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vrine
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Quote vrine Replybullet Posted: 22 June 2021 at 8:38pm


Super quick update to show that I'm not dead!
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Gecimen
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Quote Gecimen Replybullet Posted: 23 June 2021 at 4:26am
@vierbit; Very tricky and you solved it pretty amazing, to the point of burying the pillars of scaffolding within the wheat field.

@vrine; the sprites look great!
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cjlm123
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Quote cjlm123 Replybullet Posted: 23 June 2021 at 4:51am
I'm on the edge of my seat waiting for people to claim the last few tiles.
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vrine
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Quote vrine Replybullet Posted: 23 June 2021 at 9:23pm
Thank you @Gecimen! :')



Getting closer now!
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vrine
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Quote vrine Replybullet Posted: 24 June 2021 at 2:07am
Sorry to double post but I think I'm happy to call this finished :)



I'm happy to play with the way the sand ends, just wanted to give it some 'body'.
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Gecimen
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Quote Gecimen Replybullet Posted: 24 June 2021 at 5:49am
Looks pretty good vrine! :)
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vrine
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Quote vrine Replybullet Posted: 24 June 2021 at 6:39pm
Thank you Gecimen!! :)

If 11 is still available I am keen to take it!
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Gecimen
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Quote Gecimen Replybullet Posted: 26 June 2021 at 4:40am
Awesome!
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Irenaart
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Quote Irenaart Replybullet Posted: 26 June 2021 at 5:33am
@vrine; sure, #11 is yours!
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vrine
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Quote vrine Replybullet Posted: 27 June 2021 at 8:40pm
Thanks Gecimen and Irena!!

Quick WIP of 11:



I just realised some of the web is encroaching on another tile, so I will remove that next update :)
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gawrone
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Quote gawrone Replybullet Posted: 28 June 2021 at 12:37am
Vrine, I'm totally ok with adding web to my tile. The spider looks perfect. Remember to find some sort of sollution for the level difference.
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vrine
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Quote vrine Replybullet Posted: 28 June 2021 at 3:09am
Thank you Gawrone! That really helps :)
Oh is my tile covering to different levels? I'll have to brainstorm on that one lol
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gawrone
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Quote gawrone Replybullet Posted: 28 June 2021 at 5:08am
The tower is really high. If you want to conenct the wooden wall balcony with the stone wall (rest it on it), you would have to indicate there is a slope, becasue the entrance to the tower is on much lower ground than the arch in the stone wall (vierbit had similar problem to solve). But maybe you could pretend that the stone wall goes behind, and the wooden stuff just ends similar to the other side and doesn't continue to the wall. There are theoretically many other solutions to that.
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Mirre
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Quote Mirre Replybullet Posted: 29 June 2021 at 12:36pm
Hello everyone!
The collab is looking amazing! Sorry for my lack of participation lately. I definitely want to finish #98, but I hope you can be a little patient with me.

I gave birth to our baby girl on Tuesday the 22nd at 23:12! <3 So now we're at home adjusting to the new lifestyle. Not getting much sleep but starting to get used to the new routines now. I also got carpal tunnel syndrome during the end of the pregnancy which made it a little tricky to pixel. It's gotten better, but it's not completely gone yet, so I can't spend longer periods of time doing monotone hand movements unfortunately. I'll try and finish the tile little by little, but as soon as possible. :)
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gawrone
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Quote gawrone Replybullet Posted: 29 June 2021 at 12:49pm
Thank you for great news! Congratulations for both you gals. Do not stress your hand more than it's necessary. Nobody here cares more about quick finish of your wonderful tile than your health and well being!
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Reo
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Quote Reo Replybullet Posted: 29 June 2021 at 3:51pm
Congratulations Mirre! <3

Wonderful news! Please take your time and get all the rest you need! Oh and sorry for lagging on my tile, fell in to a lot of unexpected freelance work. But I hope to be back on it ASAP.
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Gecimen
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Quote Gecimen Replybullet Posted: 30 June 2021 at 12:13am
Thatís wonderful news Mirre! If this is your first child, it may take a few months to adapt but everything will settle eventually :) Congratulations and I hope your wrist gets better asap.

