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A question about Game makin'

Printed From: Pixel Joint
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URL: https://pixeljoint.com/forum/forum_posts.asp?TID=14395
Printed Date: 27 October 2025 at 7:21pm


Topic: A question about Game makin'
Posted By: SturmgewehrKreuz
Subject: A question about Game makin'
Date Posted: 20 May 2012 at 1:02am
I am a newbie, and have less-than-satisfactory knowledge about programming/ scripting/ whatever.

I had used game maker pro 8, but i feel it's scripting is somewhat beyond my knowledge.(though I think the drag and drop functions are good!)

Is C++ enough to build a game?(i mean games, like SHMUP, platformers..)
Can we use Visual Basic?

Danke!



Replies:
Posted By: Blueberry_pie
Date Posted: 20 May 2012 at 3:49am
I don't think Visual Basic is a good choice if you plan on doing more than just simple number guessing games and things like that.
C++ is great for games, though. You'll probably want to use a library like http://alleg.sourceforge.net/ - Allegro , http://www.sfml-dev.org/ - SFML or http://www.libsdl.org/ - SDL so you don't have to spend a lot of time on various low-level tasks.

However, for beginners, working with a programming language (especially C++) tends to be more difficult than using a tool like Game Maker. It might be a good idea to stick with GM for a while and gain some experience. I have no experience with it myself but I've often heard that its scripting language serves as a pretty good introduction to various programming concepts.

It's worth asking yourself whether you really need to use a programming language for the game you want to make. Programming can be fun and if you're interested in it then by all means go for it, but keep in mind that it generally takes more time and effort than a game making tool.


Posted By: SturmgewehrKreuz
Date Posted: 20 May 2012 at 5:50am
Originally posted by Blueberry_pie

I don't think Visual Basic is a good choice if you plan on doing more than just simple number guessing games and things like that.
C++ is great for games, though. You'll probably want to use a library like http://alleg.sourceforge.net/ - Allegro , http://www.sfml-dev.org/ - SFML or http://www.libsdl.org/ - SDL so you don't have to spend a lot of time on various low-level tasks.

However, for beginners, working with a programming language (especially C++) tends to be more difficult than using a tool like Game Maker. It might be a good idea to stick with GM for a while and gain some experience. I have no experience with it myself but I've often heard that its scripting language serves as a pretty good introduction to various programming concepts.

It's worth asking yourself whether you really need to use a programming language for the game you want to make. Programming can be fun and if you're interested in it then by all means go for it, but keep in mind that it generally takes more time and effort than a game making tool.


Game maker is fine actually.
C++ looks promising for me. thanks!

  anyone actually tried using C#?


Posted By: lazyboygames
Date Posted: 05 June 2012 at 6:44am
What I have started doing recently that I like is making flash games. For flash games you can get into using OOP programming, but it is still easier then C++. For flash games you use a language called Action Script 3(or 2 which I hate).

To make flash games you can use 3 different methods. You can go ahead and buy (or get it through other methods) Adobe Flash CS5.5 Pro.

Then there is Flash Develop + Flex which is the free route.

And finally there is a program called Stencyl which is awesome if you have experience with Game Maker. It is drag, and drop, and also you can get used to doing a little bit of programming.


Posted By: cirpons
Date Posted: 23 October 2012 at 9:23am
Originally posted by SturmgewehrKreuz


Game maker is fine actually.
C++ looks promising for me. thanks!
anyone actually tried using C#?


C# coupled with the XNA framework for games provides a nice way of creating windows, xbox and windows phone games.

If you use Microsoft Visual C# express, you can make good games with relatively little effort, since it features an easy content management and auto-complete functionality.

As a language C# provides a kind of merge between C and Java (although it is  still a compiler based language).


Posted By: GameBoy
Date Posted: 23 October 2012 at 1:59pm
Try Ruby language + GOSU library if you want to make your first game.
http://www.libgosu.org/



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