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EyeCraft
Commander
Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
![]() Topic: Explosion animationsPosted: 06 September 2005 at 6:41am |
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I've never been too good at explosion animations, does anyone have any pointers on them?
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Rifts
Commander
Joined: 14 April 2005 Online Status: Offline Posts: 355 |
![]() Posted: 06 September 2005 at 7:12am |
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you not the only one
i always hate haveing to make em cos i
never have any idea on how, and whn i try it just looks poop. i need help 2
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 06 September 2005 at 7:21am |
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There are so many types, mushroom, globes, stars, space shooter types, which is hard for you?
I usually start big then gradually make them smaller it works best for me. If you have the final result first it is easy to make it smaller, then reverse the animation.Edited by Pixel_Outlaw |
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Rifts
Commander
Joined: 14 April 2005 Online Status: Offline Posts: 355 |
![]() Posted: 06 September 2005 at 7:46am |
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space shooter types
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Zoomrix
Commander
Joined: 27 April 2005 Location: United States Online Status: Offline Posts: 342 |
![]() Posted: 06 September 2005 at 6:49pm |
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Originally posted by Pixel_Outlaw
There are so many types, mushroom, globes, stars, space shooter types, which is hard for you? I usually start big then gradually make them smaller it works best for me. If you have the final result first it is easy to make it smaller, then reverse the animation.Thank you!!! |
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EyeCraft
Commander
Joined: 07 July 2005 Location: Australia Online Status: Offline Posts: 425 |
![]() Posted: 07 September 2005 at 3:15am |
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Well this is for a verticle shooter, I suppose its like a very detailed
globe...oh wow I just had an interesting idea. Make a basic ball shape
and get that exploding good then adding the detail like smoke and stuff
afterwards.
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Pixel_Outlaw
Commander
Joined: 01 September 2005 Online Status: Offline Posts: 3829 |
![]() Posted: 07 September 2005 at 8:34am |
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Have a sphere with a ring that goes around it like the anime games...
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