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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Topic: how to use graidients in gimpPosted: 24 September 2008 at 6:44pm |
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Hello!
I am interested in starting isometric pixel art. I run linux and the programs I have are mtpaint, kolourpaint, inkscape, and gimp. I have just dabbled in it, and have been following the tutorial http://www.rhysd.com/tutorial/chapter2.html, and as you can see by my avatar I have gotten to the triangle. but when I try to make a cylinder in gimp, I try to add a gradient but it says it cannot add gradient on indexed layers, how can I. Also, how can I copy and paste selections? |
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Hapiel
Rear Admiral
Joined: 14 April 2022 Online Status: Offline Posts: 3264 |
![]() Posted: 25 September 2008 at 12:03am |
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In gimp, you will have to set the image settings to non indexed/full color/16bit/32bit (or the layer settings)
However, using gradients is extremely forbidden in pixel art. Isometric does not always have to do much with "pixel" art. For example your triangle, there is not much pixel by pixel work in it. If you want to explore the non pixel art way of creating isometric images, you can use gradients, but you are not allowed to post those images here :) Succes! |
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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Posted: 25 September 2008 at 11:42am |
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I'm confused, the tutorial says to color the cyliner, use the fg to bg graidient, how else can you color a cylinder?
Also, how is my triangle not pixel art? I did everything pixel by pixel, Exept the colors I just did a fill... P.S. my short term goal is to contribute a look-alike of my room to the joint project and also something to gooncity.com...any ideas? Edited by hyperhopper - 25 September 2008 at 11:43am |
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 25 September 2008 at 12:40pm |
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When it says to create a gradient, it means a smooth gradation between two colors, which you can do by hand well enough for anything. Using a tool to create gradients for you causes a huge number of colors to be added and means you have less control over how the image looks. You can make a gradient by hand by using dithering to create the illusion of midtones between your actual colors and by carefully picking a set of colors that're evenly distributed in lightness.
You might also be advised to avoid using tool-made gradients because they look perfectly smooth and real life is pretty devoid of perfectly smooth and uniformly reflective objects. While there might be some on polished metallic surfaces, it's best to do things by hand so you've control over more.
I think what lollige meant about your triangle is that it's not very detailed and so there weren't many places where you displayed the single-pixel level of manipulation. He was probably trying to emphasize that once you've done more pixel art with small, pencil-tool-at-800%-zoom work and the like you'll understand more fully why using tools for gradients or other nontrivial elements of your art is a problem.
I've used mtPaint and I would recommend it over the Gimp for pixelling, but I won't impose anything on you; whatever you're most happy with is probably best.
Cheers, and happy pixel-pushing!
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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Posted: 25 September 2008 at 1:08pm |
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A I did make this triangle in mtpaint, in which I also made a square and a uncolored cylinder. I do not know how color the cylinder, with gradients, or without, in mtpaint or gimp.
This is what I am trying to figure out. |
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Hapiel
Rear Admiral
Joined: 14 April 2022 Online Status: Offline Posts: 3264 |
![]() Posted: 25 September 2008 at 1:15pm |
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You can create a gradient just like monkey said: Get some colors, sort them on your cylinder and use some dithering (look it up) inbetween
There is no exact rule that says that your triangle is no pixel art. However when the filling part is larger than the pixel by pixel part, its often (by me) said its not 'really' pixel art. This is however just my personal opinion. |
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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Posted: 25 September 2008 at 1:20pm |
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I looked up dithering and what it looks like, but is there a precise method to it or do you have to kinda guess and do it pixel by pixel every time...
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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Posted: 25 September 2008 at 7:44pm |
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Is the wikihow article right??? it says
Edited by hyperhopper - 25 September 2008 at 7:47pm |
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Hapiel
Rear Admiral
Joined: 14 April 2022 Online Status: Offline Posts: 3264 |
![]() Posted: 26 September 2008 at 12:15am |
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Wikihow is indeed right, even though this tutorial seems to be made by someone not that experienced either.
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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Posted: 26 September 2008 at 7:51am |
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so let me get this straight, no tools besides pencil and fill, and to dither I cannot use gimp's dither gradient, or gimps color A to color B graidient, and you must do it in those patterns?
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 26 September 2008 at 12:45pm |
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That's correct, though you can use the line and circle tools if you want faster straight lines or perfect ovals. The basic rule of thumb is that you can use a tool for something if you'd be able to do it with the pencil tool, given enough time. According to that rule of thumb, gradients are out because they add in colors you wouldn't have used if you'd been picking your colors by hand.
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hyperhopper
Seaman
Joined: 24 September 2008 Online Status: Offline Posts: 12 |
![]() Posted: 27 September 2008 at 2:16pm |
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no to contradict you monkey, but I think gimp has a gradient which uses dithering instead of adding colors, if this is true, could I use that?
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 27 September 2008 at 7:54pm |
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Craaaap! I had a whole post typed up before and the internet ate it. I'll summarize quickly, because I'm annoyed now.
-You probably don't use math to figure out your dithering so you and the dither tool will produce different results.
-There are many, many other ways to dither, with different textures implied by each. See here for a few examples.
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Metaru
Commander
Joined: 03 February 2020 Online Status: Offline Posts: 3305 |
![]() Posted: 01 October 2008 at 3:10pm |
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for once the internet saves us from WallofText.mod
thanks you internet |
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I ate leel's babies
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Hapiel
Rear Admiral
Joined: 14 April 2022 Online Status: Offline Posts: 3264 |
![]() Posted: 02 October 2008 at 12:35am |
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I wish met wrote walloftexts too :(
Hyperhopper, if it is true you can not use it :D |
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minipuck
Commander
Joined: 23 August 2008 Online Status: Offline Posts: 185 |
![]() Posted: 03 October 2008 at 6:53am |
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he could use it and then see what awesome dithering techniques the computer uses, study them and then use them in his pixel art right?
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Monkey 'o Doom
Commander
Joined: 24 September 2005 Online Status: Offline Posts: 2994 |
![]() Posted: 03 October 2008 at 3:40pm |
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The problem is that the computer's dithering techniques aren't very awesome. They're generic and bland, and there isn't much artistic merit to them. Here's a sample of some computer-generated dithering patterns:
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kotchomet
Seaman
Joined: 02 May 2008 Online Status: Offline Posts: 6 |
![]() Posted: 12 October 2008 at 5:30pm |
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agreed, that doesn't look very good. i think this poor fellow would be helped out a lot if someone provided a link to a decent dithering tutorial (it would help me a great deal, too), but i think the real problem here is that the man thinks that the fancier tools that come with programs are what makes up most pixel-art. i'm definitely not an expert when it comes to making pixel-art, but from what i've gathered, the good artists do everything, or almost everything, by hand, in fact that's one of pixeljoint's rules: NO GRADIENTS. it all has to be done manually, and i think that's what this person doesn't get.
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