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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
![]() ![]() ![]() Posted: 30 October 2006 at 8:50pm |
Be gentle
at least I know I need guidance. I love how she is coming out so far but I can't help but think she could be prettier. This will eventually be my sites layout and I am really happy with how it has come out thus far. http://imagehost.ensellitis.com/imagesv2/6572700421layoutup.gif Ignore the metal unless you can make my hands work >< she is supposed to be kinda seductive and slightly in a trance. Edit her other hand will be holding hair....I just haven't gotten that far yet Edited by Cryssy - 30 October 2006 at 9:05pm |
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Pixel_Outlaw
Commander ![]() ![]() Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
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It isreally nice overall. I think the chest and stomach look like they are being pushed in from the sides for some reason, also there are some minor bends in the scrollwork. Looks great and nice colors.
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Hmm I will see what I can do about the body *thinks*
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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Such a pretty thing. I fail at anatomy but something about the the way her arm is going through her her looks off to me.
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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any suggestions how to fix that perspective I am open to them ><
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() is this make her look less "squeezed"? |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Hi there. Very nice start with this! But it looks to me like she is missing her right shoulder. Also she doesn't seem to have any hips. I think her left elbow needs to be more pronounced, also.
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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OK I will work on the shoulder and the elbow, any suggestions to fixing her hips?
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Fool
Midshipman ![]() ![]() Joined: 25 September 2018 Location: United States Online Status: Offline Posts: 38 |
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Well, I'm not much of an artist, just a quick scetch the way i see it =)
Hope it'll helps=) ![]() |
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Anlina S.
Commander ![]() ![]() Joined: 30 June 2006 Online Status: Offline Posts: 139 |
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Her torso seems really long compared to the size of her breasts. I don't think they need to be fuller, but I'd make the attachment area on the chest a little longer, maybe by three or four pixels.
I'd bring her navel up a couple of pixels and give her more of a waist - she's very straight and cylindrical right now - I think a slightly more hour glass shape would make her look more feminine and natural, women's bodies are all about curves. I agree with Fool's changes to the position of the shoulders and arms. Her left hand is almost touching the back of her head, and when your arm is raised like that, your elbow naturally wants to point more forwards. (I'm assuming you want to keep her looking fairly relaxed and natural.) If you keep her hand positioned relative to her head the waay you have drawn it now, you need to add a bend to her wrist and bring her elbow up a lot higher, and that pose just doesn't seem consistent with the overall feel of this piece. The only way to keep the hand on the head wwith the fingers pointing up and the wrist straight is to swing the elbow well forward so that it points in teh same general direction as the torso, somewhere between 60 - 120 degrees (really rough estimate) from the body. I think if you filled out her right shoulder and spent some time visualizing the tendons in her neck and her collarbones (even if you don't give them sharp definition when you shade that area, keeping the anatomy in mind would help this area of the piece immensely.) The area around her neck and shoulders has a vaguely rubbery look to it at the moment. Her right hand seems to be lacking substance... even if you view a hand from the side, you will still see at least three of the fingers, and the area where the thumb attaches will have a significant bulge. If you're viewing the hand more from the back then I think the fingers still need some added visibility, and the back of the hand should be wider. Her right eye seems to buldge away from her skull a little too much. Our eyes are recessed slightly, in a dip created by our cheek bones, nose and brow. I'd either hide this eye behind the nose a little more, and move it away from thte edge of the face, or accentuate her brow and cheekebones a bit so that she has stronger bone structure instead of a smooth, rounded forehead to cheek profile, though this may make her look less feminine if you don't keep teh change subtle. Sorry, that was all rather rambling... I hope it made sense and that you found it helpful. |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() I took you guys suggestions...and a friends help with the way the legs should be positioned...I think I made the body a little too big and I will go back and make it smaller now |
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Souly
Commander ![]() ![]() Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
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The body looks perfectly fine.
I think you should try to add a more female facial structure. Right now it looks a little chubby compaired to the new body. Also the perspective of the head should change a bit to match the body as well. |
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EyeCraft
Commander ![]() ![]() Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
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Ahh, this is much better! I agree with Souly about the face structure.
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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I really didn't want to redo the face :( but ok.
