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Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=1162
Printed Date: 24 February 2026 at 2:35am


Topic: icon Help
Posted By: Guert
Subject: icon Help
Date Posted: 25 November 2005 at 6:06pm

Hey everyone!

 So I'm workin' on some icons for my game and I have this big problem. I have to create a 32x32 pixels 256 colors icon that represents a dump. I created 3 versions but first, I'm not entirely satisfied with 'hem and second, my partners don't find them clear enough (well, the icons aren't) or they just don't like them. So, I come before you seeking advices on what to do!  

 Any ideas on how I could improve what I have or maybe another way to represent a dump as an icon?

http://www.angelfire.com/comics/guert/dumpicon.bmp - http://www.angelfire.com/comics/guert/dumpicon.bmp
Thanks alot!
Guert
 




Replies:
Posted By: Psychotic_Carp
Date Posted: 25 November 2005 at 8:07pm

I just brightrned it up with gamma correction

 



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got game?


Posted By: Shark
Date Posted: 26 November 2005 at 1:04am
i think they all portray a dump, i think the first sign is better, but the
picture is quite clear for its size.

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Snark, we love yuu.


Posted By: Guert
Date Posted: 26 November 2005 at 4:55am

Hey guys!

Hmmm... Thanks alot! I must say that the visibility is better with the gama correction. I'll work with that!

Well, if the first sign is clear enough, I'll use this one.

Thanks for the help guys!

Guert



Posted By: PixelSnader
Date Posted: 26 November 2005 at 5:24am

is the blue square required? if not i'd drop it, and make the sky transparent

that way you well have just a small heap and a sign



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Posted By: Guert
Date Posted: 26 November 2005 at 9:56am

Ah yes, the square is required. If I could drop it I would do what you told me tho! :P

Thanks for the comment!
Guert




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