Send our love to your baby girl!
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cjlm123
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Quote cjlm123 Replybullet Posted: 30 June 2021 at 8:34am
Congratulations Mirre!
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Koshechka-Ninja
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Quote Koshechka-Ninja Replybullet Posted: 30 June 2021 at 10:19am
Hi everyone! Gawrone has invited me to participate in collab, and Iíve chosen tile #72. Iíve never been to pj forum before and Iíve never participated in such activities so Iím really excited about it and I hope I wonít screw it up :í)
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amberMechanic
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Quote amberMechanic Replybullet Posted: 30 June 2021 at 1:59pm
Hi! Also coming in at the last minute here after Gawrone suggested it. Would it be okay to take tile #80?

EDIT: I was just browsing the thread. I think Lehmure's got #80. It wasn't marked on the participant list so I thought it was free. I'm not sure I've quite understood how this works.
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vrine
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Quote vrine Replybullet Posted: 30 June 2021 at 6:41pm
Congrats Mirre!! I hope you are happy and healthy! <3



Welcome onboard guys! Those tiles you've selected are free as the previous people's claims to them have expired due to lack of updates, I believe :)
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Gecimen
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Quote Gecimen Replybullet Posted: 30 June 2021 at 11:43pm
Sure thing welcome to the collab. Both72 and 80 are free.
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gawrone
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Quote gawrone Replybullet Posted: 01 July 2021 at 12:09am
Yay You got two neighbour tiles. The rule is that the first one who finish, decides on the connecting edge but of course, if you want, you can work together, share WiPs, make a mini-collab connecting two tiles.
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Paperdomo101
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Quote Paperdomo101 Replybullet Posted: 01 July 2021 at 8:07am
Hey there! I'd like to claim 89 if still available, I really feel like doing another one of these right now!
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amberMechanic
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Quote amberMechanic Replybullet Posted: 01 July 2021 at 8:37am


Had a go at my tile #80. Not finished but it's a sand castle being attacked by a sand dragon.
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Gecimen
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Quote Gecimen Replybullet Posted: 01 July 2021 at 9:50am
@Paperdomo: sure!

@ambermechanic; looking great already!
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gawrone
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Quote gawrone Replybullet Posted: 01 July 2021 at 10:07am
Originally posted by amberMechanic



Had a go at my tile #80. Not finished but it's a sand castle being attacked by a sand dragon.




That was fast
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Eggy
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Quote Eggy Replybullet Posted: 01 July 2021 at 11:33am
Hey guys, still working on the tile! Was just working on Gargamel, and actually got the sprite in after some struggling and liked it a lot then started working on the kitty. Then Pro Motion somehow bugged out and started continuously executing the undo command and I couldn't stop it, tried to somehow save it while it was undoing the stuff but apparently it didn't help, as somehow I saved an image instead of a project and it was from the earlier stages anyway. Even worse is that Pro Motion told me it "made a backup" and that I shouldn't lose any unsaved progress, but I'm not finding said backup. So now the nice Gargamel sprite is gone
EDIT: Looked a bit and apparently, Pro Motion NG has an "undo all" keyboard combination, set to ctrl + u. Right next to the z key for me. So I accidentally undid everything instead of one stroke simply because my finger pressed the key next to the intended one. I didn't even know a feature like this existed. Nice.
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gawrone
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Quote gawrone Replybullet Posted: 01 July 2021 at 1:02pm
In that case probably redo would help. Usually you can redo every action you undid until you donít make a different action instead.
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Eggy
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Quote Eggy Replybullet Posted: 01 July 2021 at 1:59pm
It would have helped, though I had it happen another time and I tried redoing but if memory serves me correctly, the redo action couldn't redo everything so I still ended up losing some progress. This time around, while the undoing command unraveled, the program crashed so I lost whatever progress I made in that project and it told me that a backup was made, which to my knowledge doesn't exist :(
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gawrone
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Quote gawrone Replybullet Posted: 01 July 2021 at 11:21pm
I don't remember how to load or where to find backup - haven't used Pro Motion for a long time, but I can install it after work and try to locate it. Just if you find it sooner let me know ;)

Also if you haven't yet, click this for future:


