| Collaborations/Challenges | |
| |
|
| Page of 2 Next >> |
| Author | Message |
|
administrator
Admiral
Joined: 03 March 2005 Online Status: Offline Posts: 0 |
![]() Topic: CHALLENGE 4/9/2007: Game Mockup TilesPosted: 09 April 2007 at 12:57am |
CHALLENGE: Game Mockup TilesThis week you are challenged by perciv@l , the winner of the Ides of March challenge.
CHALLENGE RULES
CHALLENGE JUDGING
CHALLENGE PRIZES/GOODIES
CHALLENGE VOTINGVote now for your favorite pixelart in this week's challenge!CHALLENGE AWARDSThe Game Mockup Tiles pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:Thanks so much to all who took the time to vote and participate in the challenge! |
|
IP Logged |
|
|
Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 09 April 2007 at 1:21am |
|
I might join this... never made tiles before :)
|
|
IP Logged |
|
|
Saxamaphone
Midshipman
Joined: 11 March 2006 Online Status: Offline Posts: 61 |
![]() Posted: 09 April 2007 at 2:38am |
|
Underground city? Pipelines and concrete blocks come to mind!
|
|
IP Logged |
|
|
gokuhssj3
Seaman
Joined: 01 June 2016 Online Status: Offline Posts: 21 |
![]() Posted: 09 April 2007 at 2:44am |
|
if anyone needs some memory refreshments :D
http://en.wikipedia.org/wiki/Underground_cities Edited by gokuhssj3 - 09 April 2007 at 2:45am |
|
IP Logged |
|
|
sausage
Commander
Joined: 20 January 2007 Online Status: Offline Posts: 161 |
![]() Posted: 09 April 2007 at 5:08am |
|
Count me in, Damn i love Making Tiles, And also suck at it.
|
|
IP Logged |
|
|
Elk
Commander
Joined: 12 May 2024 Online Status: Offline Posts: 483 |
![]() Posted: 09 April 2007 at 5:25am |
|
2D....are sidescrollers allowed?
|
|
IP Logged |
|
|
Animmaniac
Seaman
Joined: 12 November 2018 Online Status: Offline Posts: 4 |
![]() Posted: 09 April 2007 at 7:50am |
|
Yes. It can be any kind of game since it fit the rules.
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 09 April 2007 at 9:18am |
Chile
what plattform are you planning to do? 4bit? 8bit? 16bit? 32bit? 64bit? |
|
|
I ate leel's babies
|
|
IP Logged |
|
|
eckered
Midshipman
Joined: 16 October 2006 Online Status: Offline Posts: 61 |
![]() Posted: 09 April 2007 at 12:17pm |
|
4bit? 8bit? 16bit? 32bit? 64bit? drill bit?
anyone up for some construction madness?
|
|
IP Logged |
|
|
halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Posted: 09 April 2007 at 2:14pm |
|
Originally posted by administrator No limit on unique tiles Does this mean every single tile can be unique? |
|
|
Every pixel counts, even the dead ones.
|
|
IP Logged |
|
|
sausage
Commander
Joined: 20 January 2007 Online Status: Offline Posts: 161 |
![]() Posted: 09 April 2007 at 2:16pm |
|
Originally posted by halfDemon
Originally posted by administrator No limit on unique tiles Does this mean every single tile can be unique? Erm..... Durr, Of coure it can!
Just started, But im not 100% sure if you HAVE to make it an underground city., Any help?
|
|
IP Logged |
|
|
halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Posted: 09 April 2007 at 2:28pm |
|
Then what's the point on even using tiles?
|
|
|
Every pixel counts, even the dead ones.
|
|
IP Logged |
|
|
sausage
Commander
Joined: 20 January 2007 Online Status: Offline Posts: 161 |
![]() Posted: 09 April 2007 at 2:31pm |
|
Well, maybe it Helps to be less repeptitive, But it IS NOT in the rules, thus making it Valid + Acceptable.
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 09 April 2007 at 5:16pm |
|
Originally posted by halfDemon Then what's the point on even using tiles? true... but you know, tiles give your game an entire diferent aspect. |
|
|
I ate leel's babies
|
|
IP Logged |
|
|
Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 09 April 2007 at 6:09pm |
|
Tiles can provide a grid that helps to give scale as well as a way to reduce the used memory for graphics. Maybe this challenge doesn't have restrictions on tile count, but there's always that secondary or tertiary (or even quaternary, eeps!) goal of achieving your intended results with as few tiles as possible. It's similar to the question of "If the monitor can display 16,777,216 colors why shouldn't I use them all?"
|
|
IP Logged |
|
|
Badassbill
Seaman
Joined: 25 July 2022 Online Status: Offline Posts: 11 |
![]() Posted: 09 April 2007 at 6:16pm |
|
Gotta love dem DS mockupijiggies.
