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Zubb
Midshipman
Joined: 07 October 2020 Online Status: Offline Posts: 38 |
![]() Topic: Alone in the CosmosPosted: 09 August 2017 at 7:45am |
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Here's a pixel art piece I finished yesterday:
![]() This image is actually a color-corrected one; you can see the original here: http://imgur.com/Oq1zBSh |
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Xenon02
Midshipman
Joined: 20 August 2023 Online Status: Offline Posts: 30 |
![]() Posted: 09 August 2017 at 2:48pm |
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Damn I'm really curious how you gave this art so many details and how you can scale the good size of every piece in it (wounder to get those skills ...)
By the way good job I like it ! |
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Zubb
Midshipman
Joined: 07 October 2020 Online Status: Offline Posts: 38 |
![]() Posted: 09 August 2017 at 8:54pm |
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Made some small color changes and AA'd the reflections on the helmet. Do you guys prefer the new colors, or should I switch them back?
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eishiya
Commander
Joined: 04 August 2022 Online Status: Offline Posts: 1109 |
![]() Posted: 10 August 2017 at 6:48am |
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The environment reads better in the old colours, but the new colours look better overall, and put more focus on the character. The old colours looked rather dull, too. So, I'd say keep the new colours. If you're concerned about environment readability, you could lighten up the midtones and highlights just a tiny bit.
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Zubb
Midshipman
Joined: 07 October 2020 Online Status: Offline Posts: 38 |
![]() Posted: 10 August 2017 at 12:50pm |
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Thanks for the advice Eishiya! Here's a new version with new colors as well as some improved lighting:
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Yuran
Commander
Joined: 10 November 2024 Online Status: Offline Posts: 329 |
![]() Posted: 10 August 2017 at 11:35pm |
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So it looks better :)
It may be necessary to illuminate the rock surface more strongly. Because it is difficult to see the relief of the stone. Or it is necessary to add light on perpendicular surfaces to the moonlight rays. http://i.imgur.com/T0qMov4.png |
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