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the walk (UPDATE’D)

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=1039
Printed Date: 29 December 2025 at 2:59pm


Topic: the walk (UPDATE’D)
Posted By: Citizen_Insane
Subject: the walk (UPDATE’D)
Date Posted: 04 November 2005 at 2:27pm

It's really rough

Haven't posted a WIP in a while.. so I figured this would be a good place to start.

Crits please.  Thanks.




Replies:
Posted By: Rifts
Date Posted: 04 November 2005 at 2:34pm
looks like they r trotting.. ts a bit fast wiht a kinda hop.. i dunno mayb
its just me.. i think i been staring at this screen 4 2 long

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Posted By: Citizen_Insane
Date Posted: 04 November 2005 at 4:29pm

well, thanks for the crit.  It'll probably be the only one I get



Posted By: pixelblink
Date Posted: 04 November 2005 at 5:02pm
seems very stiff. Much better than I could do at this point so I really haven't much to offer in the way of critiques except that you should loosen his walk up a bit

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Posted By: PixelPusher
Date Posted: 05 November 2005 at 12:11am
It looks stiff, and the pants are pillow-shaded.


Posted By: Citizen_Insane
Date Posted: 05 November 2005 at 12:35am

thanks guys.  I know it's stiff, it's still really rough, but I still wanted to get some feed back.

And I don't concider the pants pillow shaded.  If you zoom in, it's clear that the light source is definitely coming from the front of the pants.



Posted By: theoreyes
Date Posted: 05 November 2005 at 3:40am
maybe it looks like a trot because the legs need to be extended a bit more and the shoulders should move a bit. i don't really know though, it's better than i can do.


Posted By: Yaniv
Date Posted: 09 November 2005 at 2:56pm
The legs don't seem to move at the same speed. It's making him limp.

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Posted By: Citizen_Insane
Date Posted: 14 November 2005 at 1:05pm

ok, so, here's an update:


(edit: had the wrong walking animation)

maybe I should slow them down a bit..



Posted By: PixelSnader
Date Posted: 14 November 2005 at 2:59pm

the first image is walking, but i think he puts down his feet a bit hard, how about making the feet go down slowly instead of 3(?) pixels at once, like in the secondlast frame the foot is still 1 pixel from the ''floor''

your arms allso appear to be twitchy, i think that is because you tweened to.. mathematically..
in a swing, you should show the audience that the further up the object(hand) is, the slower it moves... simply put:


GOOD!       BAD!

 

then on to the run, i think you should tilt his body more forward to show movement, and add a hop to give it some more umph

allso, when he lifts his feet, he goes immediately in a angled line downward, to the floor. you should make it that he is actually lifting it up more as he goes forward, untill the foot is a bit in front of the body(or under it, if you tilt the body from | to /) and then bring it down a bit fast. it would allso help to tilt the head a bit downward, as if he is pushing himself to the edge.

and some small things one both the anims, the elbows seem pretty rigid, and the anims are kinda speedy (AND HES GOT NO EYES OMG OMG! =P)



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Posted By: Citizen_Insane
Date Posted: 14 November 2005 at 6:21pm

I was a little bit worried when I saw you posted here.  I thought you were going to put me down some how.  Thanks for the help, though.  I'll work on that stuff, those are good points.

edit:
About the stomp, that's how the client wants him, but I'll see if I can lighten his step a bit.




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