I will have to play with this facial structure thing though...I am not really good at it >< ok I tried to reposition the head ![]() |
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Fool
Midshipman ![]() ![]() Joined: 25 September 2018 Location: United States Online Status: Offline Posts: 38 |
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Body looks quite good in the scetch.=) And yes, you've picked tricky face position on first try for the drawning.=)
Most imporatant I guess to figure out where you going with that pose and the best solution - find some reference photos to give that pose kinematically natural feel. I've tried to fix a face, but again proof myself a failer.=) Still will post an edit - it might give you some ideas. (do not laugh at me, i'm pretty old for the dolling=)) ![]() |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Fool once again you are too helpful. XD
I really like that face/eye positioning because once I add her back into to the layout she will be looking at the content which will hopefully draw viewers gazes I will play with that positioning and see if I can make it work :D ((i want to use my own work with others suggestions)) I need sleep at the moment...I spent most of today trying to conceptualize all over again and it frieded my brain (knows she spelled that wrong) Here is a head positioning edit I made...which one is better...I like both >< ![]() |
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Fool
Midshipman ![]() ![]() Joined: 25 September 2018 Location: United States Online Status: Offline Posts: 38 |
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Well, thats exectly my way of doing things and trust me - the fastest way to get lost.
![]() You need to maintain overall composition first to figure out where are you going with this. What she's going to do? Touching her hair? No problem, get some hair flow etc. Scetch as many objects as you want on final picture - eventually they all be connected and one way or another affect each other. This way you could determine which position of what serves you the best.=) |
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Anlina S.
Commander ![]() ![]() Joined: 30 June 2006 Online Status: Offline Posts: 139 |
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I really don't have a problem with the general facial structure, aside fromm the points I addressed above, which you seem to have fixed. I think she's quite feminine and youthful looking.
The body sketch looks much better. The raised thigh seems a little odd. The curve from the top of the knee to the hip should be fairly smooth, with the S-shape on the underside of the leg. Obviusly you've nly roughed in the feet on the sketch, I'm assuming because you've got them covered in your initial concept. I think it'd be really great if you kept one foot visible and fully developed it. While having the feet covered doesn't look bad, it's so often done just to avoid drawing them. I think it'd be fabulous if you took it an extra step by unhiding the feet. |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() I have almost finished cleaning up the lines.....I have had a bit of a rough week (final database projects for school and tests) I think she looks much better...what do y'all think? the head took the most time to get right...I had to print the body out and draw the head on paper to get a shape I liked I will work on the leg now Anlina :D playing with some hair ![]() I like the unnatural flowy way it is XD Edited by Cryssy - 16 November 2006 at 3:03pm |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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the right eye is up too high. both seem to be kinda. but right (our left) the most
and if you like the unnatural flowy hair, how about going art nouveau on it?
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Thanks Snader I will fix the eye now...btw I have those posters in my room XD
![]() Edited by Cryssy - 16 November 2006 at 9:20pm |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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both!?
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() udpated... Was away for a while |
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yuko511
Seaman ![]() Joined: 23 November 2005 Online Status: Offline Posts: 7 |
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wow much imporoved i like the new face i think her left leg should make
a fold in the cloth to define it more this way it looks a bit funky
kinda too straight but if you fold the cloth at the other contour of
the leg it'll look better imo
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Oh my I forgot to do that...thank you for reminding me :D
It may be a while before I can get to this again...I threw my back out again and have a database project to get done before dec 15 |
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ceddo
Commander ![]() ![]() Joined: 01 June 2020 Online Status: Offline Posts: 466 |
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The new version looks awesome! The face looks perfect in my opinion now :)
I liked how you made the robes in the original ver, but i find that they would add more flow to the character if there were less folds, and straighter. ...annndd.... nope, body looks perfect :) though I think the breasts are still too close. |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Originally posted by ceddo The new version looks awesome! The face looks perfect in my opinion now :) I liked how you made the robes in the original ver, but i find that they would add more flow to the character if there were less folds, and straighter. ...annndd.... nope, body looks perfect :) though I think the breasts are still too close. just pretend the metal bra does that XD The folds are subject to change. I will take that into consideration :D I want to get her top half done first. If I can get my bf to bring me my laptop I should work on it tonight :D |
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Aleiav
Commander ![]() ![]() Joined: 08 April 2016 Online Status: Offline Posts: 2380 |
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I think if the metal bra clings to the skin enough to make the boobs go higher there's going to be some protrusion of the breasts, even slight. I think it'd be more realistic to shade accordingly with that in mind.
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Alieav thanks for that and I was already going to do that :D
I need my laptop with the files on it. I am suffering from withdrawl XD and a bad back ![]() not much progress but my laptop crashed with the more updated file is her forehead too small? |
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skeddles
Commander ![]() ![]() Joined: 08 April 2021 Online Status: Offline Posts: 636 |
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coming along nicly! the nose is a tad small, but everything alse is great!
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() ![]() ![]() I edit the nose and did some more misc shading...I wish I had more time to sit and be able to work on this for longer periods of time....I hope I will after finals |
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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i'm not understanding why you put 1 purple shade in there, it doesnt fit in a ''normal'' ramp, and the rest is too linear to be huesthiftplay
same(though a lesser degree) with the green on the boobies
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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there is no green on the boobs unless your referring to the metal bra?
