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[UNPAID]Pixel Artist for an old-school mmorpg

Printed From: Pixel Joint
Category: The Lounge
Forum Name: Job Offerings
Forum Discription: Looking to hook up with a pixel artist for a project? Post here and ONLY here with job requests.
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=16098
Printed Date: 12 September 2025 at 7:30pm


Topic: [UNPAID]Pixel Artist for an old-school mmorpg
Posted By: Besome
Subject: [UNPAID]Pixel Artist for an old-school mmorpg
Date Posted: 02 April 2013 at 5:13pm
Project Name: http://noblesland.com - Noble's Land
Media: http://noblesland.com/media/ - Media Page

Hello,

My name is Mark St. Jean and I have been working on a 2D MMORPG for the last few years. I am looking for an artist I can work with for the next few weeks while I prepare for a Kickstarter campaign. As is the same with most no-budget games I have been using art from a pre-existing game which I would like to replace to prevent any legal issues.

All art resources are 32x32 pixels in size and if animated contain ~3-5 frames. I really need someone who can create art in the style of older games, particularly Ultima 1-5. It's very important that the artist can also design partially isometric artwork to fit the perspective, as most of the current art isn't isometric but needs to be. The main job at hand is to replace the existing artwork but I would like someone who would essentially join the team for the next few months who can create new resources as they are needed. You are free to do as little or as much work as you'd like, I'll take any help I can get. The current art needing to be replaced is ~< 30 individual frames.

There is no budget for this project and I can't offer monetary compensation. In the event of financial gain for the project through premium purchases, donations, or crowd-funding you would be reimbursed for time spent.

If you are interested feel free to contact me here or through email at Mark@BesomeGames.com.


EDIT: I feel like I should note that this is a from scratch project coded in C++ and C#, this is not a player-server type project.



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