MW2 Gameboy Mock-Up
Printed From: Pixel Joint
Category: Pixel Art
Forum Name: WIP (Work In Progress)
Forum Discription: Get crits and comments on your pixel WIPs and other art too!
URL: https://pixeljoint.com/forum/forum_posts.asp?TID=16340
Printed Date: 15 December 2025 at 11:56pm
Topic: MW2 Gameboy Mock-Up
Posted By: Spot
Subject: MW2 Gameboy Mock-Up
Date Posted: 17 May 2013 at 3:08am
Hello,
New WiP after being away from pixel art for almost a year.
Also my first time working with such a limited palette.
Not very far into it but will update regularly.
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Replies:
Posted By: Spot
Date Posted: 17 May 2013 at 5:02am
Gun update.
Dithering is currently poor (and over-used), any tips?
P.S. Just realised lower right end of barrel is out of line with the rest.
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Posted By: Raf
Date Posted: 17 May 2013 at 5:05am
For a starter, the shade is the same in the entire length of the inside of the tube. I mean, no matter how far from the viewer, how far inwards of the tube you are, the shade is the same. And then all of a sudden, at the end, it's immediately completely dark. That's just odd!
The block under the tube can be done without dithering. Same with the tube at the back of the gun.
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