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Game Mock up WIP

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=1100
Printed Date: 10 April 2026 at 12:40am


Topic: Game Mock up WIP
Posted By: Fhqwhgads
Subject: Game Mock up WIP
Date Posted: 15 November 2005 at 11:14am
Ok, I'm working on a game mockup of a game Idea I have for Nintendo DS. Basicly you use the stylus to point at the enemy and shoot them. Now, I really need help with shading the bricks on the castle. Any ideas?



Yes, I know....the dumb glassy bricks. How would I fix it?



Replies:
Posted By: Skaterboy J
Date Posted: 15 November 2005 at 12:11pm
heh cool, i like it. how bout a little more detail on the sky? looks kinda dull, as does the ground. IRL grass wouldnt be perfectly flat, try adding a few sticky-uppy blades of grass and a few bushes. for the sky? it could maybe get darker/lighter toward the ground

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"I reject your reality and substitute my own!"


Posted By: Mindiell
Date Posted: 16 November 2005 at 12:49am
Since only recent castles have windows, I'll suggest you to remove it. Maybe you can use only holes with guards moving in it ?

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Mindiell
French n00b


Posted By: dr.feng
Date Posted: 16 November 2005 at 4:09am
Originally posted by Fhqwhgads

Ok, I'm working on a game mockup of a game Idea I have for Nintendo DS. Basicly you use the stylus to point at the enemy and shoot them. Now, I really need help with shading the bricks on the castle. Any ideas?



Yes, I know....the dumb glassy bricks. How would I fix it?


check this 1 - zoom & hf




Posted By: Opacus
Date Posted: 18 November 2005 at 5:43am

ZOMG!!! Wow DR.FENG!



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http://www.last.fm/user/Shadowwwolf/?chartstyle=Bones">



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