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Help with animation

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=10080
Printed Date: 17 December 2025 at 3:51am


Topic: Help with animation
Posted By: penguoctopus
Subject: Help with animation
Date Posted: 26 March 2010 at 8:35pm
Alright so I'm making a lil' game with game maker and have some pixel art going. I was wondering if somebody would help me in my quest to find an animation technique. I want to know what the best way is to draw my new frame over an old frame to be placed in a strip. I've got an issue with spacing and correct framing and hope someone can help me.

Thanks in advance,

P3ngu



Replies:
Posted By: AngelOTG
Date Posted: 29 March 2010 at 1:05am
Basically any program with layers. If you don't have one, go for GIMP. It's free and will work perfectly.

Just create a new layer above the next frame in your line. Change the layer you're working on to something like 40% opacity, so you'll be able to see what you're doing and the frame underneath.


Posted By: Hatch
Date Posted: 29 March 2010 at 2:29pm
The feature you want is known as http://en.wikipedia.org/wiki/Onion_skinning - onion skinning . It's definitely available in http://www.cosmigo.com/promotion/index.php - ProMotion and I think it's available in http://www.humanbalance.net/gale/us/ - GraphicsGale , although both of those are Windows-exclusive and require you to pay. I would use GIMP's pseudo-onion-skinning with layers as Angel suggested.


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