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[WIP] C+C on muscle dude please

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=10097
Printed Date: 29 December 2025 at 11:29pm


Topic: [WIP] C+C on muscle dude please
Posted By: gennoveus
Subject: [WIP] C+C on muscle dude please
Date Posted: 30 March 2010 at 2:36am
EDIT:



current WIP

Hello pixelmasters,

This is my first post here. I'm a hobby game programmer of 10 years, but not an artist (yet!).

Just for fun I think I'd like to get good (or at least better) at pixel art, so I've decided to throw myself into the deep end and do something fairly hard straight away. I've never done any sort of art since I was in high school a decade ago so I need to pretty much work on everything...



Here is the line art so far. I realise it might be a bit early for C+C (but any C+C is appreciated at any point) but I'll update as I progress.

My next step is to clean up the lines, but maybe before then I should get dimensions, etc. fixed? Feel free to be very critical of anything, esp. proportion and muscle/anatomy stuff.

Thanks!

P.S. I also but this together to test how well I could do different shapes/textures. I don't know what this is supposed to be (abstract art?) but if you guys could help me find any style errors or general crappyness it would be much appreciated.





Replies:
Posted By: bitswitcher
Date Posted: 30 March 2010 at 3:02am
nice, finish the lineart :)


Posted By: gennoveus
Date Posted: 30 March 2010 at 3:41am
As you wish!




Posted By: gennoveus
Date Posted: 30 March 2010 at 3:56am
Sorry for posting so much in such a short period of time ...



I'm going to bed now!


Posted By: Hatch
Date Posted: 30 March 2010 at 8:54pm
I can't comment much on anatomy, but the colors are a bit washed out. You should generally make skin tones about twice as saturated as you think you should (just be sure to stop after one iteration). Here's a quick edit:



Also note: be sure to shift hue in addition to brightness. It really makes colors pop and mimics real life. Which direction to shift hue in? Depends on what's around your subject. Most people say "yellow in lights, blue in shadow", but this is just because sunlight tends to be yellowish and shadows, for whatever reason, tend to look blue. But it really just depends on your scene.

Also also! avoid working on a solid white or solid black background. It really messes up your color perception.




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Posted By: gennoveus
Date Posted: 30 March 2010 at 10:57pm
Thanks!

Those colours look much better. I'll use those moving forward.

Also, nice tip about the background colour. I'll steal that idea too if you don't mind.

I'll just apply those changes and do some more changes and get back to you ...

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EDIT:

OK, here it is. C+C?


(sorry, got carried away with grafiti!)




Posted By: 1ucas
Date Posted: 31 March 2010 at 12:14am
Originally posted by Hatch

Most people say "yellow in lights, blue in shadow", but this is just because sunlight tends to be yellowish and shadows, for whatever reason, tend to look blue.


That's generally true in outdoor lighting, so that's when it works best. The blue comes from the diffuse light coming from the entire sky in every direction.

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http://toxicdump.org/labs/frameviewer/viewer.php - Online Animated GIF Frame Viewer


Posted By: Buddy90
Date Posted: 31 March 2010 at 7:28pm
it's looking pretty good.

I would say to remove the black outline altogether. I think it'll look alot better without.


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http://ps3trophycard.com/profile/vilocon">


Posted By: gennoveus
Date Posted: 31 March 2010 at 7:49pm
Originally posted by Buddy90

it's looking pretty good.

I would say to remove the black outline altogether. I think it'll look alot better without.


Thanks for the input!

I thought it might be better to do it later in the process?
Or is it better to get rid of lines at about this stage?

I was thinking of using selout (is that what it's called?) If you look at the other little picture I drew in the first post, I tried selout for the first time. (although i didnt use it for the outer outline

Also, just a question, do you guys have a pattern that you follow when drawing? e.g.
1 line art
2 colour
3 shade
4 remove lines
etc..

For now I suppose I'll get rid of the lines (and grafitti!). I also need do work on his face. I realised the side of his head is too dark compared to his torso so I'll try and fix that too.

I want to make this really detailed (slowly adding stuff) so any suggestions at all are very welcome.

Thanks again



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