Print Page | Close Window

Animating in Pixel Art?

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=10209
Printed Date: 12 September 2025 at 12:54pm


Topic: Animating in Pixel Art?
Posted By: da2tha3
Subject: Animating in Pixel Art?
Date Posted: 17 April 2010 at 12:44pm
Hi there folks. Obviously I'm new to the forum.

Of course, we all know that pixel art takes a lot of skill to produce, and animators using pixel art must do each animation frame-by-frame, which is the reason that artists in this medium use cycles so often.

Now, I was wondering if anyone had a good option in how to mimic the isometric look of pixel art, with less production time inbetween?

I've recently taken up a project that requires 'pixel art style' animation... but I don't feel the time is there to do everything absolutely in pixel art. Would anyone know of any software that's out there that would assist, or is Photoshop the best option?

Just a side note - I'm not a lazy animator, I'd love to spend the time and lovingly craft each frame of each animation, but I don't think it's possible!



Replies:
Posted By: Tracekill
Date Posted: 12 May 2010 at 9:43am
I'm not sure if you're familiar with any 3D applications but it seems to me you could develop your character in 3DS Max or some similar program, render from a isometric angle with anti-aliasing turned off and go from there? Might be a bit quicker than hand-pixeling each frame of the animation. 



Print Page | Close Window