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gawrone
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Quote gawrone Replybullet Posted: 02 July 2021 at 9:45am
I've set automatic backup to 1 minute, made a project and waited for several minutes. Then started to search for it but couldn't find it. I think you would have to write to the devs to knowhere backups are. Might come in handy anyway.
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Gecimen
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Quote Gecimen Replybullet Posted: 02 July 2021 at 10:15am
@Eggy; Don't worry, I'm sure you will draw him even better next time :)
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amberMechanic
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Quote amberMechanic Replybullet Posted: 02 July 2021 at 2:33pm


The sandcastle is now in proper isometric perspective (more or less). I think this might be done.
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gawrone
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Quote gawrone Replybullet Posted: 02 July 2021 at 2:44pm
Looks amazing! You want another one? ;)
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amberMechanic
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Quote amberMechanic Replybullet Posted: 02 July 2021 at 3:06pm
I might have a go at another one if there's one available. I can't see anything untaken on the grid.
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vrine
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Quote vrine Replybullet Posted: 02 July 2021 at 7:02pm
Looks great Amber! Love the sandcastle! :P

I believe 33 is still available?
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gawrone
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Quote gawrone Replybullet Posted: 02 July 2021 at 11:26pm
Yes, exactly. I can grant you #33 if you like. And this would be the last one, that is until someone drops or forgots their claim (hopefully not).
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Crispy
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Quote Crispy Replybullet Posted: 03 July 2021 at 6:14am


Sorry I haven't uploaded a WIP for a while - I've had quite a busy few weeks.

I'm thinking of having another two baby bears on here - one on the roof and another by the ledge, possibly pouring something onto the guy underneath like from a water barrel.

If I have time I might make a window as well underneath the climbing bear.

Nothing should really affect tile 33 either, unless the window slightly does or maybe the contents of the barrel being poured.

And feedback is much appreciated! I've struggled with pixeling the bears and I'm a bit of a novice but it's been fun having a crack at this.
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amberMechanic
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Quote amberMechanic Replybullet Posted: 03 July 2021 at 10:18am
Oh great! I'll have a go at #33 if that's okay, then.
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Quote amberMechanic Replybullet Posted: 03 July 2021 at 11:21am


Just trawling through the thread to work out how the tower in #33 should work. Does this look plausible as a base to work on?
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Gecimen
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Quote Gecimen Replybullet Posted: 03 July 2021 at 3:18pm
Yes this seems right.
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Paperdomo101
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Quote Paperdomo101 Replybullet Posted: 04 July 2021 at 8:56am
Alright, here's my go at #89. I tried to blend the surrounding styles as well as I could and strayed from adding anything too distracting, as there is a lot of cool stuff other people have made around this tile, and didn't want to detract from any of that.

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gawrone
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Quote gawrone Replybullet Posted: 04 July 2021 at 11:37pm
@Crispy you are doing great. Don't forget the shadows casted by all the characters.

@amberMechanic All good, but you are probably done already when I'm typing this :)

@Paperdomo101 Great tile! You could always squeeze some character like a guard for instance, but sometimes a wise decision to let others shine for the sake of the overall image is the most valued and admirable. Great work!
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Paperdomo101
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Quote Paperdomo101 Replybullet Posted: 04 July 2021 at 11:58pm
Thanks gawrone!
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amberMechanic
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Quote amberMechanic Replybullet Posted: 06 July 2021 at 3:59pm


A go at #33. I think this is working and hopefully fits with the surrounding tiles.

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gawrone
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Quote gawrone Replybullet Posted: 06 July 2021 at 4:09pm
Looks perfect! That sun clock is beautiful and also such clever idea!
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amberMechanic
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Quote amberMechanic Replybullet Posted: 06 July 2021 at 4:46pm
Thanks!
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vrine
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Quote vrine Replybullet Posted: 06 July 2021 at 5:41pm
Love the sun clock Amber!



I very uncreatively included stairs to try and resolve the level difference. Hopefully it worked!
Thanks for letting me include web in your tile gawrone! :)
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gawrone
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Quote gawrone Replybullet Posted: 06 July 2021 at 11:20pm


Using the simpliest sollutions is very often the best option, and many times that's actually the creative way. Can't wait to see it installed.




Also fixed the stair end of the pyramid.


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