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Mockup question

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Resources and Support
Forum Discription: Help your fellow pixel artists out with links to good tutorials, other forums, software, fonts, etc. Bugs and support issues should go here as well.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=13106
Printed Date: 19 December 2025 at 6:02am


Topic: Mockup question
Posted By: Mr Special
Subject: Mockup question
Date Posted: 09 October 2011 at 7:54am
I'm not exactly sure what resolution should be used for a general mockup. I think it would depend on the console/platform that is being emulated, but what if you don't have a specific platform in mind?

I am planning on creating at least one mockup, since they are one of my favorite uses of pixel art, but I don't know what resolution or screen dimensions to use. I hope this is clear and easy to understand. Thanks!



Replies:
Posted By: Hapiel
Date Posted: 09 October 2011 at 9:29am
Do whatever you like!

Most screens are horizontal (just like your eyes) with exceptions for mobile phones. You could take something from these lists
http://en.wikipedia.org/wiki/File:Vector_Video_Standards5.svg - http://en.wikipedia.org/wiki/File:Vector_Video_Standards5.svg
http://en.wikipedia.org/wiki/File:Vector_Video_Standards2.svg - http://en.wikipedia.org/wiki/File:Vector_Video_Standards2.svg

Or make up something you like yourself!
23x 224
2424x 119
55x55
I bet all these sizes could make great mockups.

Artistic freedom!

Or, just create some sprites, some tilesets, whatever you like. Then create a composition out of those, and once you are done crop your canvas and you have a nice sized mockup :D


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