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b236
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Quote b236 Replybullet Posted: 24 September 2021 at 1:37am
@krugelix, @gawrone: thanks guys! i agree, the second version doesn't divide the tile in such an awkward way. i'll stick to it.
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tecnologgamer
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Quote tecnologgamer Replybullet Posted: 24 September 2021 at 6:46am
Originally posted by gawrone

Originally posted by tecnologgamer


After the feedback, I finally could understand what I was doing wrong, and now I believe that I could hit the correct angle. There is more mistakes that I can't see?



Yeah! You finally got the isometric carpet right. Unfortunately your tile is not ready to accept yet. You should always work with the suroundings of your tile, not on your sole tile separated from the rest of the collab image (and also present it to us at least with the part of the surrounding, so we don't have to copy it and paste it ourselves to see). As you can see:



Your tile doesn't connect well with the rest, and is even it the wrong size. It's too big. You have the red carpet isometric now, but the rest of the house still needs to be added. At least the second column and the part of the wall, and the part of the wooden step, you clearly are cutting away.

Summing up:

1) Crop the tile to the right size (fit it to the template or - better - to the downloaded full collab image or part of it which contains your tile)

2) Focus on the connections with tiles 24 and 39 that are smooth, clean, and make sense.


Oh my, I forgot about it, use selection tool to move here and there and when I use the collab full imagem probably have over the tiles, so I didn't saw it was overlapping.
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Krugelix
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Quote Krugelix Replybullet Posted: 24 September 2021 at 11:35am
Originally posted by gawrone

@Krugelix the main post is updated. It was yours already but now it is also legally yours ;)


Thanks! I think I'm done. Anyone got suggestions/critique?

As a refrence for the neighboring tiles




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Gecimen
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Quote Gecimen Replybullet Posted: 24 September 2021 at 2:31pm
These look beautiful Krugelix!
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Maye
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Quote Maye Replybullet Posted: 24 September 2021 at 3:13pm
Wow! We are getting some groups of different animation houses together (Ghibli, Cartoon Network, Disney) probably need Nickelodeon and Hanna-Barbera XD
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b236
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Quote b236 Replybullet Posted: 24 September 2021 at 4:21pm
WIP:
in front is the sculpture of pixel artists being puzzled by voxel. i'm sure i will be fixing and tweaking stuff a bit, but i'm almost done.
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vrine
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Quote vrine Replybullet Posted: 24 September 2021 at 5:39pm
Looking amazing Krugelix and b236!!
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dragfly
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Quote dragfly Replybullet Posted: 25 September 2021 at 12:32pm
Originally posted by Gecimen

@Dragfly, all looking fine. Maybe Obelix would bend the tightrope but thatís just me, not a must :)


Thanks for the comment. I have done many small changes here and there, and I have also added some bending to the tightrope.

I think I wonít perform any more changes, if the tile is acceptable as is.

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Gecimen
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Quote Gecimen Replybullet Posted: 25 September 2021 at 12:57pm
@dragfly; there were some wrong colors but I fixed them.
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dragfly
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Quote dragfly Replybullet Posted: 25 September 2021 at 2:18pm
@Gecimen ok thanks for the fixes of the colors. I will be more careful next time :-)
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Quote Gecimen Replybullet Posted: 25 September 2021 at 3:23pm
I'm planning to start a PotC ship on 77. Perhaps it can go all the way to 61.
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Paperdomo101
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Quote Paperdomo101 Replybullet Posted: 25 September 2021 at 4:02pm
Hi, I'd like to do #59 please.
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vrine
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Quote vrine Replybullet Posted: 25 September 2021 at 7:28pm


Really quick WIP, but its not a party without a Mario Party!
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b236
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Quote b236 Replybullet Posted: 26 September 2021 at 3:13am
right, i'd say it's done:
stupid question: if i decide later to alter the tile a bit (antialiasing for example), can i do that?

----
i'm thinking about adding a tunnel for rollercoaster with entrance / exit in form of pixel nerd's head, but i don't see any space for it so far...
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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2021 at 3:19am
@b236 yes you can alter it as you want but when one of your neighbors is done, try to not alter the border with it.
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b236
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Quote b236 Replybullet Posted: 26 September 2021 at 4:06am
@gecimen: thanks, sounds good to me!

so... how about windsurfing on tile #73?

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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2021 at 4:41am
@b236; already seems awesome
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vrine
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Quote vrine Replybullet Posted: 26 September 2021 at 6:00am
@b236 Wow that looks fab already!! Can't wait to see it finished!
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b236
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Quote b236 Replybullet Posted: 26 September 2021 at 6:18am
thanks guys! :]
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Sarahboev
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Quote Sarahboev Replybullet Posted: 26 September 2021 at 1:01pm
Can I claim 44?

