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chess
Commander
Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |
![]() Topic: Challenge: CocklePosted: 16 April 2007 at 6:27am |
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I am doing this:
Dont know if it`s good, but i like it. A helix cockle. Edited by chess - 16 April 2007 at 8:01am |
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Hapiel
Rear Admiral
Joined: 14 April 2022 Online Status: Offline Posts: 3264 |
![]() Posted: 16 April 2007 at 6:28am |
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where's the white and whats the grey?
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chess
Commander
Joined: 11 October 2006 Location: Germany Online Status: Offline Posts: 249 |
![]() Posted: 16 April 2007 at 6:34am |
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The grey is the cockle, now fixed:
![]() Edited by chess - 16 April 2007 at 10:49am |
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 17 April 2007 at 12:43pm |
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Lollige, if you can't use the forum's zoom function you can open in paint and zoom there. It's not hard to find the white pixels.
This isn't bad but needs a lot more shading. Add lots more to your shadows; while most of them are placed correctly, they don't extend as far as they should and they should spread further as well. You might try to create a value scale with the palette to help you in extending the shadows.
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Xion Night
Midshipman
Joined: 10 July 2005 Location: United States Online Status: Offline Posts: 67 |
![]() Posted: 17 April 2007 at 9:57pm |
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Yeah this is pretty flat looking. Gotta remember that this thing's got shapes to it, got shadows, got depth. It's cylindrical, no? It's not like a sided thing, so it needs some gradual transition into - from what I can tell from the dark bg and sharp hilights - a very dark shadow.
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