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minipuck
Commander
Joined: 23 August 2008 Online Status: Offline Posts: 185 |
![]() Topic: a Gnome WIPPosted: 19 October 2008 at 1:53am |
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i need help with his pants.
![]() i know anatomy isn't right, and the angle of his body and his head isn't right either, but im still not that good at all. Edited by minipuck - 19 October 2008 at 1:57am |
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Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 19 October 2008 at 3:44am |
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A quick and sloppy edit containing some suggestions.
If you did everything you did by now with a purpose, it should not be too hard to find those differences.. If you did not think of every pixel you placed if it was nececerily, it might become harder. ![]() |
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minipuck
Commander
Joined: 23 August 2008 Online Status: Offline Posts: 185 |
![]() Posted: 19 October 2008 at 4:09am |
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i see stuff you changed. Eyebrows, nipples, belly button, mouth, nose.
you used 1 lighter color when i used 2. What you did with the legs really looks as i imagined how i wanted it to be. Thanks for the helpfull edit. and i normally don't consider each pixel i place, i guess i will have to start doing that. edit: Not as clean as yours, but then you're way better. ![]() BTW light is supposed to come straight from above. Edited by minipuck - 19 October 2008 at 5:36am |
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Fatalis67
Midshipman
Joined: 08 August 2008 Online Status: Offline Posts: 80 |
![]() Posted: 19 October 2008 at 10:42am |
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Round out the left side of the head, its a straight line and looks unnatural.
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Hapiel
Rear Admiral
Joined: 30 June 2023 Online Status: Offline Posts: 3266 |
![]() Posted: 19 October 2008 at 11:48am |
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If the light would come from the top, how would there ever fall light on his legs?
Take a look at my version again, they look better the tin way too I think.. Also, I would flip his left shoe in your version. |
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minipuck
Commander
Joined: 23 August 2008 Online Status: Offline Posts: 185 |
![]() Posted: 26 October 2008 at 7:23am |
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thanks for the help lollige
http://www.pixeljoint.com/pixelart/36767.htm |
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pixelblink
Commander
Joined: 19 February 2023 Online Status: Offline Posts: 2865 |
![]() Posted: 03 November 2008 at 10:00pm |
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well i dunno, dude. The head bothers me more than anything so I'll start there:
where's his neck?? his forehead seems to run into his hat and then square off to the right. Very unnatural and awkward. Trying drawing a head form over the hat and see how it'd look. You've got the potential for a great piece but I think you need to use a bit more real life reference when dealing with the human form... even in a fantasy image such as this :) |
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Ravey
Seaman
Joined: 04 November 2008 Location: United Kingdom Online Status: Offline Posts: 11 |
![]() Posted: 11 November 2008 at 1:48am |
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15 colours is way too many! The two main colours you're using should already be quite similar and you should pick colours that can be reused. I managed to cut it down to 6 colours and did some really rough editing to make the lighting look better and to round things out a little... Made the head fit the body a little more too.
Here's a quick edit: ![]() Edited by Ravey - 11 November 2008 at 1:47am |
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minipuck
Commander
Joined: 23 August 2008 Online Status: Offline Posts: 185 |
![]() Posted: 11 November 2008 at 10:24am |
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waddja mean 15 colors? it's 11 +transparency.
i started this piece as just a head, im going to restart it, to make everything better. lineart so far ![]() ![]() ![]() i know his ear is way too big xD Edited by minipuck - 11 November 2008 at 10:39am |
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jalonso
Admiral
Joined: 29 November 2022 Online Status: Offline Posts: 13537 |
![]() Posted: 11 November 2008 at 10:43am |
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You are doing a good thing revisiting and improving on this pixelart.
I think Ravey's edit shows how the pixelling can really improve your art here. Zoom and learn from that. I think that its the somewhat chaotic pixel work that has been most questionable. Be patient. |
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Ravey
Seaman
Joined: 04 November 2008 Location: United Kingdom Online Status: Offline Posts: 11 |
![]() Posted: 11 November 2008 at 11:00am |
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Looks to me like 14 colours + transparency.
Regardless though, good luck with the new version. |
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