Master System Pixels all C&C please
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=11241
Printed Date: 30 September 2025 at 6:43am
Topic: Master System Pixels all C&C please
Posted By: Siscoman
Subject: Master System Pixels all C&C please
Date Posted: 12 November 2010 at 10:46pm

I did this thing earlier today, and I'm pretty happy with it, but I'm still pretty crappy at shading things, and I'm not sure how to go about it. I gave it a try on the main console here, but I don't like it. Any advice or suggestions would be greatly appreciated. Thanks!
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Replies:
Posted By: PixelSnader
Date Posted: 12 November 2010 at 11:26pm
Well for starters, your anglea aren't symmetrical left-to-right. Then, the lower half is too low (should be as thick as the upper half) and then you have a couple of small details that are off.
As for shading - first drop all the unnecessary lineart, for instance that of the main 'pyramid' shape, and then add some subtle highlights instead on those corners.
What you probably meant is that this object isn't very interesting, shadingwise. And it isn't, because it's all straight surfaces, no challenge.
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Posted By: Siscoman
Date Posted: 13 November 2010 at 10:16am
I think it's interesting... what I can't do is make it look like plastic . It's not symmetrical because I can't tell if it's supposed to be from all the pictures. if it is, then I'll change that
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Posted By: PixelSnader
Date Posted: 13 November 2010 at 12:25pm

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