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Gecimen
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Quote Gecimen Replybullet Posted: 14 September 2021 at 2:19pm
@Seinruhe the van size is very good now.
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Sazdx
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Quote Sazdx Replybullet Posted: 14 September 2021 at 6:28pm
Ooh! A New Collab :D!! I'd love to give this another whirl. Which tiles are currently available :3? Collab Tiles are fine too :D
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Gecimen
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Quote Gecimen Replybullet Posted: 14 September 2021 at 9:46pm
Originally posted by Sazdx

Ooh! A New Collab :D!! I'd love to give this another whirl. Which tiles are currently available :3? Collab Tiles are fine too :D


There are a lot of available tiles, for example 35, 45 or 78 could be easy to start.
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gawrone
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Quote gawrone Replybullet Posted: 15 September 2021 at 8:05am
Done:



Just a huge, blonde, long haired dude in a blue shirt, with blood on his face. Nothing to see here.
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Gecimen
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Quote Gecimen Replybullet Posted: 15 September 2021 at 8:24am
Awesome water texture! I already know who the guy is so I'll let others to discover :)
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Maye
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Quote Maye Replybullet Posted: 15 September 2021 at 8:33am
Still fighting with the textures
Here second wip:
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Irenaart
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Quote Irenaart Replybullet Posted: 15 September 2021 at 8:43am
@gawrone; What a fantastic tile! The water texture is simply awesome...

@Maye; Going great so far!
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Eggy
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Quote Eggy Replybullet Posted: 15 September 2021 at 9:16am
Yay we bare bears!!
I need to check again how to make a water texture lol
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gawrone
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Quote gawrone Replybullet Posted: 15 September 2021 at 10:04am
@Maye, don't hesitate to go more crazy with the dirt texture. I was very ascetic with it, becasue I had a lot of going on with plenty colourful characters, and very little ground surface between them. You have more space so you can play with it more, maybe even add a pebble/grass blade/puddle here and there


@Gecimen, @Irenaart thank you soo much! I guess it came out much better than I've planned :)

I don't know where to pick now. I want to have underwater glass tunel surounded with sea life (maybe even with our track going through), I want a pirate ship, I want Jurassic Park gate... I think I have to wait for some more tiles.
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cjlm123
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Quote cjlm123 Replybullet Posted: 15 September 2021 at 3:15pm
Update for 31.

I plan to add some people/a carriage on the track, but the general landscape part should be fine to include in the main image to help neighboring tiles.

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Sazdx
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Quote Sazdx Replybullet Posted: 15 September 2021 at 3:33pm
Originally posted by Gecimen

Originally posted by Sazdx

Ooh! A New Collab :D!! I'd love to give this another whirl. Which tiles are currently available :3? Collab Tiles are fine too :D


There are a lot of available tiles, for example 35, 45 or 78 could be easy to start.


78 sounds good! :D
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tecnologgamer
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Quote tecnologgamer Replybullet Posted: 15 September 2021 at 4:26pm

I try to put a couple, but I don't think the perspective is right.

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Gecimen
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Quote Gecimen Replybullet Posted: 15 September 2021 at 4:34pm
@cjlm123 going good.

@sazdx sure

@technologgamer; the couple are too small and yes as you guessed they are out of perspective. Please have a look at other characters drawn so far.

@Eggy; take a look what vrine drew on the corner of your tile. Would you like to take that into account or move somewhere else, such as #84?
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ThrillhouseSSB
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Quote ThrillhouseSSB Replybullet Posted: 15 September 2021 at 6:53pm
I think I'm happy to call #72 done, unless there are any changes or fixes to be made.
I hope we don't mind having 2 Krusty the Clowns in the collab because I have the top half of him in the bottom of my tile. We can always pretend one is Homer from the episode where he becomes a clown :p


I'll also include this for any tiles neighbouring mine for reference if needed

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vrine
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Quote vrine Replybullet Posted: 15 September 2021 at 7:16pm
I actually love that we can do Homer Krusty as well lol! Great tile Thrillhouse! :D

Btw is that the rollercoaster from Scooby Doo? Fantastic!
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ThrillhouseSSB
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Quote ThrillhouseSSB Replybullet Posted: 15 September 2021 at 7:40pm
Originally posted by vrine

I actually love that we can do Homer Krusty as well lol! Great tile Thrillhouse! :D

Btw is that the rollercoaster from Scooby Doo? Fantastic!