![]() Top Screen is just a constant background where the 2 layers (Wall and Sky) Slide along depending on where you go. Bottom screen will be fully tiled, and where the actual gameplay will take place. |
|
IP Logged |
|
|
AwesomePossum
Commander
Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() Posted: 09 April 2007 at 7:34pm |
|
Well that looks pretty good HMC, but it kinda looks like a creature is climbing out and is so bid its blocking some of the light. Also, When the rules says
"Make a game mockup of an underground city or place"
Does that mean we make an underground city or place...I am confused. Or does it mean an Underground city or Underground place?
|
|
|
damned advertising... |
|
IP Logged |
|
|
halfDemon
Commander
Joined: 04 February 2006 Online Status: Offline Posts: 318 |
![]() Posted: 09 April 2007 at 7:48pm |
|
Originally posted by Badassbill
I love the color choice.
Gotta love dem DS mockupijiggies. ![]() Top Screen is just a constant background where the 2 layers (Wall and Sky) Slide along depending on where you go. Bottom screen will be fully tiled, and where the actual gameplay will take place. |
|
|
Every pixel counts, even the dead ones.
|
|
IP Logged |
|
|
Animmaniac
Seaman
Joined: 12 November 2018 Online Status: Offline Posts: 4 |
![]() Posted: 09 April 2007 at 8:00pm |
|
""Make a game mockup of an underground city or place" Does that mean we make an underground city or place...I am confused. Or does it mean an Underground city or Underground place?" The second one. Edited by Perciv@l - 09 April 2007 at 8:01pm |
|
IP Logged |
|
|
AwesomePossum
Commander
Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() Posted: 09 April 2007 at 8:15pm |
|
Okey Dokey, Thanks much. |
|
|
damned advertising... |
|
IP Logged |
|
|
AwesomePossum
Commander
Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() Posted: 09 April 2007 at 9:43pm |
|
Okay, well heres my major WIP:
Lines:
1st Coloring Sit
Okay, well I suck at pixel art so please don't rip me apart when you give me crits.
Edited by AwesomePossum - 09 April 2007 at 9:53pm |
|
|
damned advertising... |
|
IP Logged |
|
|
sausage
Commander
Joined: 20 January 2007 Online Status: Offline Posts: 161 |
![]() Posted: 10 April 2007 at 1:14am |
|
(Tip: Click on the image to enlarge.)
Details:
Unfinished
TileSize: 16x16
Current Quantity of colors: 8 (Only tiles.)
C&C Please!!!
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 10 April 2007 at 2:39am |
|
what is that white thing?
|
|
|
I ate leel's babies
|
|
IP Logged |
|
|
jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 10 April 2007 at 4:26am |
|
The color palette
|
|
|
|
|
IP Logged |
|
|
HMC
Seaman
Joined: 08 February 2017 Online Status: Offline Posts: 14 |
![]() Posted: 10 April 2007 at 8:24am |
|
Originally posted by AwesomePossum Well that looks pretty good HMC, Oh hey, man. What's goin' on? |
|
IP Logged |
|
|
klav
Commander
Joined: 01 December 2006 Online Status: Offline Posts: 128 |
![]() Posted: 10 April 2007 at 10:10am |
|
finished one tile....
![]() its not underground with out tons and tons of dead bodies... |
|
IP Logged |
|
|
sausage
Commander
Joined: 20 January 2007 Online Status: Offline Posts: 161 |
![]() Posted: 10 April 2007 at 10:30am |
|
Originally posted by jalonso
The color palette Well done Jal, I thought i looked crappy :S
Oh, and Nice tile Klav!
|
|
IP Logged |
|
|
AwesomePossum
Commander
Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() Posted: 10 April 2007 at 3:43pm |
|
Originally posted by HMC
Originally posted by AwesomePossum Well that looks pretty good HMC, Oh hey, man. What's goin' on? Whoop, I meant to say BadAssBill
|
|
|
damned advertising... |
|
IP Logged |
|
|
Shawn
Midshipman
Joined: 18 May 2019 Location: Canada Online Status: Offline Posts: 55 |
![]() Posted: 10 April 2007 at 3:48pm |
|
Badassbill Pwnzorz-zorz. Also, I may enter. Mainly because I watched TMNT last night at my friends house. :V
|
|
IP Logged |
|
|
NobleClock
Seaman
Joined: 01 May 2023 Online Status: Offline Posts: 6 |
![]() Posted: 10 April 2007 at 5:25pm |
|
I cant get my man to look in the foreground >_<. He looks like a giant, really annoying meb :P |
|
IP Logged |
|
|
NobleClock
Seaman
Joined: 01 May 2023 Online Status: Offline Posts: 6 |
![]() Posted: 10 April 2007 at 5:30pm |
|
Dont, worry, i got it
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 10 April 2007 at 5:46pm |
|
i just can't decide what to do... i'll do an SNES mockup... but what... can't decide yet what to do...
