Shrink Pixel Art?
Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=12175
Printed Date: 11 September 2025 at 1:18pm
Topic: Shrink Pixel Art?
Posted By: 8BitAce
Subject: Shrink Pixel Art?
Date Posted: 18 May 2011 at 8:27pm
Im sorry if this has been asked before; I had no clue what I would search.
Anyway this is my situation:
I volunteered to convert a logo to 8bit and everything was going fine until I realized that the person wanted to use it as a Twitter profile pic. When I tried rescaling my work down to the size of Twitter profile pics I lost all hard edges and it didnt look "pixely" anymore.
So basically my question is how to create pixel art on a small scale while retaining the pixel art style.
If Im being unclear I'm sorry, its late...
Thanks!
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Replies:
Posted By: tanuki
Date Posted: 18 May 2011 at 9:02pm
This may not 100% help in your specific case, but in general this is how things are done in photoshop. I don't know about other programs, but most of this does apply to any program.
If you're enlarging an image- In the Image Size window make sure that "resample image" has been set to "nearest neighbor (preserve hard edges)" and then increase the pixel dimensions by an exact multiple. For example, 2x, 3x, 4x, etc. So something 50x50 could become 100x100 or 150x150 or 5000x5000, as long as it's an exact multiple.
To shrink an image you do the same thing, but divide it by an exact even amount. So 100x100 could be cut in half to be 50x50, or in quarters to be 25x25, but not in thirds because that wouldn't be an exact 33x33. If you shrink an image, unless it was already enlarged to begin with and you just divided it by the same amount it had been enlarged by, you're going to lose information/pixels. That means curved lines might not be very smooth, tiny details might be lost, etc. Dividing by a non-exact amount is possible, it just guarantees that you'll have some/worse rough lines and such afterwards. That's just how it is, but of course you can redraw and correct such things after shrinking it. Doing things this way will at least prevent the computer from making the image become fuzzy and adding unwanted colors.
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Posted By: cure
Date Posted: 19 May 2011 at 6:10pm
pixel art is naturally small. create it at the native scale if you want it small. if you want the square pixels to show then make it really small then enlarge it.
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Posted By: jeremy
Date Posted: 19 May 2011 at 9:50pm
twitter may also automatically jpeg stuff, I know facebook does.
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Posted By: 8BitAce
Date Posted: 20 May 2011 at 7:59pm
Thanks for the replies! It looks a lot better now! And yes twitter does not support bmp, only formats like png :(
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Posted By: jeremy
Date Posted: 20 May 2011 at 8:14pm
.png and .gif are the formats for pixelart btw :)
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