Yes it is! It's my favourite ride at Movie World (and maybe my favourite movie haha)
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dragfly
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Quote dragfly Replybullet Posted: 15 September 2021 at 11:39pm
Hi, the theme of this collaboration project is really exciting and the color palette is very nice!

I would like to participate,
May I have tile #16 please?
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Irenaart
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Quote Irenaart Replybullet Posted: 16 September 2021 at 12:37am
@dragfly; Sure thing, #16 is yours! Welcome to collab, and have fun...
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gawrone
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Quote gawrone Replybullet Posted: 16 September 2021 at 2:58am
I'll take #65 for now.
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tecnologgamer
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Quote tecnologgamer Replybullet Posted: 16 September 2021 at 3:24am
Originally posted by Gecimen


@technologgamer; the couple are too small and yes as you guessed they are out of perspective. Please have a look at other characters drawn so far.



Are they good now?


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Mrpixeldude
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Quote Mrpixeldude Replybullet Posted: 16 September 2021 at 4:56am
Okay I made the humans a bit weird so that means I am still working on it
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Gecimen
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Quote Gecimen Replybullet Posted: 16 September 2021 at 6:25am
@technologgamer, you can see the required human scale next to yours. So yes they are still too small.
Also i marked the building you're supposed to continue with red.

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vrine
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Quote vrine Replybullet Posted: 17 September 2021 at 2:04am


Quick WIP for 51! Rapidash on the carousel
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Maye
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Quote Maye Replybullet Posted: 17 September 2021 at 1:12pm
If no one have nothing to add, I think im done:

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Gecimen
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Quote Gecimen Replybullet Posted: 17 September 2021 at 2:28pm
@Maye I added the tile in the collab but you could add some antialiasing to the panda's eyes if you have time.
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dragfly
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Quote dragfly Replybullet Posted: 17 September 2021 at 2:32pm
Here is a first WIP for tile #16 to get some comments/advices.

I have added one of the Dalton brothers. It would be fun if the 3 other ones were hidden/present in other tiles of the collab ;-)

I am not sure if the pool and octopus are at the good scale or if I need to enlarge them a little.

I plan to add some rocks/cliffs on the left side of the image, and I must find how to connect nicely my tile with the bottom one.

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tecnologgamer
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Quote tecnologgamer Replybullet Posted: 17 September 2021 at 4:19pm
Originally posted by Gecimen

@technologgamer, you can see the required human scale next to yours. So yes they are still too small.
Also i marked the building you're supposed to continue with red.



I did it, the changes, looks good now?
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Maye
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Quote Maye Replybullet Posted: 17 September 2021 at 4:51pm
@Gecimen, thanks for cut the image. Im not sure how do that but for sure I gonna try.
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gawrone
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Quote gawrone Replybullet Posted: 18 September 2021 at 3:43am
Hello @technologgamer. You are doing great, and getting closer to a finished tile. But from the suggested imptovements you managed only to touch the character scale.

1) Your porch/stair is not isometric. You have typical isometric 2:1 line on the left but on the right it is standard diagonal 1:1., It should be the same as all the edges of the house.

2) You are still missing the base of the secong column (Gecimen showed that with red lines).

3) The shadows are completely wrong. The example characters have example shadows and you shoudl make yours similar.

4) The red character's right (our left) leg is now too far from the body and need a tiny fix (even one pixel in the right place could do).

5) the large plane of a same texture on the grass (and maybe even on the path) could use some more work to appear less empty and boring.


If you will have any trouble applying those points, please let me know and I'll help you, but ideally, as much of the edits as possible should be made by yourself.
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cjlm123
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Quote cjlm123 Replybullet Posted: 18 September 2021 at 7:25am
I think 31 is complete.