|
|
|
I ate leel's babies
|
|
IP Logged |
|
|
ui_
Seaman
Joined: 16 August 2025 Online Status: Offline Posts: 11 |
![]() Posted: 10 April 2007 at 6:28pm |
|
i have a question, tittle 2d like what game??.... like zelda? top view?? or like mario "front" view or boths???, thats all
|
|
IP Logged |
|
|
AwesomePossum
Commander
Joined: 04 November 2006 Online Status: Offline Posts: 125 |
![]() Posted: 10 April 2007 at 6:36pm |
|
Originally posted by Perciv@l
Yes. It can be any kind of game since it fit the rules. There ya go.
|
|
|
damned advertising... |
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 11 April 2007 at 12:12am |
|
does someone know where i can download the SNES palette sample?
|
|
|
I ate leel's babies
|
|
IP Logged |
|
|
sausage
Commander
Joined: 20 January 2007 Online Status: Offline Posts: 161 |
![]() Posted: 11 April 2007 at 1:06am |
|
Does Snes Use the same pallette as the Nes?
If so: ![]() |
|
IP Logged |
|
|
klav
Commander
Joined: 01 December 2006 Online Status: Offline Posts: 128 |
![]() Posted: 11 April 2007 at 4:35am |
|
Originally posted by sausage Does Snes Use the same pallette as the Nes? If so: ![]() im gonna snag that pallette also...I know its not technically yours but thanks anyways. |
|
IP Logged |
|
|
jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 11 April 2007 at 4:58am |
|
SNES did not have a set palette only NES did.
|
|
|
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 11 April 2007 at 10:39am |
|
it's tru. technically, the SNES palette can support 256 colors
Color Capability: 15-bit color depth (RGB555) for a total of 32,768 possible colors.
then i figured how to set the palette: as easy as reduce the color depth of my psp7 from 16millon(24bit) to 256colors(8bit). ![]() if needed, i can upload the palette file so others can use it. Edited by Metaru - 11 April 2007 at 10:45am |
|
|
I ate leel's babies
|
|
IP Logged |
|
|
klav
Commander
Joined: 01 December 2006 Online Status: Offline Posts: 128 |
![]() Posted: 12 April 2007 at 5:22am |
|
i dont think im gonna finish mine... but here is what i have so far. I was going for the catacombs thing.
|
|
IP Logged |
|
|
Squirrelsquid
Commander
Joined: 18 July 2023 Online Status: Offline Posts: 259 |
![]() Posted: 12 April 2007 at 11:44am |
|
I'm also in for this :) First time participating, and actualy already finished...
It's soon in the gallery |
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 13 April 2007 at 2:48am |
|
posting preview soon
|
|
|
I ate leel's babies
|
|
IP Logged |
|
|
Skull
Commander
PJ Pioneer Joined: 03 August 2019 Online Status: Offline Posts: 1521 |
![]() Posted: 13 April 2007 at 4:14am |
|
Originally posted by Squirrelsquid I'm also in for this :) First time participating, and actualy already finished... It's soon in the gallery And at the moment, looks like you're going to take 1st, 2nd and 3rd!! |
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 13 April 2007 at 6:16pm |
|
no one has submitted anything yet?
|
|
|
I ate leel's babies
|
|
IP Logged |
|
|
jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 13 April 2007 at 6:18pm |
|
There's 2 already in the gallery :/
|
|
|
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 13 April 2007 at 6:40pm |
|
i saw one a moment ago... skuirrelskuid's entry. nice indeed.
ok, back to work. |
|
|
I ate leel's babies
|
|
IP Logged |
|
|
Adam
Midshipman
Joined: 26 July 2021 Online Status: Offline Posts: 85 |
![]() Posted: 15 April 2007 at 9:47am |
|
I wanted to participate in this, since I really like making game mockups. Sadly I'm sick for week now so I only got to make a quick sketch:
|
|
IP Logged |
|
|
Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 15 April 2007 at 7:40pm |
|
Feel the Wrath of MEtrax! xD |
|
|
I ate leel's babies
|
|
IP Logged |
|
|
ceddo
Commander
Joined: 01 June 2020 Online Status: Offline Posts: 466 |
![]() Posted: 15 April 2007 at 10:44pm |
|
Adam, that would have looked fantastic had you finished it :( the outlines already do!
|
|
IP Logged |
|
|
Blueberry_pie
Rear Admiral
Joined: 24 July 2015 Online Status: Offline Posts: 2176 |
![]() Posted: 16 April 2007 at 2:29am |
|
Gah, the deadline really snuck up on me again. That sneaky bastard.
Here's a little something I was working on. ![]() |
|
IP Logged |
|
| Page of 2 Next >> |
|
||
Forum Jump |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum |
|