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Skull (WIP)

Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=11890
Printed Date: 23 February 2026 at 6:15pm


Topic: Skull (WIP)
Posted By: Myfault
Subject: Skull (WIP)
Date Posted: 26 March 2011 at 9:50pm
Hello guys,
I submit a pixelart, and they said to me create a topic on the forum. How you can help me?

This is the image:


Thanks ^^



Replies:
Posted By: W M
Date Posted: 26 March 2011 at 10:12pm
It's very washed-out. Try working some contrast into your image, starting with darkening your outline.

Anatomically speaking, I'm guessing you're not going for realistic?


Posted By: tanuki
Date Posted: 26 March 2011 at 10:25pm
Your darkest color is only 54% luminance and there's only a little bit of it. Actually I just noticed there's one single pixel that's 47%. The vast majority of pixels are between 78% and 91%, so as said above it's very washed out. A larger range of dark colors would help a lot. It'll also help to use some of those darker colors throughout the skull instead of just the eyes and nose.

It looks like you're using pillow shading too. Try deciding where the light is coming from and put the highlights on that side. If you put highlights in the center of an area, like the center of the cheeks or the forehead, then people can't tell where the light is coming from and the object will look flat.


Posted By: Myfault
Date Posted: 26 March 2011 at 10:44pm
Thanks.
More help? :P



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