I added two circus patrons about to get in a fight, and a clown on a smoke break, plus some small adjustments to the background


Edit:

Could I reserve #12 if mods are happy with this tile?
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Irenaart
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Quote Irenaart Replybullet Posted: 18 September 2021 at 7:40am
@cjlm123; Sure you can! #12 is yours! And wonderful tile btw... I really like how you deal with color palette...
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Krugelix
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Quote Krugelix Replybullet Posted: 18 September 2021 at 8:54am
Originally posted by gawrone

@I don't know where to pick now. I want to have underwater glass tunel surounded with sea life (maybe even with our track going through), I want a pirate ship, I want Jurassic Park gate... I think I have to wait for some more tiles.


Maybe we can make something together. I got a rough idea for #87.
The tube would need to be bigger, i see...

I also have a small wish: Could you add to #74 the finn from the orca?

(here an example from my rough sketch)
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cjlm123
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Quote cjlm123 Replybullet Posted: 18 September 2021 at 10:45am
Here's my first WIP for 12



My overall idea is to have this be like an entrance to the carnival from outside, with the wooden rollercoaster going along and forming the perimeter wall of the whole back.

Here's a sketch of my idea about theentrance structure, perhaps gawrone or gecimen would like to work on this with me? :)



The idea is that the entrance façade is a sort of painted plywood facsimile of a circus tent.
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b236
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Quote b236 Replybullet Posted: 18 September 2021 at 10:52am
Originally posted by gawrone


I don't know where to pick now. I want to have underwater glass tunel surounded with sea life (maybe even with our track going through), I want a pirate ship, I want Jurassic Park gate... I think I have to wait for some more tiles.

i can give you both pirate ship and glass tunnel on #95, but i'm a bit sluggish :P
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tecnologgamer
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Quote tecnologgamer Replybullet Posted: 18 September 2021 at 1:10pm
Originally posted by gawrone

Hello @technologgamer. You are doing great, and getting closer to a finished tile. But from the suggested imptovements you managed only to touch the character scale.

1) Your porch/stair is not isometric. You have typical isometric 2:1 line on the left but on the right it is standard diagonal 1:1., It should be the same as all the edges of the house.

2) You are still missing the base of the secong column (Gecimen showed that with red lines).

3) The shadows are completely wrong. The example characters have example shadows and you shoudl make yours similar.

4) The red character's right (our left) leg is now too far from the body and need a tiny fix (even one pixel in the right place could do).

5) the large plane of a same texture on the grass (and maybe even on the path) could use some more work to appear less empty and boring.


If you will have any trouble applying those points, please let me know and I'll help you, but ideally, as much of the edits as possible should be made by yourself.



I worked for fix the leg of the boy, also I try to make a better texture of grass adding blue and pointing the grass according with the perspective. I still doesn't understand about what do with the building and did I get right with the carpet?
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b236
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Quote b236 Replybullet Posted: 18 September 2021 at 2:00pm
@technologgamer hi there, i'll try to explain on examples.
basically everything in this collab image should be more or less on the isometric grid like this one:
that's what gawrone meant with 2:1 line - it's two horizontal steps, one vertical step.
check SeDiceBisonte's sketch:
it nicely fits into the grid. now, let's overlay that grid over your tile:
 
do you see the issue? the building goes perfectly along the grid and suddenly the corner of the building and part of its front is missing and angles of your carpet are wrong (not isometric). also the carpet is too wide.
so keep those red lines gecimen drew to connect the building:

and follow the grid to correct the carpet.

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SeDiceBisonte
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Quote SeDiceBisonte Replybullet Posted: 18 September 2021 at 3:27pm
@vrine: just quickly dropping by since I started the carousel to say that your tile looks great so far! Wonderful idea with the Rapidash.

Will try to catch up with everyone else's tiles at some point tomorrow. I'll claim another tile at some point too but, given the October event, I might wait so I can finish it promptly.
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Gecimen
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Quote Gecimen Replybullet Posted: 18 September 2021 at 5:07pm
@Krugelix, 87 is yours.

