined: 05 October 2020 Online Status: Offline Posts: 398 |
![]() ![]() ![]() |
Here is a rough WIP for the tile #48. There will be many more details and a few real pirates... and maybe a parrot.:)
The scene is set in the under hill. ![]() |
|
![]() |
|
Axolotl
Midshipman ![]() ![]() Joined: 20 May 2016 Online Status: Offline Posts: 62 |
![]() ![]() ![]() |
I'm interested for a mini. Been playing a lot of Taipan! lately, so I definitely want to see a junk (the ship) in this collab. Maybe a sea battle between the Flying Dutchman and a junk.
I think for ships it would be wise to cheat on scale a little though, so they don't get too large. |
|
![]() |
|
Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 608 |
![]() ![]() ![]() |
I would like 55 please!
|
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
@Eggy, although much smaller in scale, I made an ISO ship in a much earlier ISO collab:
![]() My calculations say a ship in our current scale a three times bigger ship will work fine. (It doesn't have to be 100% realistic, you know, but a few people must fit in). |
|
![]() |
|
cancrizans
Seaman ![]() ![]() Joined: 19 April 2017 Online Status: Offline Posts: 6 |
![]() ![]() ![]() |
a slightly more worked WIP (alongside Reo's 44 to show the transition). I'm slooowly getting there. Water still needs to be rendered but people working on adjacent tiles should have enough to go by.
Not sure what to do with the speech bubble, any suggestions? Any crits in general? ![]() |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
Guys & gals I'm putting up these semi-finished tile in the main image to give people something to continue but please finish them :)
|
|
![]() |
|
Reo
Rear Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 608 |
![]() ![]() ![]() |
@Cancrizans
Looking good! I would try to lessen the amount of single pixels, maybe ditch the black outlines on the speech bubble? To make it feel more flat and removed |
|
![]() |
|
Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 291 |
![]() ![]() ![]() |
So here's a... very basic and quick sketch. Feel free to redline it, edit it or whatever because I'm just not used to doing entire ships, especially in ISO perspective (but it may be because I couldn't take my time on this). I just hope it's not too big or anything.
![]() |
|
![]() |
|
Veli
Midshipman ![]() ![]() Joined: 29 January 2021 Online Status: Offline Posts: 19 |
![]() ![]() ![]() |
![]() 64 done I guess :s Any advice and suggestions are welcome. If you need something edited to better fit your tile just pm me. Edit: Thank you Eggy , already fixed it :) |
|
![]() |
|
Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 291 |
![]() ![]() ![]() |
Originally posted by Veli
64 done I guess :s You have a broken image, let me fix that for ya ![]() ![]() |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
Eggy it's way too big. :)
I mean I get it, maybe the Flying Dutchman is a big ship but you don't have to make it upto it's real scale. People have made all sorts of giant stuff in previous collabs in a "good looking" size that won't take more than 4 or 6 tiles. Not to mention it's not ISO. ![]() |
|
![]() |
|
Veksell
Midshipman ![]() ![]() Joined: 07 November 2017 Online Status: Offline Posts: 22 |
![]() ![]() ![]() |
I'd like 72.
|
|
![]() |
|
Eggy
Commander ![]() ![]() Joined: 01 October 2020 Online Status: Offline Posts: 291 |
![]() ![]() ![]() |
Thanks Geci. I'm not used to doing mini collabs either so pardon my scale-and-iso issues.
Could I (and the rest of the team too) use the sketch and modify as needed? As I had mentioned, I'm not used to doing ships and I'd love it to look polished and all. I'll also adjust my tile, because right now it's just a bunch of planks I've tried throwing together before trying to do a sketch (which I probably should have done but my 4 days were running out and I sadly couldn't take my time). |
|
![]() |
|
Gecimen
Admiral ![]() ![]() Joined: 07 April 2021 Online Status: Offline Posts: 3375 |
![]() ![]() ![]() |
Sure you can use it.
I'll expect you to end your tile as a top quality one since it will start the mini collab and others will have to follow your style. But don't worry, you will get some feedback from us and in the end i can make a neighboring tile to help you if all else fails. |
|
![]() |
|
Irenaart
Rear Admiral ![]() ![]() Joined: 05 October 2020 Online Status: Offline Posts: 398 |
![]() ![]() ![]() |
Here's finished tile #48.
![]() |
|
![]() |
|
Irenaart
Rear Admiral ![]() ![]() Joined: 05 October 2020 Online Status: Offline Posts: 398 |
![]() ![]() ![]() |
May I take #52? :)
|
|
![]() |
|
Page of 18 Next >> |
![]() ![]() |
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |