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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Topic: NFG's Pixel Font EnginePosted: 04 March 2009 at 3:30am |
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Some of you might remember me 'cause of that pixel art book I wrote, and the rest of you are probably better off if you don't...
But I'm here to admit another pixel fetish I harbour: 8x8 arcade fonts. Over the last four weeks or so I've been ripping and collating arcade fonts, and I hacked up a little Font Engine tool so you can create and play with the thing. Each font has a complete alphabet, often with lower case and most with at least a functional set of punctuation. In addition, if you're bored, you can read my commentary on most of 'em. Sadly it's mostly me gushing about how awesome giant pixels and small fonts are... if that sort of thing excites you like it does me, I've released the PHP code for your free use and abuse. You can keep up to date with new fonts and changes to the code here. Here's a mostly-complete sampler of the fonts I've assembled so far: ![]() Edited by NFG - 05 March 2009 at 5:52pm |
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zennext
Seaman
Joined: 16 September 2007 Online Status: Offline Posts: 10 |
![]() Posted: 05 March 2009 at 5:31pm |
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http://nfggames.com/games/fontmaker/
This is the link you want for font engine tool. |
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 05 March 2009 at 5:53pm |
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WTF happened there? Thanks for pointing that out, zennext. I've fixed the original post.
Also, since posting that, I've put up a list of all fonts for your quick reference. |
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Metaru
Commander
Joined: 28 December 2025 Online Status: Offline Posts: 3305 |
![]() Posted: 11 March 2009 at 12:15am |
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i can't believe i've played almost 70% of that list...
so far, namco has used the same font all these years on almost all their arcades, isnt it? |
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I ate leel's babies
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 11 March 2009 at 12:21am |
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Namco did use the same font for most of their games, but they're not alone: Atari, Konami Taito, Capcom, SNK and pretty much everyone has used it as well. Even on newer, modern or 3D games you'll find the same font with more pixels.
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Metaru
Commander
Joined: 28 December 2025 Online Status: Offline Posts: 3305 |
![]() Posted: 11 March 2009 at 6:55pm |
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indeed. i clearly remember playing ridge racer and seeing it at the best times screens.
PS: and raiden's one is indeed my favorite too. Edited by Metaru - 11 March 2009 at 6:56pm |
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I ate leel's babies
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 16 March 2009 at 3:32am |
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A couple of big upgrades to the script today. I worked out a method for listing every font in a row, as well as a counter for tallying up the current font total. And Twystneko put together a word-balloon mod for his shmups scene generator, and it's all available now:
(EDIT: fixed the images. Hotlinking to the fine pixeljoint establishment is now allowed. =)) So, the current font count is amazing fonteroonies. Here's the list!
Edited by NFG - 20 March 2009 at 12:22am |
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 20 March 2009 at 12:22am |
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New version of the fontmaker page is up!
I'm happy with this new page, it's much more user-friendly, with word-balloon controls, but no more colour mixer. (No one used it anyway). You can still get that on the old version. As usual, many thanks to Twyst for helping me out with the tricky bits, and 99% of the javascript. And boy, wait till you see HIS new project. |
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Metaru
Commander
Joined: 28 December 2025 Online Status: Offline Posts: 3305 |
![]() Posted: 21 March 2009 at 12:47pm |
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Fantasy Zone, Raiden Figthers & Armored warriors, my favorites so far.
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I ate leel's babies
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tripnfall
Seaman
Joined: 07 October 2008 Online Status: Offline Posts: 13 |
![]() Posted: 27 March 2009 at 9:01am |
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I've been making fonts lately, this will be good reference material.
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 22 June 2009 at 5:38am |
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I'm still at it. =)
The German game mag GEE mentioned the font machine recently, much to my happiness. Also, Added three... five... nine new fonts: *
That's the alien-looking font from Taito's Bubble Memories. <- Great game!
And two more from the same game. Sadly the non-alien 8x8 font is just the regular arcade font everyone uses, so I didn't bother. *
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Finally, worked out support for large fonts in a way that doesn't break the font machine, and re-added two Alien vs Predator fonts: *
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As always, you can download the code if this sort of thing excites you as much as it does me. =D So that's 111 8x8 fonts and counting. <3 them pixels. |
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 18 August 2009 at 4:58am |
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Still adding new fonts, including some big ones. The total now is an astonishing
fonts.
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And some more 8x8 beauties: *
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The PHP script and all the fonts are always up to date, and now include all the larger fonts as well as the 8x8 ones. Edited by NFG - 18 August 2009 at 4:58am |
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Antifarea
Commander
Joined: 09 May 2009 Online Status: Offline Posts: 181 |
![]() Posted: 18 August 2009 at 11:30am |
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Very nice Font Engine tool... I bookmarked it, I might spread the word with some of my friends, since it's pretty cool. I hope this keeps getting further updates, I'm curious to check what comes up next.
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NFG
Midshipman
Joined: 07 August 2006 Online Status: Offline Posts: 16 |
![]() Posted: 18 December 2025 at 3:19am |
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While searching for something I'd done I was served up this thread, from waaaay back.
The font list and font totals a few posts up are updated live, and they're accurate: 183 fonts and counting! I just added four new ones a couple of days ago, and I'm working on another update now. Long live the pixels. =) |
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