@cjlm123; I'd love to join. (although we can't enforce everyone on the top border to continue the rollercoaster, making some of it on top would be iconic).

@b236, thank you, great critique!
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vrine
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Quote vrine Replybullet Posted: 18 September 2021 at 7:13pm
Thank you Se, that means a lot to me! <3
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Krugelix
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Quote Krugelix Replybullet Posted: 18 September 2021 at 8:57pm
Originally posted by Gecimen

@Krugelix, 87 is yours.

Thank you, Gecimen.

This is the actual Version. Any critique?

And here with some the context and continued people and the bit of head from the swan-love-boat.



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Sazdx
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Quote Sazdx Replybullet Posted: 18 September 2021 at 10:39pm
No clear idea of what to do in my tile yet (78), but I do want to include some clowns practicing their act. Oh, also completed the hamburger on my side :3!
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Mrpixeldude
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Quote Mrpixeldude Replybullet Posted: 18 September 2021 at 11:02pm

Here is some wip for title 10 maybe done or not just tell me
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vrine
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Quote vrine Replybullet Posted: 18 September 2021 at 11:34pm
Thanks for completing the hamburger Sazdx, tile is looking good! :)

@Krugelix
I really like where you're going with your tile! I think gawrone will be happy to see a glass tunnel happening :)

I think the way that the rocks cut into the underground transition you've made, makes the tiles to the left look like they're on unstable ground. It will be hard for whoever gets 94 to work around. I think if you push the grass further inwards, and add some more rocks to the shoreline, it looks less abrupt and is more harmonious with the tiles around it



Maybe something like this? Obviously you can't control what is going on in 94, but this balances it out much more. At the moment the transition feels a bit out of place
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vrine
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Quote vrine Replybullet Posted: 19 September 2021 at 1:34am
Sorry for double posting! 51 is done, if acceptable :)



Peacocks and lizard queen Lisa lol
If possible, may I take 26? :)
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cjlm123
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Quote cjlm123 Replybullet Posted: 19 September 2021 at 3:13am
Wouldn't the glass tunnel make more sense much further down? it's either going to end abruptly in tile 95 or have to take some strange route to avoid the orca. it could also be much bigger if it started further down, expanding into the edge pieces.

I think classically these tunnels are quite tall and roomy - the image in my mind is of this jigsaw puzzle I recall from childhood.
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vrine
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Quote vrine Replybullet Posted: 19 September 2021 at 3:19am
I'm going to add onto cjlm's advice, I'd maybe consider leaving the glass tunnel out of this tile, and then pick an edge tile somewhere to add your glass tunnel, if you're feeling up to taking one of those :)
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ThrillhouseSSB
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Quote ThrillhouseSSB Replybullet Posted: 19 September 2021 at 4:48am
@Vrine As a big Simpsons and Pokemon fan I am loving your tile. And it looks fantastic on top of that! You did great with the lighting ad text on the carousel
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b236
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Quote b236 Replybullet Posted: 19 September 2021 at 6:03am
another WIP, still loads of work to be done :P


i plan to add figures from cancun underwater museum and some other stuff...
there could be glass tunnel:

or maybe a tiny bit higher, if vrine would be willing to add it to her tile. although i have to say, that tunnel smells like trouble :]]

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b236
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Quote b236 Replybullet Posted: 19 September 2021 at 6:13am
Originally posted by cjlm123

I think classically these tunnels are quite tall and roomy - the image in my mind is of this jigsaw puzzle I recall from childhood.

they can be rather big, but also so small you could touch a ceiling with your hand:

imho our issue is space - from what i gather by looking at the tile grid, there's not much of it left.
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Gecimen
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Quote Gecimen Replybullet Posted: 19 September 2021 at 8:04am
@vrine; looks great, 26 is yours.

I don’t think there’s any problem with the glass tunnel being in Krugelix’s tile, it can go isometric or take some stairs down on #95 and continue straight in #96 (exactly where B236 put it right now).
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