Great tiles so far everybody!
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Quote Mrpixeldude Replybullet Posted: 26 September 2021 at 1:25pm
Originally posted by Gecimen

@vrine; way better!
@mrpixeldude; It's not like you have responded to our initial critique, characters and lion are still not isometric, they are not shaded, the shadows are wrong or missing.
not done with the shadows but I have to do the isometric people your talking about
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tecnologgamer
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Quote tecnologgamer Replybullet Posted: 26 September 2021 at 2:30pm

I resize the tile and finally understand what was meaning about the second column, I hope is now acceptable for attachament.

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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2021 at 4:54pm
@Mrpixeldude; sure take your time. For the people & lion to be isometric, they have to have volume. You can make that via shading.

@technologgamer; the second column is still not isometric though. And one more thing; one important aspect of the tiles we post is the theme. Your tile needs to have something about "circus, theme park or zoo" in it.

@paperdomo101 and Sarahboev; I made your reservations.
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Sarahboev
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Quote Sarahboev Replybullet Posted: 26 September 2021 at 4:59pm
@Gecimen

Thanks! I actually went ahead and doodled a bit so far. Figured it'd be fun to have a balloon stand!



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Gecimen
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Quote Gecimen Replybullet Posted: 26 September 2021 at 5:12pm
@Sarahboev; Makes a lot of sense.
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Gecimen
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Quote Gecimen Replybullet Posted: 27 September 2021 at 2:08am
Done with 77 unless anyone has any criticism.

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vrine
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Quote vrine Replybullet Posted: 27 September 2021 at 3:09am
No crits here, just compliments - its gorgeous! :)
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Gecimen
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Quote Gecimen Replybullet Posted: 27 September 2021 at 5:23am
Thank you vrine!
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b236
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Quote b236 Replybullet Posted: 27 September 2021 at 6:40am
@gecimen: cool ship!


i'm rather satisfied with this tile. i might revisit the antialiasing later, but for now i'm a bit too excited to start pixelween :]]
(my goal is to make 4 tiles at least, so this isn't the last one!)
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vrine
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Quote vrine Replybullet Posted: 27 September 2021 at 6:43am
That wave is *chef's kiss* b236!
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b236
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Quote b236 Replybullet Posted: 27 September 2021 at 6:44am
@vrine: thank you! honestly it turned out better than i expected :D
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Gecimen
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Quote Gecimen Replybullet Posted: 27 September 2021 at 7:43am
These tiles together are like poetry. Good job B236!
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Mrpixeldude
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Quote Mrpixeldude Replybullet Posted: 27 September 2021 at 1:42pm
maybe I'm almost done with it

More shading @gecimen
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Krugelix
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Quote Krugelix Replybullet Posted: 27 September 2021 at 5:44pm
Originally posted by Gecimen

Done with 77 unless anyone has any criticism.



Looks super nice! Wow!
I just don't understand, wat the few dots on the rudder are and if the sail is hanging over board. It looks like it goes the sail goes all the way to the water.
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Gecimen
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Quote Gecimen Replybullet Posted: 28 September 2021 at 1:55am
@Krugelix, here's my reference for the sails.

The back sail is what's called a Spanker.
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Quote cjlm123 Replybullet Posted: 28 September 2021 at 3:00am
May I claim 92?
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Gecimen
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Quote Gecimen Replybullet Posted: 28 September 2021 at 3:39am
Sure thing!
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Quote cjlm123 Replybullet Posted: 28 September 2021 at 4:11am
My plan is to create something which somewhat resembles the Santa Monica pier, with its ferris wheel.
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Quote Hapiel Replybullet Posted: 28 September 2021 at 6:56am
Originally posted by Gecimen

@Krugelix, here's my reference for the sails.


The back sail is what's called a Spanker.



I agree it looks weird, I'm not sure is it sail 1 or 2 that we're looking at? In either case it should be higher, and not be hanging below the deck, no?

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Quote Gecimen Replybullet Posted: 28 September 2021 at 2:11pm
You're looking at both sails, they are not below the deck at the moment, maybe placement of the guy prevents it being readable? (Realistically it should have been much higher but again realistically this ship should be occupying 70% of this collab.)
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gawrone
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Quote gawrone Replybullet Posted: 28 September 2021 at 5:12pm
I'm done with #11 and I'm picking #69 as my next one. Of course I will update #11 if anyone points out what I missed or effed up.



