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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Topic: Terra OnlinePosted: 14 December 2007 at 9:37pm |
![]() An RPG based in the world of Terra. A project I've been working on for a while. Just recently installed ADR and I want to start making monsters for it. Example of the avatars. Some of you may remember this base. I have a few clothing sets for this base I've made, but I am having problems with female items. Not used to drawing females so this is a first for me... ![]() Began to work on some Goblins. |
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Vertigo-Zero
Midshipman
Joined: 14 July 2018 Online Status: Offline Posts: 59 |
![]() Posted: 15 December 2007 at 2:34am |
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haha posting on pixelation and PJ huh? :P well dont blame you I always do, anyways left my comment there ;)
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 21 December 2007 at 5:24pm |
![]() Shroomies ![]() Zombie base ![]() Ogre? Orc? ![]() Skeleton. |
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NotSure
Midshipman
Joined: 15 December 2007 Online Status: Offline Posts: 50 |
![]() Posted: 22 December 2007 at 12:26am |
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Great style and good direction.
The female goblins look good, but if you want them more feminine, look at your naked female, and then to her screen left hip line. If you replicate that line for other other hip (well close enough) and then pull her waist in beneath her breasts by one pixel each side, everything should look good. Women do have an hourglass ideal shape. wide at the breasts, thin at the waist, wide at the hips. If you could run the curves of the outline smoothly into each other, she should look outstanding. EDIT. Face. Drop her eyes down a pixel or two to make her look cuter. If that is not enough cuteness, move the nose down and shrink it. If you reduce the size of the face and move it to the bottom of the head, while leaving a large empty top of the head, it makes the face look more feminine, and the extreme of this technique makes the character look like a baby. Edited by NotSure - 22 December 2007 at 12:29am |
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Souly
Commander
Joined: 13 December 2020 Online Status: Offline Posts: 2451 |
![]() Posted: 22 December 2007 at 11:01pm |
![]() This is what I've come up with Yes the trees are just copy and pasted. I more put them there as place holders so I could get an idea for what to do next. Town's perspective is still iffy but it's coming together. Working off of a concept sketch drawn for me long ago.
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 23 December 2007 at 5:23am |
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All is looking awesome!
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