[wip]boxer
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=12141
Printed Date: 11 October 2022 at 3:20pm
Topic: [wip]boxer
Posted By: mitchell547
Subject: [wip]boxer
Date Posted: 13 May 2011 at 11:07am
Hi!
I need help with boxer.
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Replies:
Posted By: Zeratanus
Date Posted: 13 May 2011 at 12:08pm
That be huge. what's it for exactly? cuz i think it could use some size reduction.
My main concern right now is that you've over-shaded his muscles. They look like sausages. Also, his chest is so well highlighted that his abs not being lit at all seems pretty odd. I'd probably continue with the main tone down the body and shade where the darkest bits are now with the slightly lighter tone you have everywhere else down there.
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Posted By: W M
Date Posted: 13 May 2011 at 3:43pm
Your skin tones are very flat. Here's an idea of what you can do with them to really make those muscles 'pop'.
http://imageshack.us/photo/my-images/717/boxeredit01.png/">
I didn't really try to fix any anatomical errors. Work on your forearms -- they look just like ovals right now. The gloves don't fit the forearms very well. Try drawing the bare hands connected to the arms first, then the gloves over the hands. The black outline is very flattening, and if you were to replace it with a dark color if would make your image much more dynamic.
Remember where your lightsource is! In a typical boxing ring, the lights are directly above, very bright, and the rest of the room is pretty dark. This gives you the chance to make use of dramatic lighting.
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