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Quote Mrpixeldude Replybullet Posted: 28 September 2021 at 5:30pm
Originally posted by Mrpixeldude

maybe I'm almost done with it

More shading @gecimen
wow it been 9999999999999 years to reply to my title lol
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Quote vrine Replybullet Posted: 28 September 2021 at 5:55pm
wow it been 9999999999999 years to reply to my title lol


Its only been 1 day
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Quote Paperdomo101 Replybullet Posted: 28 September 2021 at 10:22pm
Here's my WIP for #59


I've been prepping for Ludum Dare, sorry for the delay.
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gawrone
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Quote gawrone Replybullet Posted: 28 September 2021 at 11:33pm
Originally posted by Mrpixeldude

Originally posted by Mrpixeldude

maybe I'm almost done with it

More shading @gecimen
wow it been 9999999999999 years to reply to my title lol




Well, there is not much difference between your two last updates, so I assume this is the reason you haven't got much feedback :)

I can see that you added few pixels of shade on the clothes of the characters. It is not much but it helps a bit.

The shadows on the ground are not acceptable yet. The template file with Back to the Future characters shows you shadows you could use as reference. Your shadows are also too dark in my opinion. They are darker than your wood. I thing to get shadows like that we would need a very strong, direct focused light.

Also your fence ends on the left edge of your tile in non iso way, and without making it possible to be continued on the other tile. The right side of the fence allows to be continued though so if that left end is a deliberate decision, the fence makes no sense - the lion would just go around it on the tile #2 and eat those two people :)
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Quote Irenaart Replybullet Posted: 29 September 2021 at 12:53am
@gawrone; What a lovely tile!
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Gecimen
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Quote Gecimen Replybullet Posted: 29 September 2021 at 1:04am
Originally posted by Mrpixeldude

Originally posted by Mrpixeldude

maybe I'm almost done with it

More shading @gecimen
wow it been 9999999999999 years to reply to my title lol


Sorry I'm busy with work nowadays. About the shading, you are not going the right way, there are plenty of examples on how characters can be shaded in the collab.

Also, we spoke about this situation between the mod staff. When we give a criticism, it's not something you're supposed to place a few pixels and get over. One of the main points of this collab is to learn & get better - not just to put something and get a trophy. So, please scratch whatever you have done so far and be ready to start over a few times before you get it right. Try to use some examples from other people's art. A lot of us improved ourselves in these collabs, you can, too. Just check how far Terzom has come in just a few weeks.

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Quote gawrone Replybullet Posted: 29 September 2021 at 1:22am
Originally posted by Irenaart

@gawrone; What a lovely tile!




Oh, thank you Irena. This means a lot since I consider you as an expert and inspiration in cartoon character tiles.

What else we could pack in here since this is already a slight streach from ... other type of park?
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Quote Mrpixeldude Replybullet Posted: 29 September 2021 at 4:09am
Originally posted by Gecimen


Originally posted by Mrpixeldude

Originally posted by Mrpixeldude

maybe I'm almost done with it

More shading @gecimen
wow it been 9999999999999 years to reply to my title lol
Sorry I'm busy with work nowadays. About the shading, you are not going the right way, there are plenty of examples on how characters can be shaded in the collab.
Also, we spoke about this situation between the mod staff. When we give a criticism, it's not something you're supposed to place a few pixels and get over. One of the main points of this collab is to learn & get better - not just to put something and get a trophy. So, please scratch whatever you have done so far and be ready to start over a few times before you get it right. Try to use some examples from other people's art. A lot of us improved ourselves in these collabs, you can, too. Just check how far Terzom has come in just a few weeks.
Then this is hard
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Quote gawrone Replybullet Posted: 29 September 2021 at 4:24am
Originally posted by Mrpixeldude

  Then i quit this collab sucks


@Mrpixeldude I already got the impression that your previous post was rude, but I gave you the benefit of the doubt. This is second time so it's much more clear to me.

You were given tips and encouragement to improve your tile, and you kept on doing minior adjustments, smaller with every time, to the point of adding few pixels, and throwing it at us.

All I can say is that if you decide to quit, becasue you thought that you will get a trophy for the lowest possible effort, than it's actually good that you are quitting, and if the collab really sucks (which I'm far from considering true), than it deffinatly will suck less now.

If our main tasks as mods here are 1) trying to squeeze out of the participants the best possible quality they can provide with their given skill and free time, and 2)  guarding the rules of the collab and common decency in all discussions and actions here, than you quitting is actually doing our job for us.

Thank you.

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