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PixelSnader
Commander ![]() ![]() Not a troll! Joined: 05 June 2014 Online Status: Offline Posts: 3194 |
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yes the bra
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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ohh that is because of the brassy metals I have seen that are somewhat old they have an extra cool ish shade in them
![]() going to finish her hair tonight and I should get the arms shaded right >< Edit...I got a fever ...yay -___- this is where I am stopping with her tonight Edited by Cryssy - 04 December 2006 at 9:11pm |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() halfway done I hope XD I think I will leave her metal arm bands off...I kinda like the bareness :D Hope to update some more later tonight after my project meeting Sorry for double but I wanted to show the progress....I think I will put all the images in the first post soon and delete the extra posts soon |
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jalonso
Admiral ![]() ![]() Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
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You have truly made some progress on this. Its looking great :D
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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I have a loathing for hair from this now >< lol
I know I work slowly but I have had so much to do recently Edited by Cryssy - 05 December 2006 at 8:34pm |
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Larwick
Commander ![]() ![]() Joined: 18 July 2024 Online Status: Offline Posts: 4015 |
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Hello thar. A very quick colour edit for you. ![]() All i basically did was to contrast the ramps a little more (mainly the skin). You have a fair amount in each, and so they are used effectively i think you could space the gap between a little more. You'll see the detail of her form is more apparent when her skin is more contrasted, as before i found it was fairly dull against the brightness of her hair.
Just thought i'd point this out. The palette i used could easily be worked upon, probably the mid-colours of her skin mainly.
This is coming along very well, remember when dithering and shading to make use of all the colours you have (eg don't skip a colour too much unless it's really needed). Keep it up!
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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played with skin and did more
![]() edit/update ![]() Got a good bit more to go I am going to remove the aa on the water...I was bored for a while Edited by Cryssy - 10 December 2006 at 7:46pm |
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Fool
Midshipman ![]() ![]() Joined: 25 September 2018 Location: United States Online Status: Offline Posts: 38 |
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You are doing good, Cryssy.=)
The only two things I would suggest (perhaps, it is all up to you=) - to fix lineart for the legs and the way shading applied on the round objects.
Here is quick edits just to make a point: as for the legs i think it is all about curves that makes things interesting.
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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I agree with the round object shading. I will fix that immediately but I don't know if it is in my scope to redo the legs entirely and I enjoyed the elegance of motion with my version but I am in no way saying my version is better ^^;; but your foot edit is awesome so I will try to fix that and see where it goes :D
I will try to make an edit to the bottom leg because it should be out a little further I agree Edited by Cryssy - 11 December 2006 at 9:20am |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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![]() Here is my edit. I worked with a lot of your suggestions Original Post
I agree with the round object shading. I will fix that immediately but
I don't know if it is in my scope to redo the legs entirely and I
enjoyed the elegance of motion with my version but I am in no way
saying my version is better ^^;; but your foot edit is awesome so I
will try to fix that and see where it goes :D I will try to make an edit to the bottom leg because it should be out a little further I agree Edited by Cryssy - Today at 3:20am |
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Fool
Midshipman ![]() ![]() Joined: 25 September 2018 Location: United States Online Status: Offline Posts: 38 |
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You're gonna hate me...=))
I would also breake that nearly straight line on clothing over the left leg.=) Of course it is not completely nessesary - just two lines go in parallel make the leg a part of the cloth flow, only pink. Well, it's up to you again.=) ![]() And check that lines of the leg undernith of cloth - it looks a bit off place and visually won't coonecting it to the torso correctly. Edited by Fool - 12 December 2006 at 3:03am |
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Thanks for being such a help. I will see if I can try to edit my piece accordingly to the suggestions you have made :D
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Fool
Midshipman ![]() ![]() Joined: 25 September 2018 Location: United States Online Status: Offline Posts: 38 |
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My pleasure.=) I'm not always right though.=))
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Cryssy
Midshipman ![]() ![]() Joined: 03 August 2005 Online Status: Offline Posts: 94 |
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Oh no, I agree with your suggestions completely. I just want that feeling of accomplishment when I work on a piece and finish it with all my own work. That enriched feeling that "I did it!"
Edit. After further evaluation. I am going to finish her as is, I have to have her done too soon to make such a huge change. I agree her leg isn't connecting well so what I will do is add her finished to my site the continue to work on her and correct those issues then submit her to PJ I will rework a few things after completion Edited by Cryssy - 12 December 2006 at 6:26pm |
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