Dear [[your name here]],
You have been selected for a unique opportunity to be involved in the exciting process of creating a real time simulation of a living http://octopuscityblues.com - Octopus City . We at http://ghostinabottle.com - Ghost in a Bottle and Sons
would like to extend an invitation to apply for the position of Senior
Tentacle Artist II to help us deliver high quality tentacle art to our
clients around the world.
Octopus
City Blues is an upcoming 2D adventure game concerning a cyberpunk city
built around a giant octopus in the midst of a perpetual snow
storm. You take on the role of Kaf Kafkaryan, a lowly tentacle cutter
plagued with terrible nightmares. The game focuses on exploration
and interaction with a variety of NPCs who go around their daily
schedules. Guide Kaf through the
narrow streets of an overcrowded city on the brink of extinction.
Explore a decadent world of octopus blood addiction, corrupt
politicians, warring gangs and filthy slums on a surreal quest to
uncover the meaning of Kaf’s ominous dreams.
 Here’s
where you come in. I need a 2D pixel artist (or more) to draw backdrops
and sprites for the game. The game would have a small resolution
(320x240) and is built on a custom cross-platform engine. The city
itself is dark and full of animated tentacles that spread and grow,
going through cracks in walls and slowly overtaking the city. The main
sprite doesn’t talk much, but he is pretty animated -- always ending up
in the wrong place or doing some really stupid expression. There are
also a variety of surreal dreams that take place in jungles, war zones, floating islands and techno catacombs. The dream segments are generally short and more
linear, however.
The
job will require a lot of work but the city itself is limited to a
number of central locations and we can scale the scope of the game
depending on what’s possible. This is a paid position and I could
provide you with more information and more detailed requirements if you
contact me.
Please check out the http://octopuscityblues.com - for a glimpse of some of the concepts behind the game and feel free to contact me at mailto:contact@ghostinabottle.com - - , or send a PM here.
Some More Concepts and Prototypes: Prototype intro video: https://www.youtube.com/watch?v=cnQHv_BoM3Y -
|