Turn Based Space Tactical Game
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=15376
Printed Date: 27 February 2026 at 3:33pm
Topic: Turn Based Space Tactical Game
Posted By: tiagocc0
Subject: Turn Based Space Tactical Game
Date Posted: 07 November 2012 at 8:46am
Hi there, I'm no artist and I'm very new to pixel art.
I'm actually a c++ developer making a game and I'm in love with pixel art. Here's my attempt to make the combat screen at 800x600.
The ships and space tile are not mine, I bought them here (http://graphicriver.net/item/space-shooter-objects/142231), I hope this is not a problem.
I'm using DawnBringer 16 Color Palette and I'm using this pieces as inspiration:
http://www.pixeljoint.com/pixelart/73406.htm
http://kiwinuptuo.deviantart.com/art/Spellsword-Screenshots-282709314?q=gallery%3Akiwinuptuo%2F10610307&qo=7
I'm going to add more details later, like there's only two ship components being shown there.
I know there's a lot to improve but at my limit here.
Anyway, thanks for your time reading this.
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Replies:
Posted By: Buddy90
Date Posted: 07 November 2012 at 5:55pm
The ships look nice, but I think the screen is unnecessarily large. Try reducing the size to about a 1/4th and it will look better.
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Posted By: tiagocc0
Date Posted: 08 November 2012 at 2:43am
Thanks.
Actually this is the minimum size since it's a pc game.
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