Hi!
My name's zach goldstein, I'm an independent game developer
currently working on creating games for the web. I go by the name
Reindeer Flotilla ( http://www.reindeerflotilla.net/ - http://www.reindeerflotilla.net/ ). A project I'm currently working on is in need of some art, and I'm looking for talented freelancers to fill the void.
In
terms of background, previously I worked for Autodesk, RIM (blackberry
people), DesignAxiom (small flash dev firm), Hitgrab Labs (facebook
games company), and FI (a digital agency in nyc), all in software dev
type roles.
Currently, I'm managing and developing a project
tentatively called Sapphire Skies. It's a 2d-side scrolling game where
two sides of villages produce units to destroy each other, creating a
tug-o-war type of situation. The player pilots a ship to destroy enemy
villages while protecting friendly ones.
The basic premise is
that the player takes the role of a mercenary, playing various missions
to gain access to new ships and levels. The backstory for the game
revolves around the concept of the gaia hypothesis, which basically
proposes that the earth acts almost as a living organism, seeking to
maintain as much life as possible. In this world, industrialized nations
have dumped too much pollution into the earth, and as a result, the
earth reacted to create crystals throughout the world. These crystals
are essentially a clean energy source, and appear mostly in areas where
more environmentally friendly peoples exist. They cause landmasses to
rise into the sky, allowing us to use the sky as a common theme
throughout the game. As conflict arises between industrialized nations
who seek these crystals, and more primitive nations who seek to simply
protect their homes, the player is thrust into the role of mercenary.
So
far we've done a technical demo (and early testing). We're now
progressing towards release. You can view the technical demo at ( http://www.reindeerflotilla.net/2011/01/18/first-demo-revision/ - http://www.reindeerflotilla.net/2011/01/18/first-demo-revision/ ).
However keep in mind that it's about a month old and we've got some
development builds that are much more current. Right now we've got a
team of people involved on a royalty basis, and we're looking to fill
the gaps with freelance work. Currently the team is; Shannon Mason
(music) http://www.shannonaudio.com/music.html - http://www.shannonaudio.com/music.html , Martin Reimann http://aetherpunk.daportfolio.com/ - http://aetherpunk.daportfolio.com/ (art), Stephen Cousins (art) http://www.visit-dengistan.com/stevesite/home.html - http://www.visit-dengistan.com/stevesite/home.html , and Dimitry Popov (art) http://jimhatama.deviantart.com/gallery/ - http://jimhatama.deviantart.com/gallery/ .
A full listing of the art (with brief details) I need to contract is available in this google doc: https://spreadsheets.google.com/ccc?key=0ArWF6Uqb_658dDl3OE1MRzNTTzRDVkZRUWo3eE9KTWc&hl=en&authkey=CLvpkesE - https://spreadsheets.google.com/ccc?key=0ArWF6Uqb_658dDl3OE1MRzNTTzRDVkZRUWo3eE9KTWc&hl=en&authkey=CLvpkesE More
details are available as needed, we've got a wiki (spec doc) and an
internal forum that we'll make available to you if we decide to work
with you. Payment is upon completion.
One thing to note is that
we're quite time and cost sensitive on this project. The scope is
relatively small, and we're hoping to release quite soon.
Anyways, if you're interested, shoot me an email ( mailto:zachgold@gmail.com - zachgold@gmail.com )
and let me know. It would be amazing to see a little bit of past work
so I can get a feel for you. I would also immensely appreciate time and
cost estimates on a per-item basis. I realize that there's very few
details to go on, so it's understandable if they're rough ranges.
Looking forward to hearing from everybody! -Zach
|